Previously, the associated types on `NetworkBehaviour` and `ConnectionHandler` carried generic names like `InEvent` and `OutEvent`. These names are _correct_ in that `OutEvent`s are passed out and `InEvent`s are passed in but they don't help users understand how these types are used.
In theory, a `ConnectionHandler` could be used separately from `NetworkBehaviour`s but that is highly unlikely. Thus, we rename these associated types to indicate, where the message is going to be sent to:
- `NetworkBehaviour::OutEvent` is renamed to `ToSwarm`: It describes the message(s) a `NetworkBehaviour` can emit to the `Swarm`. The user is going to receive those in `SwarmEvent::Behaviour`.
- `ConnectionHandler::InEvent` is renamed to `FromBehaviour`: It describes the message(s) a `ConnectionHandler` can receive from its behaviour via `ConnectionHandler::on_swarm_event`. The `NetworkBehaviour` can send it via the `ToSwarm::NotifyHandler` command.
- `ConnectionHandler::OutEvent` is renamed to `ToBehaviour`: It describes the message(s) a `ConnectionHandler` can send back to the behaviour via the now also renamed `ConnectionHandlerEvent::NotifyBehaviour` (previously `ConnectionHandlerEvent::Custom`)
Resolves: #2854.
Pull-Request: #3848.
In previous PR #3606 we've made `mdns::Event` `Clone`, but cloning single-use iterators doesn't sound right. Also you have to create an iterator from the actual data returned before putting it into events. So in this PR the iterators are replaced by `Vec`, as it's the type the data originally come from.
Related #3612.
Pull-Request: #3621.
Derive trait `Clone` for `mdns::Event`. This makes cloning its contents without destroying type information possible.
Related #3593.
Pull-Request: #3606.
Previously, a `ConnectionHandler` was immediately requested from the `NetworkBehaviour` as soon as a new dial was initiated or a new incoming connection accepted.
With this patch, we delay the creation of the handler until the connection is actually established and fully upgraded, i.e authenticated and multiplexed.
As a consequence, `NetworkBehaviour::new_handler` is now deprecated in favor of a new set of callbacks:
- `NetworkBehaviour::handle_pending_inbound_connection`
- `NetworkBehaviour::handle_pending_outbound_connection`
- `NetworkBehaviour::handle_established_inbound_connection`
- `NetworkBehaviour::handle_established_outbound_connection`
All callbacks are fallible, allowing the `NetworkBehaviour` to abort the connection either immediately or after it is fully established. All callbacks also receive a `ConnectionId` parameter which uniquely identifies the connection. For example, in case a `NetworkBehaviour` issues a dial via `NetworkBehaviourAction::Dial`, it can unambiguously detect this dial in these lifecycle callbacks via the `ConnectionId`.
Finally, `NetworkBehaviour::handle_pending_outbound_connection` also replaces `NetworkBehaviour::addresses_of_peer` by allowing the behaviour to return more addresses to be used for the dial.
Resolves#2824.
Pull-Request: #3254.
We create the `ConnectionId` for the new connection as part of `DialOpts`. This allows `NetworkBehaviour`s to accurately track state regarding their own dial attempts.
This patch is the main enabler of https://github.com/libp2p/rust-libp2p/pull/3254. Removing the `handler` field will allow us to deprecate the `NetworkBehaviour::new_handler` function in favor of four new ones that give more control over the connection lifecycle.
Previously, we used the full reference to the `OutEvent` of the `ConnectionHandler` in all implementations of `NetworkBehaviour`. Not only is this very verbose, it is also more brittle to changes. With the current implementation plan for #2824, we will be removing the `IntoConnectionHandler` abstraction. Using a type-alias to refer to the `OutEvent` makes the migration much easier.
This patch deprecates 3 out of 4 functions on `PollParameters`:
- `local_peer_id`
- `listened_addresses`
- `external_addresses`
The addresses can be obtained by inspecting the `FromSwarm` event. To make this easier, we introduce two utility structs in `libp2p-swarm`:
- `ExternalAddresses`
- `ListenAddresses`
A node's `PeerId` is always known to the caller, thus we can require them to pass it in.
Related: #3124.
