rust-libp2p/core/src/nodes/collection.rs

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// Copyright 2018 Parity Technologies (UK) Ltd.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
use fnv::FnvHashMap;
use futures::prelude::*;
use muxing::StreamMuxer;
use nodes::node::Substream;
use nodes::handled_node_tasks::{HandledNodesEvent, HandledNodesTasks};
use nodes::handled_node_tasks::{Task as HandledNodesTask, TaskId};
use nodes::handled_node::NodeHandler;
use std::{collections::hash_map::Entry, fmt, io, mem};
use PeerId;
// TODO: make generic over PeerId
/// Implementation of `Stream` that handles a collection of nodes.
pub struct CollectionStream<TInEvent, TOutEvent, THandler> {
/// Object that handles the tasks.
inner: HandledNodesTasks<TInEvent, TOutEvent, THandler>,
/// List of nodes, with the task id that handles this node. The corresponding entry in `tasks`
/// must always be in the `Connected` state.
nodes: FnvHashMap<PeerId, TaskId>,
/// List of tasks and their state. If `Connected`, then a corresponding entry must be present
/// in `nodes`.
tasks: FnvHashMap<TaskId, TaskState>,
}
impl<TInEvent, TOutEvent, THandler> fmt::Debug for CollectionStream<TInEvent, TOutEvent, THandler> {
fn fmt(&self, f: &mut fmt::Formatter) -> Result<(), fmt::Error> {
let mut list = f.debug_list();
for (id, task) in &self.tasks {
match *task {
TaskState::Pending => {
list.entry(&format!("Pending({:?})", ReachAttemptId(*id)))
},
TaskState::Connected(ref peer_id) => {
list.entry(&format!("Connected({:?})", peer_id))
}
};
}
list.finish()
}
}
/// State of a task.
#[derive(Debug, Clone, PartialEq, Eq)]
enum TaskState {
/// Task is attempting to reach a peer.
Pending,
/// The task is connected to a peer.
Connected(PeerId),
}
/// Event that can happen on the `CollectionStream`.
pub enum CollectionEvent<'a, TInEvent:'a , TOutEvent: 'a, THandler: 'a> {
/// A connection to a node has succeeded. You must use the provided event in order to accept
/// the connection.
NodeReached(CollectionReachEvent<'a, TInEvent, TOutEvent, THandler>),
/// A connection to a node has been closed.
///
/// This happens once both the inbound and outbound channels are closed, and no more outbound
/// substream attempt is pending.
NodeClosed {
/// Identifier of the node.
peer_id: PeerId,
},
/// A connection to a node has errored.
///
/// Can only happen after a node has been successfully reached.
NodeError {
/// Identifier of the node.
peer_id: PeerId,
/// The error that happened.
error: io::Error,
},
/// An error happened on the future that was trying to reach a node.
ReachError {
/// Identifier of the reach attempt that failed.
id: ReachAttemptId,
/// Error that happened on the future.
error: io::Error,
/// The handler that was passed to `add_reach_attempt`.
handler: THandler,
},
/// A node has produced an event.
NodeEvent {
/// Identifier of the node.
peer_id: PeerId,
/// The produced event.
event: TOutEvent,
},
}
impl<'a, TInEvent, TOutEvent, THandler> fmt::Debug for CollectionEvent<'a, TInEvent, TOutEvent, THandler>
where TOutEvent: fmt::Debug
{
fn fmt(&self, f: &mut fmt::Formatter) -> Result<(), fmt::Error> {
match *self {
CollectionEvent::NodeReached(ref inner) => {
f.debug_tuple("CollectionEvent::NodeReached")
.field(inner)
.finish()
},
CollectionEvent::NodeClosed { ref peer_id } => {
f.debug_struct("CollectionEvent::NodeClosed")
.field("peer_id", peer_id)
.finish()
},
CollectionEvent::NodeError { ref peer_id, ref error } => {
f.debug_struct("CollectionEvent::NodeError")
.field("peer_id", peer_id)
.field("error", error)
.finish()
},
CollectionEvent::ReachError { ref id, ref error, .. } => {
f.debug_struct("CollectionEvent::ReachError")
.field("id", id)
.field("error", error)
.finish()
},
CollectionEvent::NodeEvent { ref peer_id, ref event } => {
f.debug_struct("CollectionEvent::NodeEvent")
.field("peer_id", peer_id)
.field("event", event)
.finish()
},
}
}
}
/// Event that happens when we reach a node.
