Files
rust-libp2p/core/src/connection.rs
Elena Frank 62622a1bad core/src/transport: Poll Transport directly, remove Transport::Listener (#2652)
Remove the concept of individual `Transport::Listener` streams from `Transport`.
Instead the `Transport` is polled directly via `Transport::poll`. The
`Transport` is now responsible for driving its listeners.
2022-07-04 04:16:57 +02:00

225 lines
7.8 KiB
Rust

// Copyright 2020 Parity Technologies (UK) Ltd.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
use crate::multiaddr::{Multiaddr, Protocol};
/// Connection identifier.
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub struct ConnectionId(usize);
impl ConnectionId {
/// Creates a `ConnectionId` from a non-negative integer.
///
/// This is primarily useful for creating connection IDs
/// in test environments. There is in general no guarantee
/// that all connection IDs are based on non-negative integers.
pub fn new(id: usize) -> Self {
Self(id)
}
}
impl std::ops::Add<usize> for ConnectionId {
type Output = Self;
fn add(self, other: usize) -> Self {
Self(self.0 + other)
}
}
/// The endpoint roles associated with a peer-to-peer communication channel.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum Endpoint {
/// The socket comes from a dialer.
Dialer,
/// The socket comes from a listener.
Listener,
}
impl std::ops::Not for Endpoint {
type Output = Endpoint;
fn not(self) -> Self::Output {
match self {
Endpoint::Dialer => Endpoint::Listener,
Endpoint::Listener => Endpoint::Dialer,
}
}
}
impl Endpoint {
/// Is this endpoint a dialer?
pub fn is_dialer(self) -> bool {
matches!(self, Endpoint::Dialer)
}
/// Is this endpoint a listener?
pub fn is_listener(self) -> bool {
matches!(self, Endpoint::Listener)
}
}
/// The endpoint roles associated with a pending peer-to-peer connection.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum PendingPoint {
/// The socket comes from a dialer.
///
/// There is no single address associated with the Dialer of a pending
/// connection. Addresses are dialed in parallel. Only once the first dial
/// is successful is the address of the connection known.
Dialer {
/// Same as [`ConnectedPoint::Dialer`] `role_override`.
role_override: Endpoint,
},
/// The socket comes from a listener.
Listener {
/// Local connection address.
local_addr: Multiaddr,
/// Address used to send back data to the remote.
send_back_addr: Multiaddr,
},
}
impl From<ConnectedPoint> for PendingPoint {
fn from(endpoint: ConnectedPoint) -> Self {
match endpoint {
ConnectedPoint::Dialer { role_override, .. } => PendingPoint::Dialer { role_override },
ConnectedPoint::Listener {
local_addr,
send_back_addr,
} => PendingPoint::Listener {
local_addr,
send_back_addr,
},
}
}
}
/// The endpoint roles associated with an established peer-to-peer connection.
#[derive(PartialEq, Eq, Debug, Clone, Hash)]
pub enum ConnectedPoint {
/// We dialed the node.
Dialer {
/// Multiaddress that was successfully dialed.
address: Multiaddr,
/// Whether the role of the local node on the connection should be
/// overriden. I.e. whether the local node should act as a listener on
/// the outgoing connection.
///
/// This option is needed for NAT and firewall hole punching.
///
/// - [`Endpoint::Dialer`] represents the default non-overriding option.
///
/// - [`Endpoint::Listener`] represents the overriding option.
/// Realization depends on the transport protocol. E.g. in the case of
/// TCP, both endpoints dial each other, resulting in a _simultaneous
/// open_ TCP connection. On this new connection both endpoints assume
/// to be the dialer of the connection. This is problematic during the
/// connection upgrade process where an upgrade assumes one side to be
/// the listener. With the help of this option, both peers can
/// negotiate the roles (dialer and listener) for the new connection
/// ahead of time, through some external channel, e.g. the DCUtR
/// protocol, and thus have one peer dial the other and upgrade the
/// connection as a dialer and one peer dial the other and upgrade the
/// connection _as a listener_ overriding its role.
role_override: Endpoint,
},
/// We received the node.
Listener {
/// Local connection address.
local_addr: Multiaddr,
/// Address used to send back data to the remote.
send_back_addr: Multiaddr,
},
}
impl From<&'_ ConnectedPoint> for Endpoint {
fn from(endpoint: &'_ ConnectedPoint) -> Endpoint {
endpoint.to_endpoint()
}
}
impl From<ConnectedPoint> for Endpoint {
fn from(endpoint: ConnectedPoint) -> Endpoint {
endpoint.to_endpoint()
}
}
impl ConnectedPoint {
/// Turns the `ConnectedPoint` into the corresponding `Endpoint`.
pub fn to_endpoint(&self) -> Endpoint {
match self {
ConnectedPoint::Dialer { .. } => Endpoint::Dialer,
ConnectedPoint::Listener { .. } => Endpoint::Listener,
}
}
/// Returns true if we are `Dialer`.
pub fn is_dialer(&self) -> bool {
match self {
ConnectedPoint::Dialer { .. } => true,
ConnectedPoint::Listener { .. } => false,
}
}
/// Returns true if we are `Listener`.
pub fn is_listener(&self) -> bool {
match self {
ConnectedPoint::Dialer { .. } => false,
ConnectedPoint::Listener { .. } => true,
}
}
/// Returns true if the connection is relayed.
pub fn is_relayed(&self) -> bool {
match self {
ConnectedPoint::Dialer {
address,
role_override: _,
} => address,
ConnectedPoint::Listener { local_addr, .. } => local_addr,
}
.iter()
.any(|p| p == Protocol::P2pCircuit)
}
/// Returns the address of the remote stored in this struct.
///
/// For `Dialer`, this returns `address`. For `Listener`, this returns `send_back_addr`.
///
/// Note that the remote node might not be listening on this address and hence the address might
/// not be usable to establish new connections.
pub fn get_remote_address(&self) -> &Multiaddr {
match self {
ConnectedPoint::Dialer { address, .. } => address,
ConnectedPoint::Listener { send_back_addr, .. } => send_back_addr,
}
}
/// Modifies the address of the remote stored in this struct.
///
/// For `Dialer`, this modifies `address`. For `Listener`, this modifies `send_back_addr`.
pub fn set_remote_address(&mut self, new_address: Multiaddr) {
match self {
ConnectedPoint::Dialer { address, .. } => *address = new_address,
ConnectedPoint::Listener { send_back_addr, .. } => *send_back_addr = new_address,
}
}
}