protocols/gossipsub: Improve bandwidth (#2327)

This PR adds some bandwidth improvements to gossipsub.

After a bit of inspection on live networks a number of improvements have been
made that can help reduce unnecessary bandwidth on gossipsub networks. This PR
introduces the following:

- A 1:1 tracking of all in-flight IWANT requests. This not only ensures that all
  IWANT requests are answered and peers penalized accordingly, but gossipsub
  will no no longer create multiple IWANT requests for multiple peers.
  Previously, gossipsub sampled the in-flight IWANT requests in order to
  penalize peers for not responding with a high probability that we would detect
  non-responsive nodes. Futher, it was possible to re-request IWANT messages
  that are already being requested causing added duplication in messages and
  wasted unnecessary IWANT control messages. This PR shifts this logic to only
  request message ids that we are not currently requesting from peers.

- Triangle routing naturally gives rise to unnecessary duplicates. Consider a
  mesh of 4 peers that are interconnected. Peer 1 sends a new message to 2,3,4.
  2 propagates to 3,4 and 3 propagates to 2,4 and 4 propagates to 2,3. In this
  case 3 has received the message 3 times. If we keep track of peers that send
  us messages, when publishing or forwarding we no longer send to peers that
  have sent us a duplicate, we can eliminate one of the sends in the scenario
  above. This only occurs when message validation is async however. This PR adds
  this logic to remove some elements of triangle-routing duplicates.

Co-authored-by: Divma <26765164+divagant-martian@users.noreply.github.com>
Co-authored-by: Max Inden <mail@max-inden.de>
Co-authored-by: Diva M <divma@protonmail.com>
This commit is contained in:
Age Manning
2021-12-21 22:09:15 +11:00
committed by GitHub
parent e15dad5f45
commit 379001a1d0
8 changed files with 227 additions and 128 deletions

View File

@ -758,12 +758,12 @@ impl GossipsubConfigBuilder {
);
}
if !(self.config.mesh_outbound_min < self.config.mesh_n_low
if !(self.config.mesh_outbound_min <= self.config.mesh_n_low
&& self.config.mesh_n_low <= self.config.mesh_n
&& self.config.mesh_n <= self.config.mesh_n_high)
{
return Err("The following inequality doesn't hold \
mesh_outbound_min < mesh_n_low <= mesh_n <= mesh_n_high");
mesh_outbound_min <= mesh_n_low <= mesh_n <= mesh_n_high");
}
if self.config.mesh_outbound_min * 2 > self.config.mesh_n {