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* Add `ProtocolsHandler::InboundOpenInfo`. * Update swarm/src/protocols_handler/multi.rs Co-authored-by: Roman Borschel <romanb@users.noreply.github.com> * Update CHANGELOGs and versions. Co-authored-by: Roman Borschel <romanb@users.noreply.github.com>
359 lines
13 KiB
Rust
359 lines
13 KiB
Rust
// Copyright 2019 Parity Technologies (UK) Ltd.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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use crate::protocol;
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use futures::prelude::*;
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use futures::future::BoxFuture;
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use libp2p_swarm::{
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KeepAlive,
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NegotiatedSubstream,
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SubstreamProtocol,
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ProtocolsHandler,
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ProtocolsHandlerUpgrErr,
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ProtocolsHandlerEvent
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};
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use std::{
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error::Error,
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io,
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fmt,
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num::NonZeroU32,
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task::{Context, Poll},
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time::Duration
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};
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use std::collections::VecDeque;
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use wasm_timer::Delay;
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use void::Void;
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/// The configuration for outbound pings.
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#[derive(Clone, Debug)]
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pub struct PingConfig {
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/// The timeout of an outbound ping.
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timeout: Duration,
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/// The duration between the last successful outbound or inbound ping
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/// and the next outbound ping.
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interval: Duration,
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/// The maximum number of failed outbound pings before the associated
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/// connection is deemed unhealthy, indicating to the `Swarm` that it
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/// should be closed.
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max_failures: NonZeroU32,
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/// Whether the connection should generally be kept alive unless
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/// `max_failures` occur.
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keep_alive: bool,
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}
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impl PingConfig {
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/// Creates a new `PingConfig` with the following default settings:
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///
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/// * [`PingConfig::with_interval`] 15s
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/// * [`PingConfig::with_timeout`] 20s
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/// * [`PingConfig::with_max_failures`] 1
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/// * [`PingConfig::with_keep_alive`] false
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///
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/// These settings have the following effect:
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///
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/// * A ping is sent every 15 seconds on a healthy connection.
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/// * Every ping sent must yield a response within 20 seconds in order to
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/// be successful.
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/// * A single ping failure is sufficient for the connection to be subject
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/// to being closed.
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/// * The connection may be closed at any time as far as the ping protocol
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/// is concerned, i.e. the ping protocol itself does not keep the
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/// connection alive.
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pub fn new() -> Self {
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Self {
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timeout: Duration::from_secs(20),
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interval: Duration::from_secs(15),
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max_failures: NonZeroU32::new(1).expect("1 != 0"),
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keep_alive: false
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}
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}
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/// Sets the ping timeout.
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pub fn with_timeout(mut self, d: Duration) -> Self {
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self.timeout = d;
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self
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}
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/// Sets the ping interval.
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pub fn with_interval(mut self, d: Duration) -> Self {
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self.interval = d;
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self
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}
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/// Sets the maximum number of consecutive ping failures upon which the remote
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/// peer is considered unreachable and the connection closed.
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pub fn with_max_failures(mut self, n: NonZeroU32) -> Self {
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self.max_failures = n;
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self
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}
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/// Sets whether the ping protocol itself should keep the connection alive,
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/// apart from the maximum allowed failures.
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///
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/// By default, the ping protocol itself allows the connection to be closed
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/// at any time, i.e. in the absence of ping failures the connection lifetime
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/// is determined by other protocol handlers.
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///
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/// If the maximum number of allowed ping failures is reached, the
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/// connection is always terminated as a result of [`ProtocolsHandler::poll`]
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/// returning an error, regardless of the keep-alive setting.
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pub fn with_keep_alive(mut self, b: bool) -> Self {
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self.keep_alive = b;
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self
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}
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}
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/// The result of an inbound or outbound ping.
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pub type PingResult = Result<PingSuccess, PingFailure>;
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/// The successful result of processing an inbound or outbound ping.
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#[derive(Debug)]
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pub enum PingSuccess {
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/// Received a ping and sent back a pong.
