12 Commits

Author SHA1 Message Date
Thomas Eizinger
5e8f2e82e4
feat(swarm): replace address scoring with explicit candidates
Previously, a `NetworkBehaviour` could report an `AddressScore` for an external address. This score was a `u32` and addresses would be ranked amongst those.

In reality, an address is either confirmed to be publicly reachable (via a protocol such as AutoNAT) or merely represents a candidate that might be an external address. In a way, addresses are guilty (private) until proven innocent (publicly reachable).

When a `NetworkBehaviour` reports an address candidate, we perform address translation on it to potentially correct for ephemeral ports of TCP. These candidates are then injected back into the `NetworkBehaviour`. Protocols such as AutoNAT can use these addresses as a source for probing their NAT status. Once confirmed, they can emit a `ToSwarm::ExternalAddrConfirmed` event which again will be passed to all `NetworkBehaviour`s.

This simplified approach will allow us implement Kademlia's client-mode (https://github.com/libp2p/rust-libp2p/issues/2032) without additional configuration options: As soon as an address is reported as publicly reachable, we can activate server-mode for that connection.

Related: https://github.com/libp2p/rust-libp2p/pull/3877.
Related: https://github.com/libp2p/rust-libp2p/issues/3953.
Related: https://github.com/libp2p/rust-libp2p/issues/2032.
Related: https://github.com/libp2p/go-libp2p/issues/2229.

Co-authored-by: Max Inden <mail@max-inden.de>

Pull-Request: #3954.
2023-05-24 07:52:16 +00:00
Thomas Coratger
6e36e8aa35
feat(swarm): rename associated types for message passing
Previously, the associated types on `NetworkBehaviour` and `ConnectionHandler` carried generic names like `InEvent` and `OutEvent`. These names are _correct_ in that `OutEvent`s are passed out and `InEvent`s are passed in but they don't help users understand how these types are used.

In theory, a `ConnectionHandler` could be used separately from `NetworkBehaviour`s but that is highly unlikely. Thus, we rename these associated types to indicate, where the message is going to be sent to:

- `NetworkBehaviour::OutEvent` is renamed to `ToSwarm`: It describes the message(s) a `NetworkBehaviour` can emit to the `Swarm`. The user is going to receive those in `SwarmEvent::Behaviour`.
- `ConnectionHandler::InEvent` is renamed to `FromBehaviour`: It describes the message(s) a `ConnectionHandler` can receive from its behaviour via `ConnectionHandler::on_swarm_event`. The `NetworkBehaviour` can send it via the `ToSwarm::NotifyHandler` command.
- `ConnectionHandler::OutEvent` is renamed to `ToBehaviour`: It describes the message(s) a `ConnectionHandler` can send back to the behaviour via the now also renamed `ConnectionHandlerEvent::NotifyBehaviour` (previously `ConnectionHandlerEvent::Custom`)

Resolves: #2854.

Pull-Request: #3848.
2023-05-14 10:58:08 +00:00
Thomas Eizinger
b035fc80a0
feat: report changes in supported protocols to ConnectionHandler
With this patch, implementations of `ConnectionHandler` (which are typically composed in a tree) can exchange information about the supported protocols of a remote with each other via `ConnectionHandlerEvent::ReportRemoteProtocols`. The provided `ProtocolSupport` enum can describe either additions or removals of the remote peer's protocols.

This information is aggregated in the connection and passed down to the `ConnectionHandler` via `ConnectionEvent::RemoteProtocolsChange`.

Similarly, if the listen protocols of a connection change, all `ConnectionHandler`s on the connection will be notified via `ConnectionEvent::LocalProtocolsChange`. This will allow us to eventually remove `PollParameters` from `NetworkBehaviour`.

This pattern allows protocols on a connection to communicate with each other. For example, protocols like identify can share the list of (supposedly) supported protocols by the remote with all other handlers. A protocol like kademlia can accurately add and remove a remote from its routing table as a result.

Resolves: #2680.
Related: #3124.

Pull-Request: #3651.
2023-05-08 14:36:30 +00:00
Thomas Eizinger
dcbc04e89e
feat(swarm): rename NetworkBehaviourAction to ToSwarm
Resolves #3123.

Pull-Request: #3658.
2023-03-24 13:43:49 +00:00
Thomas Eizinger
2a14df25eb
feat: introduce libp2p-identity crate
This patch combines the `libp2p_core::identity` and `libp2p_core::peer_id` modules into a new crate: `libp2p-identity`.