#[must_use = "The node reached event is used to accept the newly-opened connection"]
pub struct CollectionReachEvent<'a, TInEvent: 'a, TOutEvent: 'a, THandler: 'a> {
/// Peer id we connected to.
peer_id: PeerId,
/// The task id that reached the node.
id: TaskId,
/// The `CollectionStream` we are referencing.
parent: &'a mut CollectionStream<TInEvent, TOutEvent, THandler>,
}
impl<'a, TInEvent, TOutEvent, THandler> CollectionReachEvent<'a, TInEvent, TOutEvent, THandler> {
/// Returns the peer id the node that has been reached.
#[inline]
pub fn peer_id(&self) -> &PeerId {
&self.peer_id
}
/// Returns the reach attempt that reached the node.
#[inline]
pub fn reach_attempt_id(&self) -> ReachAttemptId {
ReachAttemptId(self.id)
}
/// Returns `true` if accepting this reached node would replace an existing connection to that
/// node.
#[inline]
pub fn would_replace(&self) -> bool {
self.parent.nodes.contains_key(&self.peer_id)
}
/// Accepts the new node.
pub fn accept(self) -> (CollectionNodeAccept, PeerId) {
// Set the state of the task to `Connected`.
let former_task_id = self.parent.nodes.insert(self.peer_id.clone(), self.id);
let _former_state = self.parent.tasks.insert(self.id, TaskState::Connected(self.peer_id.clone()));
debug_assert_eq!(_former_state, Some(TaskState::Pending));
// It is possible that we already have a task connected to the same peer. In this
// case, we need to emit a `NodeReplaced` event.
let ret_value = if let Some(former_task_id) = former_task_id {
self.parent.inner.task(former_task_id)
.expect("whenever we receive a TaskClosed event or close a node, we remove the \
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corresponding entry from self.nodes; therefore all elements in \
self.nodes are valid tasks in the HandledNodesTasks; qed")
.close();
let _former_other_state = self.parent.tasks.remove(&former_task_id);
debug_assert_eq!(_former_other_state, Some(TaskState::Connected(self.peer_id.clone())));
// TODO: we unfortunately have to clone the peer id here
(CollectionNodeAccept::ReplacedExisting, self.peer_id.clone())
} else {
// TODO: we unfortunately have to clone the peer id here
(CollectionNodeAccept::NewEntry, self.peer_id.clone())
};
// Don't run the destructor.
mem::forget(self);
ret_value
}
/// Denies the node.
///
/// Has the same effect as dropping the event without accepting it.
#[inline]
pub fn deny(self) -> PeerId {
// TODO: we unfortunately have to clone the id here, in order to be explicit
let peer_id = self.peer_id.clone();
drop(self); // Just to be explicit
peer_id
}
}
impl<'a, TInEvent, TOutEvent, THandler> fmt::Debug for CollectionReachEvent<'a, TInEvent, TOutEvent, THandler> {
fn fmt(&self, f: &mut fmt::Formatter) -> Result<(), fmt::Error> {
f.debug_struct("CollectionReachEvent")
.field("peer_id", &self.peer_id)
.field("reach_attempt_id", &self.reach_attempt_id())
.finish()
}
}
impl<'a, TInEvent, TOutEvent, THandler> Drop for CollectionReachEvent<'a, TInEvent, TOutEvent, THandler> {
fn drop(&mut self) {
let task_state = self.parent.tasks.remove(&self.id);
debug_assert!(if let Some(TaskState::Pending) = task_state { true } else { false });
self.parent.inner.task(self.id)
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.expect("we create the CollectionReachEvent with a valid task id; the \
CollectionReachEvent mutably borrows the collection, therefore nothing \
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can delete this task during the lifetime of the CollectionReachEvent; \
therefore the task is still valid when we delete it; qed")
.close();
}
}
/// Outcome of accepting a node.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub enum CollectionNodeAccept {
/// We replaced an existing node.
