mirror of
https://github.com/fluencelabs/tendermint
synced 2025-05-06 20:12:15 +00:00
292 lines
6.4 KiB
Go
292 lines
6.4 KiB
Go
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package v2
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import (
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"errors"
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"math"
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"math/rand"
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"time"
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"github.com/tendermint/tendermint/p2p"
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)
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type height int64
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type blockState int
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const (
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blockStateNew = iota
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blockStatePending,
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blockStateReceived,
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blockStateProcessed
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)
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type scBlockRequestMessage struct {
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peerID p2p.ID
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height int64
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}
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type peerState int
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const (
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peerStateNew = iota
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peerStateReady,
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peerStateRemoved
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)
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type scPeer struct {
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peerID p2p.ID
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state scPeerState
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lastTouched time.Time
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monitor flow.Monitor
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}
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func newScPeer(peerID p2p.ID) *scPeer {
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return &scPeer{
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peerID: peerID,
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state: peerStateNew,
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}
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}
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type schedule struct {
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minHeight int64
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// a list of blocks in which blockState
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blockStates map[height]blockState
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// a map of which blocks are available from which peers
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blockPeers map[height]map[p2p.ID]scPeer
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// a map of peerID to schedule specific peer struct `scPeer`
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peers map[p2p.ID]scPeer
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// a map of heights to the peer we are waiting for a response from
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pending map[height]p2p.ID
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targetPending uint // the number of blocks we want in blockStatePending
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targetReceived uint // the number of blocks we want in blockStateReceived
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peerTimeout uint
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peerMinSpeed uint
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}
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func newSchedule(minHeight int64, targetPending uint, targetReceived uint) *schedule {
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return &schedule{
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minHeight: minHeight,
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targetPending: targetPending,
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targetReceived: targetReceived,
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}
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}
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func (sc *schedule) addPeer(peerID p2p.ID) error {
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if ok, _ := sc.peers[peerID]; ok {
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return errors.New("duplicate peer")
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}
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peers[peerID] = newScPeer(peerID)
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}
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func (sc *schedule) touchPeer(peerID p2p.ID, time time.Time) error {
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if ok, peer := sc.peers[peerID]; !ok {
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return errors.New("peer not found")
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}
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peer.lastTouch = time
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}
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func (sc *schedule) removePeer(peerID p2p.ID) error {
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if ok, peer := sc.peers[peerID]; !ok {
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return errors.New("peer not found")
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}
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if peer.state == peerStateRemoved {
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return errors.New("try to remove a removed peer")
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}
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// cleanup blockStates & pending
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for height, pendingPeerID := range sc.pending {
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if peerID == pendingPeerID {
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delete(sc.pending[height])
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sc.blockStates[height] = blockStateNew
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}
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}
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peer.state = peerStateRemoved
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return nil
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}
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func (sc *schedule) setPeerHeight(peerID p2p.ID, height int64) {
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if ok, peer := sc.peers[peerID]; !ok || peer.state != peerStateRemoved {
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return errors.New("new peer not found")
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}
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if height < peer.height {
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return errors.New("peer height descending")
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}
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peer.height = height
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peer.state = peerStateReady
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for i := sc.minHeight(); i <= height; i++ {
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if !sc.blockState[i] {
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sc.blockState[i] = blockStateNew
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}
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sc.blockPeers[i][peerID] = peer
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}
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}
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func (sc *schedule) markReceived(peerID p2p.ID, height int64, size int64) error {
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if ok, peer := sc.peers[peerID]; !ok || peer.state != peerStateReady {
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return errors.New("received a block from an unknown peer")
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}
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if blockState[height] != blockStatePending {
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return errors.New("received an unrequested block")
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}
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// TODO: download speed
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// check if the block is pending from that peer
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if sc.pending[height] != peerID {
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return errors.New("Didn't request this block from this peer")
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}
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blockState[i] = blockStateReceived
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delete(sc.pending[height])
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return nil
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}
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func (sc *schedule) markProcessed(height int64) error {
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if sc.blockState[height] != received {
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return errors.New("Block was processed without being received")
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}
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sc.blockState[height] = blockStateProcessed
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}
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// heighter block | state == blockStateNew
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func (sc *schedule) maxHeight() int64 {
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max := 0
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for height, state := range sc.blockStates {
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if state == blockStateNew && height > max {
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max = height
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}
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}
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return max
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}
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// lowest block | state == blockStateNew
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func (sc *schedule) minHeight() int64 {
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min := 0
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for height, state := range sc.blockStates {
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if state == blockStateNew && height < min {
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min = height
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}
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}
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return min
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}
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func (sc *schedule) pendingFrom(peerID p2p.ID) {
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return sc.pending[peerID]
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}
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func (sc *schedule) resetBlocks(peerID p2p.ID) error {
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if ok, peer := sc.peers[peerID]; !ok {
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return errors.New("peer not found")
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}
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for _, height := range sc.pending[peerID] {
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sc.blockState[height] = blockStateNew
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}
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}
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func (sc *schedule) selectPeer(peers []scPeer) scPeer {
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// TODO
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r.Intn(len(reasons))
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s := rand.NewSource(time.Now().Unix())
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r := rand.New(s)
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return peers[r.Intn(len(peers))]
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}
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func (sc *schedule) prunablePeers(time time.Time, minSpeed int) []p2p.ID {
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// TODO
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return []p2p.ID{}
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}
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func (sc *schedule) numBlockInState(targetState blockState) uint32 {
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num := 0
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for height, state := range sc.blockState {
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if state == targetState {
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num++
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}
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}
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return num
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}
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func (sc *schedule) popSchedule(maxRequest int) []scBlockRequestMessage {
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// We only want to schedule requests such that we have less than sc.targetPending and sc.targetReceived
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// This ensures we don't saturate the network or flood the processor with unprocessed blocks
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pendingBlock := sc.numBlockInState(blockStatePending)
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receivedBlocks := sc.numBlockInState(blockStateReceived)
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todo := math.Min(sc.targetPending-pendingBlocks, sc.targetReceived-receivedBlocks)
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events := []scBlockRequestMessage{}
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for height := sc.minHeight(); height < sc.maxHeight(); height++ {
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if todo == 0 {
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break
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}
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if blockStates[height] == blockStateNew {
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peer = sc.selectPeer(blockPeers[i])
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sc.blockStates[height] = blockStatePending
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sc.pending[height] = peer
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events = append(events, scBlockRequestMessage{peerID: peer.peerID, height: i})
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todo--
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}
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}
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return events
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}
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type Scheduler struct {
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sc schedule
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}
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// What should the scheduler_test look like?
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/*
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func addPeer(peerID) {
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schedule.addPeer(peerID)
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}
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func handleStatusResponse(peerID, height, time) {
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schedule.touchPeer(peerID, time)
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schedule.setPeerHeight(peerID, height)
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}
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func handleBlockResponseMessage(peerID, height, block, time) {
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schedule.touchPeer(peerID, time)
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schedule.markReceived(peerID, height, size(block))
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}
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func handleNoBlockResponseMessage(peerID, height, time) {
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schedule.touchPeer(peerID, time)
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// reschedule that block, punish peer...
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}
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func handleTimeCheckEv(time) {
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// clean peer list
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events = []
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for peerID := range schedule.peersTouchedSince(time) {
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pending = schedule.pendingFrom(peerID)
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schedule.setPeerState(peerID, timedout)
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schedule.resetBlocks(pending)
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events = append(events, peerTimeout{peerID})
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}
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events = append(events, schedule.getSchedule())
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return events
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}
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*/
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