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Pong,
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/// Sent a ping and received back a pong.
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///
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/// Includes the round-trip time.
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Ping { rtt: Duration },
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}
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/// An outbound ping failure.
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#[derive(Debug)]
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pub enum PingFailure {
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/// The ping timed out, i.e. no response was received within the
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/// configured ping timeout.
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Timeout,
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/// The ping failed for reasons other than a timeout.
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Other { error: Box<dyn std::error::Error + Send + 'static> }
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}
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impl fmt::Display for PingFailure {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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PingFailure::Timeout => f.write_str("Ping timeout"),
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PingFailure::Other { error } => write!(f, "Ping error: {}", error)
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}
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}
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}
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impl Error for PingFailure {
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fn source(&self) -> Option<&(dyn Error + 'static)> {
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match self {
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PingFailure::Timeout => None,
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PingFailure::Other { error } => Some(&**error)
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}
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}
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}
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/// Protocol handler that handles pinging the remote at a regular period
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/// and answering ping queries.
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///
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/// If the remote doesn't respond, produces an error that closes the connection.
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pub struct PingHandler {
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/// Configuration options.
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config: PingConfig,
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/// The timer used for the delay to the next ping as well as
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/// the ping timeout.
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timer: Delay,
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/// Outbound ping failures that are pending to be processed by `poll()`.
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pending_errors: VecDeque<PingFailure>,
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/// The number of consecutive ping failures that occurred.
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///
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/// Each successful ping resets this counter to 0.
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failures: u32,
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/// The outbound ping state.
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outbound: Option<PingState>,
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/// The inbound pong handler, i.e. if there is an inbound
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/// substream, this is always a future that waits for the
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/// next inbound ping to be answered.
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inbound: Option<PongFuture>,
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}
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impl PingHandler {
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/// Builds a new `PingHandler` with the given configuration.
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pub fn new(config: PingConfig) -> Self {
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PingHandler {
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config,
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timer: Delay::new(Duration::new(0, 0)),
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pending_errors: VecDeque::with_capacity(2),
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failures: 0,
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outbound: None,
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inbound: None,
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}
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}
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}
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impl ProtocolsHandler for PingHandler {
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type InEvent = Void;
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type OutEvent = PingResult;
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type Error = PingFailure;
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type InboundProtocol = protocol::Ping;
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type OutboundProtocol = protocol::Ping;
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type OutboundOpenInfo = ();
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type InboundOpenInfo = ();
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fn listen_protocol(&self) -> SubstreamProtocol<protocol::Ping, ()> {
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SubstreamProtocol::new(protocol::Ping, ())
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}
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fn inject_fully_negotiated_inbound(&mut self, stream: NegotiatedSubstream, (): ()) {
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self.inbound = Some(protocol::recv_ping(stream).boxed());
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}
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fn inject_fully_negotiated_outbound(&mut self, stream: NegotiatedSubstream, (): ()) {
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self.timer.reset(self.config.timeout);
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self.outbound = Some(PingState::Ping(protocol::send_ping(stream).boxed()));
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}
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fn inject_event(&mut self, _: Void) {}
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fn inject_dial_upgrade_error(&mut self, _info: (), error: ProtocolsHandlerUpgrErr<Void>) {
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self.outbound = None; // Request a new substream on the next `poll`.
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self.pending_errors.push_front(
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match error {
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// Note: This timeout only covers protocol negotiation.
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ProtocolsHandlerUpgrErr::Timeout => PingFailure::Timeout,
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e => PingFailure::Other { error: Box::new(e) },
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})
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}
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fn connection_keep_alive(&self) -> KeepAlive {
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if self.config.keep_alive {
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KeepAlive::Yes
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} else {
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KeepAlive::No
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}
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}
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fn poll(&mut self, cx: &mut Context<'_>) -> Poll<ProtocolsHandlerEvent<protocol::Ping, (), PingResult, Self::Error>> {
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// Respond to inbound pings.