ReplacedExisting,
/// We didn't replace anything existing.
NewEntry,
}
/// Identifier for a future that attempts to reach a node.
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub struct ReachAttemptId(TaskId);
impl<TInEvent, TOutEvent, THandler> CollectionStream<TInEvent, TOutEvent, THandler> {
/// Creates a new empty collection.
#[inline]
pub fn new() -> Self {
CollectionStream {
inner: HandledNodesTasks::new(),
nodes: Default::default(),
tasks: Default::default(),
}
}
/// Adds to the collection a future that tries to reach a remote.
///
/// This method spawns a task dedicated to resolving this future and processing the node's
/// events.
pub fn add_reach_attempt<TFut, TMuxer>(&mut self, future: TFut, handler: THandler)
-> ReachAttemptId
where
TFut: Future<Item = (PeerId, TMuxer), Error = io::Error> + Send + 'static,
THandler: NodeHandler<Substream = Substream<TMuxer>, InEvent = TInEvent, OutEvent = TOutEvent> + Send + 'static,
TInEvent: Send + 'static,
TOutEvent: Send + 'static,
THandler::OutboundOpenInfo: Send + 'static, // TODO: shouldn't be required?
TMuxer: StreamMuxer + Send + Sync + 'static, // TODO: Send + Sync + 'static shouldn't be required
TMuxer::OutboundSubstream: Send + 'static, // TODO: shouldn't be required
{
let id = self.inner.add_reach_attempt(future, handler);
self.tasks.insert(id, TaskState::Pending);
ReachAttemptId(id)
}
/// Interrupts a reach attempt.
///
/// Returns `Ok` if something was interrupted, and `Err` if the ID is not or no longer valid.
pub fn interrupt(&mut self, id: ReachAttemptId) -> Result<(), ()> {
match self.tasks.entry(id.0) {
Entry::Vacant(_) => Err(()),
Entry::Occupied(entry) => {
match entry.get() {
&TaskState::Connected(_) => return Err(()),
&TaskState::Pending => (),
};
entry.remove();
self.inner.task(id.0)
.expect("whenever we receive a TaskClosed event or interrupt a task, we \
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remove the corresponding entry from self.tasks; therefore all \
elements in self.tasks are valid tasks in the \
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HandledNodesTasks; qed")
.close();
Ok(())
}
}
}
/// Sends an event to all nodes.
#[inline]
pub fn broadcast_event(&mut self, event: &TInEvent)
where TInEvent: Clone,
{
// TODO: remove the ones we're not connected to?
self.inner.broadcast_event(event)
}
/// Grants access to an object that allows controlling a peer of the collection.
///
/// Returns `None` if we don't have a connection to this peer.
#[inline]
pub fn peer_mut(&mut self, id: &PeerId) -> Option<PeerMut<TInEvent>> {
let task = match self.nodes.get(id) {
Some(&task) => task,
None => return None,
};
match self.inner.task(task) {
Some(inner) => Some(PeerMut {
inner,
tasks: &mut self.tasks,
nodes: &mut self.nodes,
}),
None => None,
}
}
/// Returns true if we are connected to the given peer.
///
/// This will return true only after a `NodeReached` event has been produced by `poll()`.