Previously, the `DummyConnectionHandler` offered a "keep alive" functionality,
i.e. it allowed users to set the value of what is returned from
`ConnectionHandler::keep_alive`. This handler is primarily used in tests or
`NetworkBehaviour`s that don't open any connections (like mDNS). In all of these
cases, it is statically known whether we want to keep connections alive. As
such, this functionality is better represented by a static
`KeepAliveConnectionHandler` that always returns `KeepAlive::Yes` and a
`DummyConnectionHandler` that always returns `KeepAlive::No`.
To follow the naming conventions described in
https://github.com/libp2p/rust-libp2p/issues/2217, we introduce a top-level
`keep_alive` and `dummy` behaviour in `libp2p-swarm` that contains both the
`NetworkBehaviour` and `ConnectionHandler` implementation for either case.
Allow users to choose between async-io and tokio runtime
in the mdns protocol implementation. `async-io` is a default
feature, with an additional `tokio` feature.
Fix high CPU usage with Tokio library.
Remove the concept of individual `Transport::Listener` streams from `Transport`.
Instead the `Transport` is polled directly via `Transport::poll`. The
`Transport` is now responsible for driving its listeners.
A `ProtocolsHandler`, now `ConnectionHandler`, handels a connection, not
a protocol. Thus the name `CONNECTIONHandler` is more appropriate.
Next to the rename of `ProtocolsHandler` this commit renames the `mod
protocols_handler` to `mod handler`. Finally all combinators (e.g.
`ProtocolsHandlerSelect`) are renamed appropriately.
Handling multiple interfaces in mdns. The socket logic was moved into an
instance while the mdns behaviour watches for interface changes and creates new
instances with a dedicated send/recv socket.
Co-authored-by: Max Inden <mail@max-inden.de>
Require `NetworkBehaviourAction::{DialPeer,DialAddress}` to contain a
`ProtocolsHandler`. This allows a behaviour to attach custom state to its
handler. The behaviour would no longer need to track this state separately
during connection establishment, thus reducing state required in a behaviour.
E.g. in the case of `libp2p-kad` the behaviour can include a `GetRecord` request
in its handler, or e.g. in the case of `libp2p-request-response` the behaviour
can include the first request in the handler.
Return `ProtocolsHandler` on connection error and close. This allows a behaviour
to extract its custom state previously included in the handler on connection
failure and connection closing. E.g. in the case of `libp2p-kad` the behaviour
could extract the attached `GetRecord` from the handler of the failed connection
and then start another connection attempt with a new handler with the same
`GetRecord` or bubble up an error to the user.
Co-authored-by: Thomas Eizinger <thomas@eizinger.io>
Signed-off-by: Emil Majchrzak <majchrzakemil@gitlab.com>
Co-authored-by: Emil Majchrzak <majchrzakemil@gitlab.com>
Co-authored-by: Max Inden <mail@max-inden.de>
Not all implementations of `NetworkBehaviour` need all callbacks.
We've have been adding new callbacks with default implementations
for a while now. There is no reason the initial ones cannot also
be defaulted, thus making it easier create new implementations.
Co-authored-by: Max Inden <mail@max-inden.de>
mdns keeps rediscovering nodes. this PR changes that to only emit events for new
nodes it discovered. In addition we make sure to only send a query if it is
really needed. Some logging is added for debugging purposes.
If you start listening after mdns joined a multicast group, the peers may not
discover eachother until the 5min timeout expires.
Co-authored-by: Max Inden <mail@max-inden.de>
* Make clippy "happy".
Address all clippy complaints that are not purely stylistic (or even
have corner cases with false positives). Ignore all "style" and "pedantic" lints.
* Fix tests.
* Undo unnecessary API change.
* [mdns] Split response packets.
Prevent MDNS response packets becoming too large by creating
multi-packet responses. Also skip addresses that don't fit
into a TXT record or contain invalid characters.
* Update protocols/mdns/src/dns.rs
Co-authored-by: Max Inden <mail@max-inden.de>
* Refactor response packet construction.
* Update mdns changelog.
Co-authored-by: Max Inden <mail@max-inden.de>
* [libp2p-swarm] Make the multiple connections per peer first-class.
This commit makes the notion of multiple connections per peer
first-class in the API of libp2p-swarm, introducing the new
callbacks `inject_connection_established` and
`inject_connection_closed`. The `endpoint` parameter from
`inject_connected` and `inject_disconnected` is removed,
since the first connection to open may not be the last
connection to close, i.e. it cannot be guaranteed,
as was previously the case, that the endpoints passed
to these callbacks match up.
