Previously, the associated types on `NetworkBehaviour` and `ConnectionHandler` carried generic names like `InEvent` and `OutEvent`. These names are _correct_ in that `OutEvent`s are passed out and `InEvent`s are passed in but they don't help users understand how these types are used.
In theory, a `ConnectionHandler` could be used separately from `NetworkBehaviour`s but that is highly unlikely. Thus, we rename these associated types to indicate, where the message is going to be sent to:
- `NetworkBehaviour::OutEvent` is renamed to `ToSwarm`: It describes the message(s) a `NetworkBehaviour` can emit to the `Swarm`. The user is going to receive those in `SwarmEvent::Behaviour`.
- `ConnectionHandler::InEvent` is renamed to `FromBehaviour`: It describes the message(s) a `ConnectionHandler` can receive from its behaviour via `ConnectionHandler::on_swarm_event`. The `NetworkBehaviour` can send it via the `ToSwarm::NotifyHandler` command.
- `ConnectionHandler::OutEvent` is renamed to `ToBehaviour`: It describes the message(s) a `ConnectionHandler` can send back to the behaviour via the now also renamed `ConnectionHandlerEvent::NotifyBehaviour` (previously `ConnectionHandlerEvent::Custom`)
Resolves: #2854.
Pull-Request: #3848.
The currently provided `ConnectionHandlerUpgrErr` is very hard to use. Not only does it have a long name, it also features 3 levels of nesting which results in a lot of boilerplate. Last but not least, it exposes `multistream-select` as a dependency to all protocols.
We fix all of the above by renaming the type to `StreamUpgradeError` and flattening out its interface. Unrecoverable errors during protocol selection are hidden within the `Io` variant.
Related: #3759.
Pull-Request: #3882.
Previously, a `ConnectionHandler` was immediately requested from the `NetworkBehaviour` as soon as a new dial was initiated or a new incoming connection accepted.
With this patch, we delay the creation of the handler until the connection is actually established and fully upgraded, i.e authenticated and multiplexed.
As a consequence, `NetworkBehaviour::new_handler` is now deprecated in favor of a new set of callbacks:
- `NetworkBehaviour::handle_pending_inbound_connection`
- `NetworkBehaviour::handle_pending_outbound_connection`
- `NetworkBehaviour::handle_established_inbound_connection`
- `NetworkBehaviour::handle_established_outbound_connection`
All callbacks are fallible, allowing the `NetworkBehaviour` to abort the connection either immediately or after it is fully established. All callbacks also receive a `ConnectionId` parameter which uniquely identifies the connection. For example, in case a `NetworkBehaviour` issues a dial via `NetworkBehaviourAction::Dial`, it can unambiguously detect this dial in these lifecycle callbacks via the `ConnectionId`.
Finally, `NetworkBehaviour::handle_pending_outbound_connection` also replaces `NetworkBehaviour::addresses_of_peer` by allowing the behaviour to return more addresses to be used for the dial.
Resolves#2824.
Pull-Request: #3254.
We create the `ConnectionId` for the new connection as part of `DialOpts`. This allows `NetworkBehaviour`s to accurately track state regarding their own dial attempts.
This patch is the main enabler of https://github.com/libp2p/rust-libp2p/pull/3254. Removing the `handler` field will allow us to deprecate the `NetworkBehaviour::new_handler` function in favor of four new ones that give more control over the connection lifecycle.
Previously, we used the full reference to the `OutEvent` of the `ConnectionHandler` in all implementations of `NetworkBehaviour`. Not only is this very verbose, it is also more brittle to changes. With the current implementation plan for #2824, we will be removing the `IntoConnectionHandler` abstraction. Using a type-alias to refer to the `OutEvent` makes the migration much easier.