Resolves https://github.com/libp2p/rust-libp2p/issues/3349.

Pull-Request: #3350.
2023-03-12 15:46:58 +01:00
Thomas Eizinger
19a554965f
feat(swarm)!: allow NetworkBehaviours to manage connections
Previously, a `ConnectionHandler` was immediately requested from the `NetworkBehaviour` as soon as a new dial was initiated or a new incoming connection accepted.

With this patch, we delay the creation of the handler until the connection is actually established and fully upgraded, i.e authenticated and multiplexed.

As a consequence, `NetworkBehaviour::new_handler` is now deprecated in favor of a new set of callbacks:

- `NetworkBehaviour::handle_pending_inbound_connection`
- `NetworkBehaviour::handle_pending_outbound_connection`
- `NetworkBehaviour::handle_established_inbound_connection`
- `NetworkBehaviour::handle_established_outbound_connection`

All callbacks are fallible, allowing the `NetworkBehaviour` to abort the connection either immediately or after it is fully established. All callbacks also receive a `ConnectionId` parameter which uniquely identifies the connection. For example, in case a `NetworkBehaviour` issues a dial via `NetworkBehaviourAction::Dial`, it can unambiguously detect this dial in these lifecycle callbacks via the `ConnectionId`.

Finally, `NetworkBehaviour::handle_pending_outbound_connection` also replaces `NetworkBehaviour::addresses_of_peer` by allowing the behaviour to return more addresses to be used for the dial.

Resolves #2824.

Pull-Request: #3254.
2023-02-23 23:43:33 +00:00
Thomas Eizinger
caed1fe2c7
refactor(swarm)!: remove handler from NetworkBehaviourAction::Dial (#3328)
We create the `ConnectionId` for the new connection as part of `DialOpts`. This allows `NetworkBehaviour`s to accurately track state regarding their own dial attempts.

This patch is the main enabler of https://github.com/libp2p/rust-libp2p/pull/3254. Removing the `handler` field will allow us to deprecate the `NetworkBehaviour::new_handler` function in favor of four new ones that give more control over the connection lifecycle.
2023-02-14 01:09:29 +00:00
Thomas Eizinger
4de54f00f9
refactor: expose and use THandlerOutEvent type alias (#3368)
Previously, we used the full reference to the `OutEvent` of the `ConnectionHandler` in all implementations of `NetworkBehaviour`. Not only is this very verbose, it is also more brittle to changes. With the current implementation plan for #2824, we will be removing the `IntoConnectionHandler` abstraction. Using a type-alias to refer to the `OutEvent` makes the migration much easier.
2023-01-26 11:55:02 +00:00
Thomas Eizinger
475dc80a07
refactor!: Move ConnectionId and PendingPoint to libp2p-swarm (#3346)
Both of these are only needed as part of `libp2p-swarm`. Them residing in `libp2p-core` is a left-over from when `libp2p-core` still contained `Pool`.
2023-01-18 08:56:32 +00:00
João Oliveira
7803524a76
swarm/handler: replace inject_* methods (#3085)
Previously, we had one callback for each kind of message that a `ConnectionHandler` would receive from either its `NetworkBehaviour` or the connection itself.

With this patch, we combine these functions, resulting in two callbacks:

- `on_behaviour_event`
- `on_connection_event`

Resolves #3080.
2022-11-17 17:19:36 +00:00
João Oliveira
3df3c88f3d
swarm/behaviour: Replace inject_* with on_event (#3011) 2022-11-17 09:28:40 +00:00
Thomas Eizinger
bdf9209824
swarm: Split off "keep alive" functionality from DummyConnectionHandler (#2859)
Previously, the `DummyConnectionHandler` offered a "keep alive" functionality,
i.e. it allowed users to set the value of what is returned from
`ConnectionHandler::keep_alive`. This handler is primarily used in tests or
`NetworkBehaviour`s that don't open any connections (like mDNS). In all of these
cases, it is statically known whether we want to keep connections alive. As
such, this functionality is better represented by a static
`KeepAliveConnectionHandler` that always returns `KeepAlive::Yes` and a
`DummyConnectionHandler` that always returns `KeepAlive::No`.

To follow the naming conventions described in
https://github.com/libp2p/rust-libp2p/issues/2217, we introduce a top-level
`keep_alive` and `dummy` behaviour in `libp2p-swarm` that contains both the
`NetworkBehaviour` and `ConnectionHandler` implementation for either case.
2022-10-05 17:50:11 +01:00