* Have identify track all addresses.
So that identify requests can be answered with the correct
observed address of the connection on which the request
arrives.
* Cleanup
* Cleanup
* Improve the `Peer` state API.
* Remove connection ID from `SwarmEvent::Dialing`.
* Mark `DialPeerCondition` non-exhaustive.
* Re-encapsulate `NetworkConfig`.
To retain the possibility of not re-exposing all
network configuration choices, thereby providing
a more convenient API on the \`SwarmBuilder\`.
* Rework Swarm::dial API.
* Update CHANGELOG.
* Doc formatting tweaks.
* Allow multiple connections per peer in libp2p-core.
Instead of trying to enforce a single connection per peer,
which involves quite a bit of additional complexity e.g.
to prioritise simultaneously opened connections and can
have other undesirable consequences [1], we now
make multiple connections per peer a feature.
The gist of these changes is as follows:
The concept of a "node" with an implicit 1-1 correspondence
to a connection has been replaced with the "first-class"
concept of a "connection". The code from `src/nodes` has moved
(with varying degrees of modification) to `src/connection`.
A `HandledNode` has become a `Connection`, a `NodeHandler` a
`ConnectionHandler`, the `CollectionStream` was the basis for
the new `connection::Pool`, and so forth.
Conceptually, a `Network` contains a `connection::Pool` which
in turn internally employs the `connection::Manager` for
handling the background `connection::manager::Task`s, one
per connection, as before. These are all considered implementation
details. On the public API, `Peer`s are managed as before through
the `Network`, except now the API has changed with the shift of focus
to (potentially multiple) connections per peer. The `NetworkEvent`s have
accordingly also undergone changes.
The Swarm APIs remain largely unchanged, except for the fact that
`inject_replaced` is no longer called. It may now practically happen
that multiple `ProtocolsHandler`s are associated with a single
`NetworkBehaviour`, one per connection. If implementations of
`NetworkBehaviour` rely somehow on communicating with exactly
one `ProtocolsHandler`, this may cause issues, but it is unlikely.
[1]: https://github.com/paritytech/substrate/issues/4272
* Fix intra-rustdoc links.
* Update core/src/connection/pool.rs
Co-Authored-By: Max Inden <mail@max-inden.de>
* Address some review feedback and fix doc links.
* Allow responses to be sent on the same connection.
* Remove unnecessary remainders of inject_replaced.
* Update swarm/src/behaviour.rs
Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com>
* Update swarm/src/lib.rs
Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com>
* Update core/src/connection/manager.rs
Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com>
* Update core/src/connection/manager.rs
Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com>
* Update core/src/connection/pool.rs
Co-Authored-By: Pierre Krieger <pierre.krieger1708@gmail.com>
* Incorporate more review feedback.
* Move module declaration below imports.
* Update core/src/connection/manager.rs
Co-Authored-By: Toralf Wittner <tw@dtex.org>
* Update core/src/connection/manager.rs
Co-Authored-By: Toralf Wittner <tw@dtex.org>
* Simplify as per review.
* Fix rustoc link.
* Add try_notify_handler and simplify.
* Relocate DialingConnection and DialingAttempt.
For better visibility constraints.
* Small cleanup.
* Small cleanup. More robust EstablishedConnectionIter.
* Clarify semantics of `DialingPeer::connect`.
* Don't call inject_disconnected on InvalidPeerId.
To preserve the previous behavior and ensure calls to
`inject_disconnected` are always paired with calls to
`inject_connected`.
* Provide public ConnectionId constructor.
Mainly needed for testing purposes, e.g. in substrate.
* Move the established connection limit check to the right place.
* Clean up connection error handling.
Separate connection errors into those occuring during
connection setup or upon rejecting a newly established
connection (the `PendingConnectionError`) and those
errors occurring on previously established connections,
i.e. for which a `ConnectionEstablished` event has
been emitted by the connection pool earlier.
* Revert change in log level and clarify an invariant.
* Remove inject_replaced entirely.
* Allow notifying all connection handlers.
Thereby simplify by introducing a new enum `NotifyHandler`,
used with a single constructor `NetworkBehaviourAction::NotifyHandler`.
* Finishing touches.
Small API simplifications and code deduplication.
Some more useful debug logging.
Co-authored-by: Max Inden <mail@max-inden.de>
Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com>
Co-authored-by: Toralf Wittner <tw@dtex.org>