mirror of
https://github.com/fluencelabs/rust-libp2p
synced 2025-05-29 02:31:20 +00:00
156 lines
4.8 KiB
Rust
156 lines
4.8 KiB
Rust
// Copyright 2017-2018 Parity Technologies (UK) Ltd.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//! Transports, upgrades, multiplexing and node handling of *libp2p*.
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//!
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//! The main concepts of libp2p-core are:
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//!
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//! - A [`PeerId`] is a unique global identifier for a node on the network.
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//! Each node must have a different `PeerId`. Normally, a `PeerId` is the
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//! hash of the public key used to negotiate encryption on the
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//! communication channel, thereby guaranteeing that they cannot be spoofed.
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//! - The [`Transport`] trait defines how to reach a remote node or listen for
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//! incoming remote connections. See the `transport` module.
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//! - The [`StreamMuxer`] trait is implemented on structs that hold a connection
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//! to a remote and can subdivide this connection into multiple substreams.
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//! See the `muxing` module.
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//! - The [`UpgradeInfo`], [`InboundUpgrade`] and [`OutboundUpgrade`] traits
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//! define how to upgrade each individual substream to use a protocol.
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//! See the `upgrade` module.
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/// Multi-address re-export.
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pub use multiaddr;
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pub type Negotiated<T> = futures::compat::Compat01As03<multistream_select::Negotiated<futures::compat::Compat<T>>>;
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mod keys_proto;
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mod peer_id;
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mod translation;
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pub mod either;
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pub mod identity;
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pub mod muxing;
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pub mod nodes;
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pub mod transport;
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pub mod upgrade;
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pub use multiaddr::Multiaddr;
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pub use muxing::StreamMuxer;
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pub use peer_id::PeerId;
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pub use identity::PublicKey;
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pub use transport::Transport;
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pub use translation::address_translation;
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pub use upgrade::{InboundUpgrade, OutboundUpgrade, UpgradeInfo, UpgradeError, ProtocolName};
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pub use nodes::ConnectionInfo;
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub enum Endpoint {
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/// The socket comes from a dialer.
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Dialer,
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/// The socket comes from a listener.
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Listener,
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}
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impl std::ops::Not for Endpoint {
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type Output = Endpoint;
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fn not(self) -> Self::Output {
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match self {
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Endpoint::Dialer => Endpoint::Listener,
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Endpoint::Listener => Endpoint::Dialer
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}
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}
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}
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impl Endpoint {
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/// Is this endpoint a dialer?
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pub fn is_dialer(self) -> bool {
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if let Endpoint::Dialer = self {
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true
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} else {
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false
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}
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}
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/// Is this endpoint a listener?
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pub fn is_listener(self) -> bool {
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if let Endpoint::Listener = self {
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true
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} else {
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false
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}
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}
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}
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/// How we connected to a node.
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#[derive(Debug, Clone)]
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pub enum ConnectedPoint {
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/// We dialed the node.
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Dialer {
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/// Multiaddress that was successfully dialed.
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address: Multiaddr,
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},
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/// We received the node.
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Listener {
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/// Local connection address.
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local_addr: Multiaddr,
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/// Stack of protocols used to send back data to the remote.
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send_back_addr: Multiaddr,
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}
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}
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impl From<&'_ ConnectedPoint> for Endpoint {
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fn from(endpoint: &'_ ConnectedPoint) -> Endpoint {
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endpoint.to_endpoint()
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}
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}
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impl From<ConnectedPoint> for Endpoint {
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fn from(endpoint: ConnectedPoint) -> Endpoint {
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endpoint.to_endpoint()
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}
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}
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impl ConnectedPoint {
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/// Turns the `ConnectedPoint` into the corresponding `Endpoint`.
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pub fn to_endpoint(&self) -> Endpoint {
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match self {
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ConnectedPoint::Dialer { .. } => Endpoint::Dialer,
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ConnectedPoint::Listener { .. } => Endpoint::Listener
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}
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}
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/// Returns true if we are `Dialer`.
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pub fn is_dialer(&self) -> bool {
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match self {
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ConnectedPoint::Dialer { .. } => true,
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ConnectedPoint::Listener { .. } => false
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}
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}
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/// Returns true if we are `Listener`.
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pub fn is_listener(&self) -> bool {
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match self {
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ConnectedPoint::Dialer { .. } => false,
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ConnectedPoint::Listener { .. } => true
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}
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}
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}
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