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// Copyright 2017-2018 Parity Technologies (UK) Ltd.
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//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//! Handles the `/ipfs/ping/1.0.0` protocol. This allows pinging a remote node and waiting for an
//! answer.
//!
//! # Usage
//!
//! Create a `Ping` struct, which implements the `ConnectionUpgrade` trait. When used as a
//! connection upgrade, it will produce a tuple of type `(Pinger, impl Future<Item = ()>)` which
//! are named the *pinger* and the *ponger*.
//!
//! The *pinger* has a method named `ping` which will send a ping to the remote, while the *ponger*
//! is a future that will process the data received on the socket and will be signalled only when
//! the connection closes.
//!
//! # About timeouts
//!
//! For technical reasons, this crate doesn't handle timeouts. The action of pinging returns a
//! future that is signalled only when the remote answers. If the remote is not responsive, the
//! future will never be signalled.
//!
//! For implementation reasons, resources allocated for a ping are only ever fully reclaimed after
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//! a pong has been received by the remote. Therefore if you repeatedly ping a non-responsive
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//! remote you will end up using more and more memory (albeit the amount is very very small every
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//! time), even if you destroy the future returned by `ping`.
//!
//! This is probably not a problem in practice, because the nature of the ping protocol is to
//! determine whether a remote is still alive, and any reasonable user of this crate will close
//! connections to non-responsive remotes.
//!
//! # Example
//!
//! ```no_run
//! extern crate futures;
//! extern crate libp2p_ping;
//! extern crate libp2p_core;
//! extern crate libp2p_tcp;
//! extern crate tokio;
//!
//! use futures::{Future, Stream};
//! use libp2p_core::{transport::Transport, upgrade::apply_outbound};
//! use libp2p_ping::protocol::Ping;
//! use tokio::runtime::current_thread::Runtime;
//!
//! # fn main() {
//! let ping_dialer = libp2p_tcp::TcpConfig::new()
//! .and_then(|socket, _| {
//! apply_outbound(socket, Ping::default()).map_err(|e| e.into_io_error())
//! })
//! .dial("/ip4/127.0.0.1/tcp/12345".parse::<libp2p_core::Multiaddr>().unwrap()).unwrap_or_else(|_| panic!())
//! .and_then(|mut pinger| {
//! pinger.ping(());
//! let f = pinger.into_future()
//! .map(|_| println!("received pong"))
//! .map_err(|(e, _)| e);
//! Box::new(f) as Box<Future<Item = _, Error = _> + Send>
//! });
//!
//! // Runs until the ping arrives.
//! let mut rt = Runtime::new().unwrap();
//! let _ = rt.block_on(ping_dialer).unwrap();
//! # }
//! ```
//!
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pub mod dial_handler;
pub mod listen_handler;
pub mod protocol;
use futures::prelude::*;
use libp2p_core::either::EitherOutput;
use libp2p_core::swarm::{ConnectedPoint, NetworkBehaviour, NetworkBehaviourAction, PollParameters};
use libp2p_core::{protocols_handler::ProtocolsHandler, protocols_handler::ProtocolsHandlerSelect, PeerId};
use std::{marker::PhantomData, time::Duration};
use tokio_io::{AsyncRead, AsyncWrite};
/// Network behaviour that handles receiving pings sent by other nodes and periodically pings the
/// nodes we connect to.
pub struct Ping<TSubstream> {
/// Marker to pin the generics.
marker: PhantomData<TSubstream>,
/// Queue of events to report to the user.
events: Vec<PingEvent>,
}
/// Event generated by the `Ping` behaviour.
pub enum PingEvent {
/// We have successfully pinged a peer we are connected to.
PingSuccess {
/// Id of the peer that we pinged.
peer: PeerId,
/// Time elapsed between when we sent the ping and when we received the response.
time: Duration,
}
}
impl<TSubstream> Ping<TSubstream> {
/// Creates a `Ping`.
pub fn new() -> Self {
Ping {
marker: PhantomData,
events: Vec::new(),
}
}
}
impl<TSubstream> Default for Ping<TSubstream> {
#[inline]
fn default() -> Self {
Ping::new()
}
}
impl<TSubstream, TTopology> NetworkBehaviour<TTopology> for Ping<TSubstream>
where
TSubstream: AsyncRead + AsyncWrite,
{
type ProtocolsHandler = ProtocolsHandlerSelect<listen_handler::PingListenHandler<TSubstream>, dial_handler::PeriodicPingHandler<TSubstream>>;
type OutEvent = PingEvent;
fn new_handler(&mut self) -> Self::ProtocolsHandler {
listen_handler::PingListenHandler::new()
.select(dial_handler::PeriodicPingHandler::new())
}
fn inject_connected(&mut self, _: PeerId, _: ConnectedPoint) {}
fn inject_disconnected(&mut self, _: &PeerId, _: ConnectedPoint) {}
fn inject_node_event(
&mut self,
source: PeerId,
event: <Self::ProtocolsHandler as ProtocolsHandler>::OutEvent,
) {
match event {
EitherOutput::Second(dial_handler::OutEvent::PingSuccess(time)) => {
self.events.push(PingEvent::PingSuccess {
peer: source,
time,
})
},
_ => ()
}
}
fn poll(
&mut self,
_: &mut PollParameters<TTopology>,
) -> Async<
NetworkBehaviourAction<
<Self::ProtocolsHandler as ProtocolsHandler>::InEvent,
Self::OutEvent,
>,
> {
if !self.events.is_empty() {
return Async::Ready(NetworkBehaviourAction::GenerateEvent(self.events.remove(0)));
}
Async::NotReady
}
}