Allow users to choose between async-io and tokio runtime
in the mdns protocol implementation. `async-io` is a default
feature, with an additional `tokio` feature.
Fix high CPU usage with Tokio library.
Remove the concept of individual `Transport::Listener` streams from `Transport`.
Instead the `Transport` is polled directly via `Transport::poll`. The
`Transport` is now responsible for driving its listeners.
A `ProtocolsHandler`, now `ConnectionHandler`, handels a connection, not
a protocol. Thus the name `CONNECTIONHandler` is more appropriate.
Next to the rename of `ProtocolsHandler` this commit renames the `mod
protocols_handler` to `mod handler`. Finally all combinators (e.g.
`ProtocolsHandlerSelect`) are renamed appropriately.
Handling multiple interfaces in mdns. The socket logic was moved into an
instance while the mdns behaviour watches for interface changes and creates new
instances with a dedicated send/recv socket.
Co-authored-by: Max Inden <mail@max-inden.de>
With https://github.com/libp2p/specs/pull/368 the definition of the _peer name_
changed in the mDNS specification.
> peer-name is the case-insensitive unique identifier of the peer, and is less
> than 64 characters.
>
> As the this field doesn't carry any meaning, it is sufficient to ensure the
> uniqueness of this identifier. Peers SHOULD generate a random, lower-case
> alphanumeric string of least 32 characters in length when booting up their
> node. Peers SHOULD NOT use their Peer ID here because a future Peer ID could
> exceed the DNS label limit of 63 characters.
https://github.com/libp2p/specs/blob/master/discovery/mdns.md
This commit adjusts `libp2p-mdns` accordingly.
Also see https://github.com/libp2p/go-libp2p/pull/1222 for the corresponding
change on the Golang side.
Co-authored-by: Max Inden <mail@max-inden.de>
Require `NetworkBehaviourAction::{DialPeer,DialAddress}` to contain a
`ProtocolsHandler`. This allows a behaviour to attach custom state to its
handler. The behaviour would no longer need to track this state separately
during connection establishment, thus reducing state required in a behaviour.
E.g. in the case of `libp2p-kad` the behaviour can include a `GetRecord` request
in its handler, or e.g. in the case of `libp2p-request-response` the behaviour
can include the first request in the handler.
Return `ProtocolsHandler` on connection error and close. This allows a behaviour
to extract its custom state previously included in the handler on connection
failure and connection closing. E.g. in the case of `libp2p-kad` the behaviour
could extract the attached `GetRecord` from the handler of the failed connection
and then start another connection attempt with a new handler with the same
`GetRecord` or bubble up an error to the user.
Co-authored-by: Thomas Eizinger <thomas@eizinger.io>
Signed-off-by: Emil Majchrzak <majchrzakemil@gitlab.com>
Co-authored-by: Emil Majchrzak <majchrzakemil@gitlab.com>
Co-authored-by: Max Inden <mail@max-inden.de>
Not all implementations of `NetworkBehaviour` need all callbacks.
We've have been adding new callbacks with default implementations
for a while now. There is no reason the initial ones cannot also
be defaulted, thus making it easier create new implementations.
Co-authored-by: Max Inden <mail@max-inden.de>
- Change `PublicKey::into_protobuf_encoding` to
`PublicKey::to_protobuf_encoding`.
- Change `PublicKey::into_peer_id` to `PublicKey::to_peer_id`.
- Change `PeerId::from_public_key(PublicKey)` to
`PeerId::from_public_key(&PublicKey)`.
- Add `From<&PublicKey> for PeerId`.
Co-authored-by: Max Inden <mail@max-inden.de>
* Fix needless question mark operator
* Don't convert from u64 to u64
LocalStreamId is already a u64, no need to convert.
* Don't use `.into()` to convert to the same type
* Don't specify lifetime if it can be inferred
* Use `vec!` macro if we immediately push to it
This creates the vector with the appropriate capacity.
* Don't index array when taking a reference is enough
Co-authored-by: Max Inden <mail@max-inden.de>
mdns keeps rediscovering nodes. this PR changes that to only emit events for new
nodes it discovered. In addition we make sure to only send a query if it is
really needed. Some logging is added for debugging purposes.
If you start listening after mdns joined a multicast group, the peers may not
discover eachother until the 5min timeout expires.
Co-authored-by: Max Inden <mail@max-inden.de>
* Make clippy "happy".
Address all clippy complaints that are not purely stylistic (or even
have corner cases with false positives). Ignore all "style" and "pedantic" lints.
* Fix tests.
* Undo unnecessary API change.
* [mdns] Split response packets.
Prevent MDNS response packets becoming too large by creating
multi-packet responses. Also skip addresses that don't fit
into a TXT record or contain invalid characters.
* Update protocols/mdns/src/dns.rs
Co-authored-by: Max Inden <mail@max-inden.de>
* Refactor response packet construction.
* Update mdns changelog.
Co-authored-by: Max Inden <mail@max-inden.de>
* feat: upgrade to multihash 0.13
`multihash` changes a lot internally, it is using stack allocation instead
of heap allocation. This leads to a few limitations in regards on how
`Multihash` can be used.
Therefore `PeerId` is now using a `Bytes` internally so that only minimal
changes are needed.
* Update versions and changelogs.
Co-authored-by: Roman Borschel <romanb@users.noreply.github.com>
Co-authored-by: Roman S. Borschel <roman@parity.io>
Also add warn if parsing of a packet fails, so problems with for example packet
sizes can more easily be detected.
