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https://github.com/fluencelabs/rust-libp2p
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* RFC styling-based `rustfmt.toml` * Add rustfmt to travis * Remove rustfmt.toml and actually fix too-long lines instead of ignoring them
139 lines
4.8 KiB
Rust
139 lines
4.8 KiB
Rust
// Copyright 2018 Parity Technologies (UK) Ltd.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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extern crate bytes;
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extern crate futures;
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extern crate libp2p_swarm as swarm;
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extern crate libp2p_tcp_transport as tcp;
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extern crate multiplex;
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extern crate tokio_core;
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extern crate tokio_io;
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use futures::future::Future;
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use futures::{Sink, Stream};
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use std::sync::mpsc;
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use std::thread;
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use swarm::{StreamMuxer, Transport};
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use tcp::TcpConfig;
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use tokio_core::reactor::Core;
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use tokio_io::codec::length_delimited::Framed;
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#[test]
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fn client_to_server_outbound() {
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// Simulate a client sending a message to a server through a multiplex upgrade.
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let (tx, rx) = mpsc::channel();
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let bg_thread = thread::spawn(move || {
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let mut core = Core::new().unwrap();
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let transport = TcpConfig::new(core.handle()).with_upgrade(multiplex::MultiplexConfig);
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let (listener, addr) = transport
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.listen_on("/ip4/127.0.0.1/tcp/0".parse().unwrap())
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.unwrap();
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tx.send(addr).unwrap();
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let future = listener
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.into_future()
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.map_err(|(err, _)| err)
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.and_then(|(client, _)| client.unwrap().map(|v| v.0))
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.and_then(|client| client.outbound())
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.map(|client| Framed::<_, bytes::BytesMut>::new(client))
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.and_then(|client| {
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client
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.into_future()
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.map_err(|(err, _)| err)
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.map(|(msg, _)| msg)
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})
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.and_then(|msg| {
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let msg = msg.unwrap();
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assert_eq!(msg, "hello world");
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Ok(())
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});
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core.run(future).unwrap();
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});
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let mut core = Core::new().unwrap();
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let transport = TcpConfig::new(core.handle()).with_upgrade(multiplex::MultiplexConfig);
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let future = transport
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.dial(rx.recv().unwrap())
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.unwrap()
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.and_then(|client| client.0.inbound())
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.map(|server| Framed::<_, bytes::BytesMut>::new(server))
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.and_then(|server| server.send("hello world".into()))
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.map(|_| ());
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core.run(future).unwrap();
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bg_thread.join().unwrap();
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}
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#[test]
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fn client_to_server_inbound() {
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// Simulate a client sending a message to a server through a multiplex upgrade.
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let (tx, rx) = mpsc::channel();
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let bg_thread = thread::spawn(move || {
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let mut core = Core::new().unwrap();
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let transport = TcpConfig::new(core.handle()).with_upgrade(multiplex::MultiplexConfig);
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let (listener, addr) = transport
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.listen_on("/ip4/127.0.0.1/tcp/0".parse().unwrap())
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.unwrap();
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tx.send(addr).unwrap();
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let future = listener
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.into_future()
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.map_err(|(err, _)| err)
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.and_then(|(client, _)| client.unwrap().map(|v| v.0))
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.and_then(|client| client.inbound())
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.map(|client| Framed::<_, bytes::BytesMut>::new(client))
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.and_then(|client| {
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client
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.into_future()
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.map_err(|(err, _)| err)
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.map(|(msg, _)| msg)
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})
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.and_then(|msg| {
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let msg = msg.unwrap();
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assert_eq!(msg, "hello world");
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Ok(())
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});
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core.run(future).unwrap();
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});
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let mut core = Core::new().unwrap();
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let transport = TcpConfig::new(core.handle()).with_upgrade(multiplex::MultiplexConfig);
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let future = transport
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.dial(rx.recv().unwrap())
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.unwrap()
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.and_then(|(client, _)| client.outbound())
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.map(|server| Framed::<_, bytes::BytesMut>::new(server))
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.and_then(|server| server.send("hello world".into()))
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.map(|_| ());
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core.run(future).unwrap();
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bg_thread.join().unwrap();
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}
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