feat(swarm): rename associated types for message passing

Previously, the associated types on `NetworkBehaviour` and `ConnectionHandler` carried generic names like `InEvent` and `OutEvent`. These names are _correct_ in that `OutEvent`s are passed out and `InEvent`s are passed in but they don't help users understand how these types are used.

In theory, a `ConnectionHandler` could be used separately from `NetworkBehaviour`s but that is highly unlikely. Thus, we rename these associated types to indicate, where the message is going to be sent to:

- `NetworkBehaviour::OutEvent` is renamed to `ToSwarm`: It describes the message(s) a `NetworkBehaviour` can emit to the `Swarm`. The user is going to receive those in `SwarmEvent::Behaviour`.
- `ConnectionHandler::InEvent` is renamed to `FromBehaviour`: It describes the message(s) a `ConnectionHandler` can receive from its behaviour via `ConnectionHandler::on_swarm_event`. The `NetworkBehaviour` can send it via the `ToSwarm::NotifyHandler` command.
- `ConnectionHandler::OutEvent` is renamed to `ToBehaviour`: It describes the message(s) a `ConnectionHandler` can send back to the behaviour via the now also renamed `ConnectionHandlerEvent::NotifyBehaviour` (previously `ConnectionHandlerEvent::Custom`)

Resolves: #2854.

Pull-Request: #3848.
This commit is contained in:
Thomas Coratger
2023-05-14 12:58:08 +02:00
committed by GitHub
parent 5b32c8a0d2
commit 6e36e8aa35
65 changed files with 355 additions and 236 deletions

View File

@ -201,7 +201,7 @@ impl ConnectionLimits {
impl NetworkBehaviour for Behaviour {
type ConnectionHandler = dummy::ConnectionHandler;
type OutEvent = Void;
type ToSwarm = Void;
fn handle_pending_inbound_connection(
&mut self,
@ -355,7 +355,7 @@ impl NetworkBehaviour for Behaviour {
&mut self,
_: &mut Context<'_>,
_: &mut impl PollParameters,
) -> Poll<ToSwarm<Self::OutEvent, THandlerInEvent<Self>>> {
) -> Poll<ToSwarm<Self::ToSwarm, THandlerInEvent<Self>>> {
Poll::Pending
}
}