Reasoning:
The previous 2048 bytes is already larger than the recommend size by
[rfc6762](https://tools.ietf.org/html/rfc6762#page-46), which recommends
a packet size that fits within the interface MTU.
Nevertheless the rfc also states, that if more data needs to be
transmitted one should rely on IP fragments, which would only pose
problems when interfacing with devices not understanding IP fragments.
The standard also imposes a strict upper limit of 9000 bytes.
Therefore raising `recv_buffer` to 4096 seems sensible, given that we
already exceed the recommend size and given that we are not restricting
the size when sending in any way. Meaning the implementation already
sends packets larger than recommended, just can't handle them on
reception.
* [libp2p-swarm] Make the multiple connections per peer first-class.
This commit makes the notion of multiple connections per peer
first-class in the API of libp2p-swarm, introducing the new
callbacks `inject_connection_established` and
`inject_connection_closed`. The `endpoint` parameter from
`inject_connected` and `inject_disconnected` is removed,
since the first connection to open may not be the last
connection to close, i.e. it cannot be guaranteed,
as was previously the case, that the endpoints passed
to these callbacks match up.
* Have identify track all addresses.
So that identify requests can be answered with the correct
observed address of the connection on which the request
arrives.
* Cleanup
* Cleanup
* Improve the `Peer` state API.
* Remove connection ID from `SwarmEvent::Dialing`.
* Mark `DialPeerCondition` non-exhaustive.
* Re-encapsulate `NetworkConfig`.
To retain the possibility of not re-exposing all
network configuration choices, thereby providing
a more convenient API on the \`SwarmBuilder\`.
* Rework Swarm::dial API.
* Update CHANGELOG.
* Doc formatting tweaks.
* Allow multiple connections per peer in libp2p-core.
Instead of trying to enforce a single connection per peer,
which involves quite a bit of additional complexity e.g.
to prioritise simultaneously opened connections and can
have other undesirable consequences [1], we now
make multiple connections per peer a feature.
The gist of these changes is as follows:
The concept of a "node" with an implicit 1-1 correspondence
to a connection has been replaced with the "first-class"
concept of a "connection". The code from `src/nodes` has moved
(with varying degrees of modification) to `src/connection`.
A `HandledNode` has become a `Connection`, a `NodeHandler` a
`ConnectionHandler`, the `CollectionStream` was the basis for
the new `connection::Pool`, and so forth.
Conceptually, a `Network` contains a `connection::Pool` which
in turn internally employs the `connection::Manager` for
handling the background `connection::manager::Task`s, one
per connection, as before. These are all considered implementation
details. On the public API, `Peer`s are managed as before through
the `Network`, except now the API has changed with the shift of focus
to (potentially multiple) connections per peer. The `NetworkEvent`s have
accordingly also undergone changes.
The Swarm APIs remain largely unchanged, except for the fact that
`inject_replaced` is no longer called. It may now practically happen
that multiple `ProtocolsHandler`s are associated with a single
`NetworkBehaviour`, one per connection. If implementations of
`NetworkBehaviour` rely somehow on communicating with exactly
one `ProtocolsHandler`, this may cause issues, but it is unlikely.
[1]: https://github.com/paritytech/substrate/issues/4272
* Fix intra-rustdoc links.
* Update core/src/connection/pool.rs
Co-Authored-By: Max Inden <mail@max-inden.de>
* Address some review feedback and fix doc links.
* Allow responses to be sent on the same connection.
* Remove unnecessary remainders of inject_replaced.
* Update swarm/src/behaviour.rs
Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com>
* Update swarm/src/lib.rs
Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com>
* Update core/src/connection/manager.rs
Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com>
* Update core/src/connection/manager.rs
Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com>
* Update core/src/connection/pool.rs
Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com>
* Incorporate more review feedback.
* Move module declaration below imports.
* Update core/src/connection/manager.rs
Co-Authored-By: Toralf Wittner <tw@dtex.org>
* Update core/src/connection/manager.rs
Co-Authored-By: Toralf Wittner <tw@dtex.org>
* Simplify as per review.
* Fix rustoc link.
* Add try_notify_handler and simplify.
* Relocate DialingConnection and DialingAttempt.
For better visibility constraints.
* Small cleanup.
* Small cleanup. More robust EstablishedConnectionIter.
* Clarify semantics of `DialingPeer::connect`.
* Don't call inject_disconnected on InvalidPeerId.
To preserve the previous behavior and ensure calls to
`inject_disconnected` are always paired with calls to
`inject_connected`.
* Provide public ConnectionId constructor.
Mainly needed for testing purposes, e.g. in substrate.
* Move the established connection limit check to the right place.
* Clean up connection error handling.
Separate connection errors into those occuring during
connection setup or upon rejecting a newly established
connection (the `PendingConnectionError`) and those
errors occurring on previously established connections,
i.e. for which a `ConnectionEstablished` event has
been emitted by the connection pool earlier.
* Revert change in log level and clarify an invariant.
* Remove inject_replaced entirely.
* Allow notifying all connection handlers.
Thereby simplify by introducing a new enum `NotifyHandler`,
used with a single constructor `NetworkBehaviourAction::NotifyHandler`.
* Finishing touches.
Small API simplifications and code deduplication.
Some more useful debug logging.
Co-authored-by: Max Inden <mail@max-inden.de>
Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com>
Co-authored-by: Toralf Wittner <tw@dtex.org>