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https://github.com/fluencelabs/rust-libp2p
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* Fix ping * Update protocols/ping/src/handler.rs Co-Authored-By: tomaka <pierre.krieger1708@gmail.com>
136 lines
4.6 KiB
Rust
136 lines
4.6 KiB
Rust
// Copyright 2019 Parity Technologies (UK) Ltd.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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use crate::protocol;
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use futures::prelude::*;
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use libp2p_core::ProtocolsHandlerEvent;
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use libp2p_core::protocols_handler::{KeepAlive, OneShotHandler, ProtocolsHandler, ProtocolsHandlerUpgrErr};
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use std::{io, time::Duration, time::Instant};
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use tokio_io::{AsyncRead, AsyncWrite};
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use tokio_timer::Delay;
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/// Protocol handler that handles pinging the remote at a regular period and answering ping
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/// queries.
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///
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/// If the remote doesn't respond, produces an error that closes the connection.
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pub struct PingHandler<TSubstream>
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where
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TSubstream: AsyncRead + AsyncWrite,
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{
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/// The actual handler which we delegate the substreams handling to.
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inner: OneShotHandler<TSubstream, protocol::Ping, protocol::Ping, protocol::PingOutput>,
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/// After a ping succeeds, how long before the next ping.
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delay_to_next_ping: Duration,
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/// When the next ping triggers.
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next_ping: Delay,
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}
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impl<TSubstream> PingHandler<TSubstream>
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where
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TSubstream: AsyncRead + AsyncWrite,
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{
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/// Builds a new `PingHandler`.
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pub fn new() -> Self {
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// TODO: allow customizing timeout; depends on https://github.com/libp2p/rust-libp2p/issues/864
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PingHandler {
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inner: OneShotHandler::default(),
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next_ping: Delay::new(Instant::now()),
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delay_to_next_ping: Duration::from_secs(15),
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}
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}
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}
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impl<TSubstream> Default for PingHandler<TSubstream>
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where
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TSubstream: AsyncRead + AsyncWrite,
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{
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#[inline]
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fn default() -> Self {
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PingHandler::new()
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}
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}
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impl<TSubstream> ProtocolsHandler for PingHandler<TSubstream>
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where
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TSubstream: AsyncRead + AsyncWrite,
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{
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type InEvent = void::Void;
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type OutEvent = protocol::PingOutput;
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type Error = ProtocolsHandlerUpgrErr<io::Error>;
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type Substream = TSubstream;
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type InboundProtocol = protocol::Ping;
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type OutboundProtocol = protocol::Ping;
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type OutboundOpenInfo = ();
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fn listen_protocol(&self) -> Self::InboundProtocol {
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self.inner.listen_protocol()
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}
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fn inject_fully_negotiated_inbound(&mut self, protocol: ()) {
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self.inner.inject_fully_negotiated_inbound(protocol)
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}
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fn inject_fully_negotiated_outbound(&mut self, duration: Duration, info: Self::OutboundOpenInfo) {
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self.inner.inject_fully_negotiated_outbound(duration, info)
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}
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fn inject_event(&mut self, event: void::Void) {
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void::unreachable(event)
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}
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fn inject_inbound_closed(&mut self) {
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self.inner.inject_inbound_closed()
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}
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fn inject_dial_upgrade_error(&mut self, info: Self::OutboundOpenInfo, error: ProtocolsHandlerUpgrErr<io::Error>) {
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self.inner.inject_dial_upgrade_error(info, error)
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}
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fn connection_keep_alive(&self) -> KeepAlive {
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self.inner.connection_keep_alive()
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}
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fn shutdown(&mut self) {
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self.inner.shutdown();
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}
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fn poll(
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&mut self,
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) -> Poll<
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ProtocolsHandlerEvent<Self::OutboundProtocol, Self::OutboundOpenInfo, Self::OutEvent>,
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Self::Error,
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> {
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match self.next_ping.poll() {
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Ok(Async::Ready(())) => {
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self.inner.inject_event(protocol::Ping::default());
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self.next_ping.reset(Instant::now() + Duration::from_secs(3600));
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},
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Ok(Async::NotReady) => (),
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Err(_) => (),
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};
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let event = self.inner.poll();
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if let Ok(Async::Ready(ProtocolsHandlerEvent::Custom(protocol::PingOutput::Ping(_)))) = event {
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self.next_ping.reset(Instant::now() + self.delay_to_next_ping);
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}
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event
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}
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}
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