Some improvements to the docs of NetworkBehaviour (#1152)

* Some improvements to the docs of NetworkBehaviour

* Apply suggestions from code review

Co-Authored-By: Roman Borschel <romanb@users.noreply.github.com>
This commit is contained in:
Pierre Krieger
2019-06-03 18:16:02 +02:00
committed by GitHub
parent 7394d608a3
commit a27ce807ee

View File

@ -32,36 +32,65 @@ use std::error;
/// This trait has been designed to be composable. Multiple implementations can be combined into
/// one that handles all the behaviours at once.
pub trait NetworkBehaviour {
/// Handler for all the protocols the network supports.
/// Handler for all the protocols the network behaviour supports.
type ProtocolsHandler: IntoProtocolsHandler;
/// Event generated by the swarm.
/// Event generated by the `NetworkBehaviour` and that the swarm will report back.
type OutEvent;
/// Creates a new `ProtocolsHandler` for a connection with a peer.
///
/// Every time an incoming connection is opened, and every time we start dialing a node, this
/// method is called.
///
/// The returned object is a handler for that specific connection, and will be moved to a
/// background task dedicated to that connection.
///
/// The network behaviour (ie. the implementation of this trait) and the handlers it has
/// spawned (ie. the objects returned by `new_handler`) can communicate by passing messages.
/// Messages sent from the handler to the behaviour are injected with `inject_node_event`, and
/// the behaviour can send a message to the handler by making `poll` return `SendEvent`.
fn new_handler(&mut self) -> Self::ProtocolsHandler;
/// Addresses that this behaviour is aware of for this specific peer, and that may allow
/// reaching the peer.
///
/// The addresses will be tried in the order returned by this function, which means that they
/// should be ordered by decreasing likelihood of reachability. In other words, the first
/// address should be the most likely to be reachable.
fn addresses_of_peer(&mut self, peer_id: &PeerId) -> Vec<Multiaddr>;
/// Indicates the behaviour that we connected to the node with the given peer id through the
/// given endpoint.
///
/// This node now has a handler (as spawned by `new_handler`) running in the background.
fn inject_connected(&mut self, peer_id: PeerId, endpoint: ConnectedPoint);
/// Indicates the behaviour that we disconnected from the node with the given peer id. The
/// endpoint is the one we used to be connected to.
///
/// There is no handler running anymore for this node. Any event that has been sent to it may
/// or may not have been processed by the handler.
fn inject_disconnected(&mut self, peer_id: &PeerId, endpoint: ConnectedPoint);
/// Indicates the behaviour that we replace the connection from the node with another.
///
/// The handler that used to be dedicated to this node has been destroyed and replaced with a
/// new one. Any event that has been sent to it may or may not have been processed.
///
/// The default implementation of this method calls `inject_disconnected` followed with
/// `inject_connected`. This is a logically safe way to implement this behaviour. However, you
/// may want to overwrite this method in the situations where this isn't appropriate.
fn inject_replaced(&mut self, peer_id: PeerId, closed_endpoint: ConnectedPoint, new_endpoint: ConnectedPoint) {
self.inject_disconnected(&peer_id, closed_endpoint);
self.inject_connected(peer_id, new_endpoint);
}
/// Indicates the behaviour that the node with the given peer id has generated an event for
/// us.
/// Informs the behaviour about an event generated by the handler dedicated to the peer identified by `peer_id`.
/// for the behaviour.
///
/// > **Note**: This method is only called for events generated by the protocols handler.
/// The `peer_id` is guaranteed to be in a connected state. In other words, `inject_connected`
/// has previously been called with this `PeerId`.
fn inject_node_event(
&mut self,
peer_id: PeerId,
@ -77,6 +106,9 @@ pub trait NetworkBehaviour {
/// Indicates to the behaviour that we tried to dial all the addresses known for a node, but
/// failed.
///
/// The `peer_id` is guaranteed to be in a disconnected state. In other words,
/// `inject_connected` has not been called, or `inject_disconnected` has been called since then.
fn inject_dial_failure(&mut self, _peer_id: &PeerId) {
}
@ -95,8 +127,10 @@ pub trait NetworkBehaviour {
/// Polls for things that swarm should do.
///
/// This API mimics the API of the `Stream` trait.
fn poll(&mut self, params: &mut PollParameters<'_>) -> Async<NetworkBehaviourAction<<<Self::ProtocolsHandler as IntoProtocolsHandler>::Handler as ProtocolsHandler>::InEvent, Self::OutEvent>>;
/// This API mimics the API of the `Stream` trait. The method may register the current task in
/// order to wake it up at a later point in time.
fn poll(&mut self, params: &mut PollParameters<'_>)
-> Async<NetworkBehaviourAction<<<Self::ProtocolsHandler as IntoProtocolsHandler>::Handler as ProtocolsHandler>::InEvent, Self::OutEvent>>;
}
/// Used when deriving `NetworkBehaviour`. When deriving `NetworkBehaviour`, must be implemented
@ -115,9 +149,8 @@ pub enum NetworkBehaviourAction<TInEvent, TOutEvent> {
/// Instructs the `Swarm` to return an event when it is being polled.
GenerateEvent(TOutEvent),
// TODO: report new raw connection for usage after intercepting an address dial
/// Instructs the swarm to dial the given multiaddress, without a known `PeerId`.
/// Instructs the swarm to dial the given multiaddress, with no knowledge of the `PeerId` that
/// may be reached.
DialAddress {
/// The address to dial.
address: Multiaddr,
@ -125,6 +158,11 @@ pub enum NetworkBehaviourAction<TInEvent, TOutEvent> {
/// Instructs the swarm to dial a known `PeerId`.
///
/// The `addresses_of_peer` method is called to determine which addresses to attempt to reach.
///
/// If we were already trying to dial this node, the addresses that are not yet in the queue of
/// addresses to try are added back to this queue.
///
/// On success, [`NetworkBehaviour::inject_connected`] is invoked.
/// On failure, [`NetworkBehaviour::inject_dial_failure`] is invoked.
DialPeer {
@ -132,11 +170,14 @@ pub enum NetworkBehaviourAction<TInEvent, TOutEvent> {
peer_id: PeerId,
},
/// Instructs the `Swarm` to send a message to a connected peer.
/// Instructs the `Swarm` to send a message to the handler dedicated to the connection with the peer.
///
/// If the `Swarm` is connected to the peer, the message is delivered to the remote's
/// protocol handler. If there is no connection to the peer, the message is ignored.
/// To ensure delivery, the `NetworkBehaviour` must keep track of connected peers.
///
/// Note that even if the peer is currently connected, connections can get closed
/// at any time and thus the message may not reach its destination.
SendEvent {
/// The peer to which to send the message.
peer_id: PeerId,