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if let Some(fut) = self.inbound.as_mut() {
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match fut.poll_unpin(cx) {
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Poll::Pending => {},
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Poll::Ready(Err(e)) => {
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log::debug!("Inbound ping error: {:?}", e);
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self.inbound = None;
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}
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Poll::Ready(Ok(stream)) => {
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// A ping from a remote peer has been answered, wait for the next.
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self.inbound = Some(protocol::recv_ping(stream).boxed());
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return Poll::Ready(ProtocolsHandlerEvent::Custom(Ok(PingSuccess::Pong)))
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}
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}
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}
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loop {
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// Check for outbound ping failures.
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if let Some(error) = self.pending_errors.pop_back() {
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log::debug!("Ping failure: {:?}", error);
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self.failures += 1;
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// Note: For backward-compatibility, with configured
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// `max_failures == 1`, the first failure is always "free"
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// and silent. This allows peers who still use a new substream
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// for each ping to have successful ping exchanges with peers
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// that use a single substream, since every successful ping
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// resets `failures` to `0`, while at the same time emitting
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// events only for `max_failures - 1` failures, as before.
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if self.failures > 1 || self.config.max_failures.get() > 1 {
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if self.failures >= self.config.max_failures.get() {
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log::debug!("Too many failures ({}). Closing connection.", self.failures);
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return Poll::Ready(ProtocolsHandlerEvent::Close(error))
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}
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return Poll::Ready(ProtocolsHandlerEvent::Custom(Err(error)))
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}
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}
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// Continue outbound pings.
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match self.outbound.take() {
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Some(PingState::Ping(mut ping)) => match ping.poll_unpin(cx) {
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Poll::Pending => {
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if self.timer.poll_unpin(cx).is_ready() {
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self.pending_errors.push_front(PingFailure::Timeout);
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} else {
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self.outbound = Some(PingState::Ping(ping));
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break
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}
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},
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Poll::Ready(Ok((stream, rtt))) => {
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self.failures = 0;
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self.timer.reset(self.config.interval);
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self.outbound = Some(PingState::Idle(stream));
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return Poll::Ready(
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ProtocolsHandlerEvent::Custom(
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Ok(PingSuccess::Ping { rtt })))
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}
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Poll::Ready(Err(e)) => {
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self.pending_errors.push_front(PingFailure::Other {
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error: Box::new(e)
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});
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}
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},
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Some(PingState::Idle(stream)) => match self.timer.poll_unpin(cx) {
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Poll::Pending => {
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self.outbound = Some(PingState::Idle(stream));
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break
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},
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Poll::Ready(Ok(())) => {
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self.timer.reset(self.config.timeout);
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self.outbound = Some(PingState::Ping(protocol::send_ping(stream).boxed()));
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},
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Poll::Ready(Err(e)) => {
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return Poll::Ready(ProtocolsHandlerEvent::Close(
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PingFailure::Other {
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error: Box::new(e)
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}))
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}
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}
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Some(PingState::OpenStream) => {
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self.outbound = Some(PingState::OpenStream);
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break
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}
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None => {
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self.outbound = Some(PingState::OpenStream);
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let protocol = SubstreamProtocol::new(protocol::Ping, ())
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.with_timeout(self.config.timeout);
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return Poll::Ready(ProtocolsHandlerEvent::OutboundSubstreamRequest {
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protocol
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})
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}
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}
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}
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Poll::Pending
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}
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}
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type PingFuture = BoxFuture<'static, Result<(NegotiatedSubstream, Duration), io::Error>>;
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type PongFuture = BoxFuture<'static, Result<NegotiatedSubstream, io::Error>>;
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/// The current state w.r.t. outbound pings.
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enum PingState {
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/// A new substream is being negotiated for the ping protocol.
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OpenStream,
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/// The substream is idle, waiting to send the next ping.
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Idle(NegotiatedSubstream),
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/// A ping is being sent and the response awaited.
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Ping(PingFuture),
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}
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