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Some improvements to the docs of NetworkBehaviour (#1152)
* Some improvements to the docs of NetworkBehaviour * Apply suggestions from code review Co-Authored-By: Roman Borschel <romanb@users.noreply.github.com>
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@ -32,36 +32,65 @@ use std::error;
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/// This trait has been designed to be composable. Multiple implementations can be combined into
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/// one that handles all the behaviours at once.
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pub trait NetworkBehaviour {
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/// Handler for all the protocols the network supports.
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/// Handler for all the protocols the network behaviour supports.
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type ProtocolsHandler: IntoProtocolsHandler;
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/// Event generated by the swarm.
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/// Event generated by the `NetworkBehaviour` and that the swarm will report back.
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type OutEvent;
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/// Creates a new `ProtocolsHandler` for a connection with a peer.
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///
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/// Every time an incoming connection is opened, and every time we start dialing a node, this
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/// method is called.
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///
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/// The returned object is a handler for that specific connection, and will be moved to a
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/// background task dedicated to that connection.
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///
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/// The network behaviour (ie. the implementation of this trait) and the handlers it has
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/// spawned (ie. the objects returned by `new_handler`) can communicate by passing messages.
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/// Messages sent from the handler to the behaviour are injected with `inject_node_event`, and
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/// the behaviour can send a message to the handler by making `poll` return `SendEvent`.
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fn new_handler(&mut self) -> Self::ProtocolsHandler;
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/// Addresses that this behaviour is aware of for this specific peer, and that may allow
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/// reaching the peer.
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///
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/// The addresses will be tried in the order returned by this function, which means that they
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/// should be ordered by decreasing likelihood of reachability. In other words, the first
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/// address should be the most likely to be reachable.
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fn addresses_of_peer(&mut self, peer_id: &PeerId) -> Vec<Multiaddr>;
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/// Indicates the behaviour that we connected to the node with the given peer id through the
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/// given endpoint.
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///
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/// This node now has a handler (as spawned by `new_handler`) running in the background.
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fn inject_connected(&mut self, peer_id: PeerId, endpoint: ConnectedPoint);
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/// Indicates the behaviour that we disconnected from the node with the given peer id. The
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/// endpoint is the one we used to be connected to.
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///
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/// There is no handler running anymore for this node. Any event that has been sent to it may
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/// or may not have been processed by the handler.
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fn inject_disconnected(&mut self, peer_id: &PeerId, endpoint: ConnectedPoint);
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/// Indicates the behaviour that we replace the connection from the node with another.
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///
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/// The handler that used to be dedicated to this node has been destroyed and replaced with a
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/// new one. Any event that has been sent to it may or may not have been processed.
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///
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/// The default implementation of this method calls `inject_disconnected` followed with
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/// `inject_connected`. This is a logically safe way to implement this behaviour. However, you
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/// may want to overwrite this method in the situations where this isn't appropriate.
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fn inject_replaced(&mut self, peer_id: PeerId, closed_endpoint: ConnectedPoint, new_endpoint: ConnectedPoint) {
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self.inject_disconnected(&peer_id, closed_endpoint);
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self.inject_connected(peer_id, new_endpoint);
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}
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/// Indicates the behaviour that the node with the given peer id has generated an event for
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/// us.
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/// Informs the behaviour about an event generated by the handler dedicated to the peer identified by `peer_id`.
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/// for the behaviour.
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///
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/// > **Note**: This method is only called for events generated by the protocols handler.
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/// The `peer_id` is guaranteed to be in a connected state. In other words, `inject_connected`
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/// has previously been called with this `PeerId`.
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fn inject_node_event(
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&mut self,
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peer_id: PeerId,
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@ -77,6 +106,9 @@ pub trait NetworkBehaviour {
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/// Indicates to the behaviour that we tried to dial all the addresses known for a node, but
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/// failed.
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///
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/// The `peer_id` is guaranteed to be in a disconnected state. In other words,
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/// `inject_connected` has not been called, or `inject_disconnected` has been called since then.
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fn inject_dial_failure(&mut self, _peer_id: &PeerId) {
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}
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@ -95,8 +127,10 @@ pub trait NetworkBehaviour {
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/// Polls for things that swarm should do.
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///
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/// This API mimics the API of the `Stream` trait.
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fn poll(&mut self, params: &mut PollParameters<'_>) -> Async<NetworkBehaviourAction<<<Self::ProtocolsHandler as IntoProtocolsHandler>::Handler as ProtocolsHandler>::InEvent, Self::OutEvent>>;
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/// This API mimics the API of the `Stream` trait. The method may register the current task in
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/// order to wake it up at a later point in time.
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fn poll(&mut self, params: &mut PollParameters<'_>)
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-> Async<NetworkBehaviourAction<<<Self::ProtocolsHandler as IntoProtocolsHandler>::Handler as ProtocolsHandler>::InEvent, Self::OutEvent>>;
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}
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/// Used when deriving `NetworkBehaviour`. When deriving `NetworkBehaviour`, must be implemented
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@ -115,9 +149,8 @@ pub enum NetworkBehaviourAction<TInEvent, TOutEvent> {
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/// Instructs the `Swarm` to return an event when it is being polled.
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GenerateEvent(TOutEvent),
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// TODO: report new raw connection for usage after intercepting an address dial
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/// Instructs the swarm to dial the given multiaddress, without a known `PeerId`.
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/// Instructs the swarm to dial the given multiaddress, with no knowledge of the `PeerId` that
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/// may be reached.
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DialAddress {
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/// The address to dial.
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address: Multiaddr,
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@ -125,6 +158,11 @@ pub enum NetworkBehaviourAction<TInEvent, TOutEvent> {
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/// Instructs the swarm to dial a known `PeerId`.
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///
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/// The `addresses_of_peer` method is called to determine which addresses to attempt to reach.
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///
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/// If we were already trying to dial this node, the addresses that are not yet in the queue of
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/// addresses to try are added back to this queue.
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///
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/// On success, [`NetworkBehaviour::inject_connected`] is invoked.
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/// On failure, [`NetworkBehaviour::inject_dial_failure`] is invoked.
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DialPeer {
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@ -132,11 +170,14 @@ pub enum NetworkBehaviourAction<TInEvent, TOutEvent> {
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peer_id: PeerId,
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},
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/// Instructs the `Swarm` to send a message to a connected peer.
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/// Instructs the `Swarm` to send a message to the handler dedicated to the connection with the peer.
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///
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/// If the `Swarm` is connected to the peer, the message is delivered to the remote's
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/// protocol handler. If there is no connection to the peer, the message is ignored.
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/// To ensure delivery, the `NetworkBehaviour` must keep track of connected peers.
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///
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/// Note that even if the peer is currently connected, connections can get closed
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/// at any time and thus the message may not reach its destination.
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SendEvent {
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/// The peer to which to send the message.
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peer_id: PeerId,
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