Previously, we only mutably borrowed the `last_seq_no` in the current scope but did not modify the underlying number. This is because `u64` is copy and calling `wrapping_add` consumes `self` so the compiler just copied it. We introduce a new-type instead that is not `Copy`.
Additionally, `wrapping_add` and initializing with a random u64 might actually warp the number and thus not give us sequential numbers as intended in #3551. To solve this, we initialize with the current unix timestamp in nanoseconds. This allows a node to publish 1000000 messages a second and still not reuse sequence numbers even after a restart / re-initialization of the configuration. This is also what the go implementation does.
Resolves#3714.
Co-authored-by: Thomas Eizinger <thomas@eizinger.io>
Pull-Request: #3716.
The check for fanout peer inclusion in `test_join` does not check anything since `new_peers` is always empty.
12b785e94e/protocols/gossipsub/src/behaviour/tests.rs (L611)
I assume the intention was to fill the `new_peers` with the fanout peers. In this MR I do just that.
Pull-Request: #3628.
In earlier iterations of the design for generic connection management, we removed the `ConnectionId::new` constructor because it would have allowed users to create `ConnectionId`s that are already taken, thus breaking invariants that `NetworkBehaviour`s rely on. Later, we incorporated the creation of `ConnectionId` in `DialOpts` which mitigates this risk altogether.
Thus, it is reasonably safe to introduce a public, non-deprecated constructor for `ConnectionId` that can be used for tests.
Related https://github.com/libp2p/rust-libp2p/pull/3327#issuecomment-1469870307.
Pull-Request: #3652.
This modifies the gossipsub implementation to use monotonically increasing sequence numbers for signed messages (as dictated by the specification). There is a discussion about this in #3453. This change will make rust-libp2p gossipsub align with the go-implementation when messages are signed.
Messages will however still use randomized sequence numbers when messages are unsigned for security reasons (as discussed in the issue linked).
This shouldn't change any user-level API, only the seqno behavior. It is fully backwards compatible.
Resolves#3453.
Pull-Request: #3551.
This patch-set introduces `libp2p-swarm-test`. It provides utilities for quick and safe bootstrapping of tests for `NetworkBehaviour`s. The main design features are:
- Everything has timeouts
- APIs don't get in your way
- Minimal boilerplate
Closes#2884.
Pull-Request: #2888.
Instead of relying on `protoc` and buildscripts, we generate the bindings using `pb-rs` and version them within our codebase. This makes for a better IDE integration, a faster build and an easier use of `rust-libp2p` because we don't force the `protoc` dependency onto them.
Resolves#3024.
Pull-Request: #3312.
A large release with lots of changes I am looking forward to. Sorry for the long release cadence.
Anything folks would like to see included that is not yet in `master`? As usual I would like to only block on bug fixes.
Pull-Request: #3491.
Prefixing a variable with an underscore (`_`) in Rust indicates that it is not used. Through refactorings, it can sometimes happen that we do end up using such a variable. In this case, the underscore should be removed.
Clippy can help us with this.
Pull-Request: #3484.
Previously, a `ConnectionHandler` was immediately requested from the `NetworkBehaviour` as soon as a new dial was initiated or a new incoming connection accepted.
With this patch, we delay the creation of the handler until the connection is actually established and fully upgraded, i.e authenticated and multiplexed.
As a consequence, `NetworkBehaviour::new_handler` is now deprecated in favor of a new set of callbacks:
- `NetworkBehaviour::handle_pending_inbound_connection`
- `NetworkBehaviour::handle_pending_outbound_connection`
- `NetworkBehaviour::handle_established_inbound_connection`
- `NetworkBehaviour::handle_established_outbound_connection`
All callbacks are fallible, allowing the `NetworkBehaviour` to abort the connection either immediately or after it is fully established. All callbacks also receive a `ConnectionId` parameter which uniquely identifies the connection. For example, in case a `NetworkBehaviour` issues a dial via `NetworkBehaviourAction::Dial`, it can unambiguously detect this dial in these lifecycle callbacks via the `ConnectionId`.
Finally, `NetworkBehaviour::handle_pending_outbound_connection` also replaces `NetworkBehaviour::addresses_of_peer` by allowing the behaviour to return more addresses to be used for the dial.
Resolves#2824.
Pull-Request: #3254.
We create the `ConnectionId` for the new connection as part of `DialOpts`. This allows `NetworkBehaviour`s to accurately track state regarding their own dial attempts.
This patch is the main enabler of https://github.com/libp2p/rust-libp2p/pull/3254. Removing the `handler` field will allow us to deprecate the `NetworkBehaviour::new_handler` function in favor of four new ones that give more control over the connection lifecycle.
