Previously, a `NetworkBehaviour` could report an `AddressScore` for an external address. This score was a `u32` and addresses would be ranked amongst those.
In reality, an address is either confirmed to be publicly reachable (via a protocol such as AutoNAT) or merely represents a candidate that might be an external address. In a way, addresses are guilty (private) until proven innocent (publicly reachable).
When a `NetworkBehaviour` reports an address candidate, we perform address translation on it to potentially correct for ephemeral ports of TCP. These candidates are then injected back into the `NetworkBehaviour`. Protocols such as AutoNAT can use these addresses as a source for probing their NAT status. Once confirmed, they can emit a `ToSwarm::ExternalAddrConfirmed` event which again will be passed to all `NetworkBehaviour`s.
This simplified approach will allow us implement Kademlia's client-mode (https://github.com/libp2p/rust-libp2p/issues/2032) without additional configuration options: As soon as an address is reported as publicly reachable, we can activate server-mode for that connection.
Related: https://github.com/libp2p/rust-libp2p/pull/3877.
Related: https://github.com/libp2p/rust-libp2p/issues/3953.
Related: https://github.com/libp2p/rust-libp2p/issues/2032.
Related: https://github.com/libp2p/go-libp2p/issues/2229.
Co-authored-by: Max Inden <mail@max-inden.de>
Pull-Request: #3954.
Previously, the associated types on `NetworkBehaviour` and `ConnectionHandler` carried generic names like `InEvent` and `OutEvent`. These names are _correct_ in that `OutEvent`s are passed out and `InEvent`s are passed in but they don't help users understand how these types are used.
In theory, a `ConnectionHandler` could be used separately from `NetworkBehaviour`s but that is highly unlikely. Thus, we rename these associated types to indicate, where the message is going to be sent to:
- `NetworkBehaviour::OutEvent` is renamed to `ToSwarm`: It describes the message(s) a `NetworkBehaviour` can emit to the `Swarm`. The user is going to receive those in `SwarmEvent::Behaviour`.
- `ConnectionHandler::InEvent` is renamed to `FromBehaviour`: It describes the message(s) a `ConnectionHandler` can receive from its behaviour via `ConnectionHandler::on_swarm_event`. The `NetworkBehaviour` can send it via the `ToSwarm::NotifyHandler` command.
- `ConnectionHandler::OutEvent` is renamed to `ToBehaviour`: It describes the message(s) a `ConnectionHandler` can send back to the behaviour via the now also renamed `ConnectionHandlerEvent::NotifyBehaviour` (previously `ConnectionHandlerEvent::Custom`)
Resolves: #2854.
Pull-Request: #3848.
Previously, a `ConnectionHandler` was immediately requested from the `NetworkBehaviour` as soon as a new dial was initiated or a new incoming connection accepted.
With this patch, we delay the creation of the handler until the connection is actually established and fully upgraded, i.e authenticated and multiplexed.
As a consequence, `NetworkBehaviour::new_handler` is now deprecated in favor of a new set of callbacks:
- `NetworkBehaviour::handle_pending_inbound_connection`
- `NetworkBehaviour::handle_pending_outbound_connection`
- `NetworkBehaviour::handle_established_inbound_connection`
- `NetworkBehaviour::handle_established_outbound_connection`
All callbacks are fallible, allowing the `NetworkBehaviour` to abort the connection either immediately or after it is fully established. All callbacks also receive a `ConnectionId` parameter which uniquely identifies the connection. For example, in case a `NetworkBehaviour` issues a dial via `NetworkBehaviourAction::Dial`, it can unambiguously detect this dial in these lifecycle callbacks via the `ConnectionId`.
Finally, `NetworkBehaviour::handle_pending_outbound_connection` also replaces `NetworkBehaviour::addresses_of_peer` by allowing the behaviour to return more addresses to be used for the dial.
Resolves#2824.
Pull-Request: #3254.
We create the `ConnectionId` for the new connection as part of `DialOpts`. This allows `NetworkBehaviour`s to accurately track state regarding their own dial attempts.
This patch is the main enabler of https://github.com/libp2p/rust-libp2p/pull/3254. Removing the `handler` field will allow us to deprecate the `NetworkBehaviour::new_handler` function in favor of four new ones that give more control over the connection lifecycle.
Previously, we used the full reference to the `OutEvent` of the `ConnectionHandler` in all implementations of `NetworkBehaviour`. Not only is this very verbose, it is also more brittle to changes. With the current implementation plan for #2824, we will be removing the `IntoConnectionHandler` abstraction. Using a type-alias to refer to the `OutEvent` makes the migration much easier.
A `ProtocolsHandler`, now `ConnectionHandler`, handels a connection, not
a protocol. Thus the name `CONNECTIONHandler` is more appropriate.
Next to the rename of `ProtocolsHandler` this commit renames the `mod
protocols_handler` to `mod handler`. Finally all combinators (e.g.
`ProtocolsHandlerSelect`) are renamed appropriately.
Changes needed to get libp2p to run via `wasm32-unknown-unknown` in the browser
(both main thread and inside web workers).
Replaces wasm-timer with futures-timer and instant.
Co-authored-by: Oliver Wangler <oliver@wngr.de>
Implement the libp2p rendezvous protocol.
> A lightweight mechanism for generalized peer discovery. It can be used for
bootstrap purposes, real time peer discovery, application specific routing, and
so on.
Co-authored-by: rishflab <rishflab@hotmail.com>
Co-authored-by: Daniel Karzel <daniel@comit.network>