#[inline]
pub fn has_connection(&self, id: &PeerId) -> bool {
self.nodes.contains_key(id)
}
/// Returns a list of all the active connections.
///
/// Does not include reach attempts that haven't reached any target yet.
#[inline]
pub fn connections(&self) -> impl Iterator<Item = &PeerId> {
self.nodes.keys()
}
/// Provides an API similar to `Stream`, except that it cannot error.
///
/// > **Note**: we use a regular `poll` method instead of implementing `Stream` in order to
/// > remove the `Err` variant, but also because we want the `CollectionStream` to stay
/// > borrowed if necessary.
pub fn poll(&mut self) -> Async<CollectionEvent<TInEvent, TOutEvent, THandler>> {
let item = match self.inner.poll() {
Async::Ready(item) => item,
Async::NotReady => return Async::NotReady,
};
match item {
HandledNodesEvent::TaskClosed { id, result, handler } => {
match (self.tasks.remove(&id), result, handler) {
(Some(TaskState::Pending), Err(err), Some(handler)) => {
Async::Ready(CollectionEvent::ReachError {
id: ReachAttemptId(id),
error: err,
handler,
})
},
(Some(TaskState::Pending), _, _) => {
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// TODO: this variant shouldn't happen; prove this
panic!()
},
(Some(TaskState::Connected(peer_id)), Ok(()), _handler) => {
debug_assert!(_handler.is_none());
let _node_task_id = self.nodes.remove(&peer_id);
debug_assert_eq!(_node_task_id, Some(id));
Async::Ready(CollectionEvent::NodeClosed {
peer_id,
})
},
(Some(TaskState::Connected(peer_id)), Err(err), _handler) => {
debug_assert!(_handler.is_none());
let _node_task_id = self.nodes.remove(&peer_id);
debug_assert_eq!(_node_task_id, Some(id));
Async::Ready(CollectionEvent::NodeError {
peer_id,
error: err,
})
},
(None, _, _) => {
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panic!("self.tasks is always kept in sync with the tasks in self.inner; \
when we add a task in self.inner we add a corresponding entry in \
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self.tasks, and remove the entry only when the task is closed; \
qed")
},
}
},
HandledNodesEvent::NodeReached { id, peer_id } => {
Async::Ready(CollectionEvent::NodeReached(CollectionReachEvent {
parent: self,
id,
peer_id,
}))
},
HandledNodesEvent::NodeEvent { id, event } => {
let peer_id = match self.tasks.get(&id) {
Some(TaskState::Connected(peer_id)) => peer_id.clone(),
_ => panic!("we can only receive NodeEvent events from a task after we \
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received a corresponding NodeReached event from that same task; \
when we receive a NodeReached event, we ensure that the entry in \
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self.tasks is switched to the Connected state; qed"),
};
Async::Ready(CollectionEvent::NodeEvent {
peer_id,
event,
})
}
}
}
}
/// Access to a peer in the collection.
pub struct PeerMut<'a, TInEvent: 'a> {
inner: HandledNodesTask<'a, TInEvent>,
tasks: &'a mut FnvHashMap<TaskId, TaskState>,
nodes: &'a mut FnvHashMap<PeerId, TaskId>,
}
impl<'a, TInEvent> PeerMut<'a, TInEvent> {
/// Sends an event to the given node.
#[inline]
pub fn send_event(&mut self, event: TInEvent) {
self.inner.send_event(event)
}
/// Closes the connections to this node.
///
/// No further event will be generated for this node.
pub fn close(self) {
let task_state = self.tasks.remove(&self.inner.id());
if let Some(TaskState::Connected(peer_id)) = task_state {
let old_task_id = self.nodes.remove(&peer_id);
debug_assert_eq!(old_task_id, Some(self.inner.id()));
} else {
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panic!("a PeerMut can only be created if an entry is present in nodes; an entry in \
nodes always matched a Connected entry in tasks; qed");
};
self.inner.close();
}
}