Most of this is trivial, apart from the rename of the `clippy::derive_hash_xor_eq` lint to `clippy::derived_hash_with_manual_eq`.
Instead of allowing that lint, we manually implement `PartialEq` and add a comment why the difference between the `PartialEq` and `Hash` implementations are okay.
Previously, we used the full reference to the `OutEvent` of the `ConnectionHandler` in all implementations of `NetworkBehaviour`. Not only is this very verbose, it is also more brittle to changes. With the current implementation plan for #2824, we will be removing the `IntoConnectionHandler` abstraction. Using a type-alias to refer to the `OutEvent` makes the migration much easier.
The gossipsub tests are calling lifecycle functions of the `NetworkBehaviour` that aren't meant to be called outside of `Swarm`. This already surfaced as a problem in https://github.com/libp2p/rust-libp2p/pull/3327 and it is coming up again in https://github.com/libp2p/rust-libp2p/pull/3254 where `new_handler` gets deprecated.
Try to mitigate that by constructing a dummy handler instead. Functionally, there is no difference as in both cases, the given handler has never seen a connection.
Instead of offering a public constructor, users are now no longer able to construct `ConnectionId`s at all. They only public API exposed are the derived traits. Internally, `ConnectionId`s are monotonically incremented using a static atomic counter, thus no two connections will ever get assigned the same ID.
It doesn't appear that https://github.com/rust-lang/rust-clippy/issues/10061 is going to be fixed any time soon. In the meantime, our CI is "red" which is misleading because we purposely don't require this CI check. It will however hit stable in ~ 2 weeks at which point our required clippy CI check will fail.
Suppress clippy lint with an `allow` to make it pass.
Trait bounds on struct declarations should be avoided as much as possible because they creep into every reference of the type. To supply default type parameters, we don't need the trait bounds.
Remove the `derive_builder` dev-dependency in gossipsub. We can manually implement the builder functionality on top of the `Default` instance of `InjectNodes`.
Resolved#3228.
Currently, we store messages to be sent to the `ConnectionHandler` in an `Arc`. However, we never actually clone these messages as we can see with this patch, hence we remove this wrapping.
Related: https://github.com/libp2p/rust-libp2p/pull/3242
As I do frequently, I corrected for the latest clippy warnings. This will make sure the CI won't complain in the future. We could automate this btw and maybe run the nightly version of clippy.
We refactor our continuous integration workflow with the following goals in mind:
- Run as few jobs as possible
- Have the jobs finish as fast as possible
- Have the jobs redo as little work as possible
There are only so many jobs that GitHub Actions will run in parallel.
Thus, it makes sense to not create massive matrices but instead group
things together meaningfully.
The new `test` job will:
- Run once for each crate
- Ensure that the crate compiles on its specified MSRV
- Ensure that the tests pass
- Ensure that there are no semver violations
This is an improvement to before because we are running all of these
in parallel which speeds up execution and highlights more errors at
once. Previously, tests run later in the pipeline would not get run
at all until you make sure the "first" one passes.
We also previously did not verify the MSRV of each crate, making the
setting in the `Cargo.toml` rather pointless.
The new `cross` job supersedes the existing `wasm` job.
This is an improvement because we now also compile the crate for
windows and MacOS. Something that wasn't checked before.
We assume that checking MSRV and the tests under Linux is good enough.
Hence, this job only checks for compile-errors.
The new `feature_matrix` ensures we compile correctly with certain feature combinations.
`libp2p` exposes a fair few feature-flags. Some of the combinations
are worth checking independently. For the moment, this concerns only
the executor related transports together with the executor flags but
this list can easily be extended.
The new `clippy` job runs for `stable` and `beta` rust.
Clippy gets continuously extended with new lints. Up until now, we would only
learn about those as soon as a new version of Rust is released and CI would
run the new lints. This leads to unrelated failures in CI. Running clippy on with `beta`
Rust gives us a heads-up of 6 weeks before these lints land on stable.
Fixes#2951.
Previously, we had one callback for each kind of message that a `ConnectionHandler` would receive from either its `NetworkBehaviour` or the connection itself.
With this patch, we combine these functions, resulting in two callbacks:
- `on_behaviour_event`
- `on_connection_event`
Resolves#3080.
Previously, the executor for connection tasks silently defaulted to a `futures::executor::ThreadPool`. This causes issues such as https://github.com/libp2p/rust-libp2p/issues/2230.
With this patch, we force the user to choose, which executor they want to run the connection tasks on which results in overall simpler API with less footguns.
Closes#3068.