rust-libp2p/swarm/src/keep_alive.rs

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use crate::behaviour::{FromSwarm, NetworkBehaviour, NetworkBehaviourAction, PollParameters};
use crate::handler::{
ConnectionHandlerEvent, ConnectionHandlerUpgrErr, KeepAlive, SubstreamProtocol,
};
use crate::NegotiatedSubstream;
use libp2p_core::connection::ConnectionId;
use libp2p_core::PeerId;
use libp2p_core::{
upgrade::{DeniedUpgrade, InboundUpgrade, OutboundUpgrade},
Multiaddr,
};
use std::task::{Context, Poll};
use void::Void;
/// Implementation of [`NetworkBehaviour`] that doesn't do anything other than keep all connections alive.
///
/// This is primarily useful for test code. In can however occasionally be useful for production code too.
/// The caveat is that open connections consume system resources and should thus be shutdown when
/// they are not in use. Connections can also fail at any time so really, your application should be
/// designed to establish them when necessary, making the use of this behaviour likely redundant.
#[derive(Default)]
pub struct Behaviour;
impl NetworkBehaviour for Behaviour {
type ConnectionHandler = ConnectionHandler;
type OutEvent = Void;
fn new_handler(&mut self) -> Self::ConnectionHandler {
ConnectionHandler
}
fn on_connection_handler_event(&mut self, _: PeerId, _: ConnectionId, event: Void) {
void::unreachable(event)
}
fn poll(
&mut self,
_: &mut Context<'_>,
_: &mut impl PollParameters,
) -> Poll<NetworkBehaviourAction<Self::OutEvent, Self::ConnectionHandler>> {
Poll::Pending
}
fn on_swarm_event(&mut self, event: FromSwarm<Self::ConnectionHandler>) {
match event {
FromSwarm::ConnectionEstablished(_)
| FromSwarm::ConnectionClosed(_)
| FromSwarm::AddressChange(_)
| FromSwarm::DialFailure(_)
| FromSwarm::ListenFailure(_)
| FromSwarm::NewListener(_)
| FromSwarm::NewListenAddr(_)
| FromSwarm::ExpiredListenAddr(_)
| FromSwarm::ListenerError(_)
| FromSwarm::ListenerClosed(_)
| FromSwarm::NewExternalAddr(_)
| FromSwarm::ExpiredExternalAddr(_) => {}
}
}
}
/// Implementation of [`ConnectionHandler`] that doesn't handle anything but keeps the connection alive.
#[derive(Clone, Debug)]
pub struct ConnectionHandler;
impl crate::handler::ConnectionHandler for ConnectionHandler {
type InEvent = Void;
type OutEvent = Void;
type Error = Void;
type InboundProtocol = DeniedUpgrade;
type OutboundProtocol = DeniedUpgrade;
type InboundOpenInfo = ();
type OutboundOpenInfo = Void;
fn listen_protocol(&self) -> SubstreamProtocol<Self::InboundProtocol, Self::InboundOpenInfo> {
SubstreamProtocol::new(DeniedUpgrade, ())
}
fn inject_fully_negotiated_inbound(
&mut self,
protocol: <Self::InboundProtocol as InboundUpgrade<NegotiatedSubstream>>::Output,
_: Self::InboundOpenInfo,
) {
void::unreachable(protocol);
}
fn inject_fully_negotiated_outbound(
&mut self,
protocol: <Self::OutboundProtocol as OutboundUpgrade<NegotiatedSubstream>>::Output,
_: Self::OutboundOpenInfo,
) {
void::unreachable(protocol)
}
fn inject_event(&mut self, v: Self::InEvent) {
void::unreachable(v)
}
fn inject_address_change(&mut self, _: &Multiaddr) {}
fn inject_dial_upgrade_error(
&mut self,
_: Self::OutboundOpenInfo,
_: ConnectionHandlerUpgrErr<
<Self::OutboundProtocol as OutboundUpgrade<NegotiatedSubstream>>::Error,
>,
) {
}
fn inject_listen_upgrade_error(
&mut self,
_: Self::InboundOpenInfo,
_: ConnectionHandlerUpgrErr<
<Self::InboundProtocol as InboundUpgrade<NegotiatedSubstream>>::Error,
>,
) {
}
fn connection_keep_alive(&self) -> KeepAlive {
KeepAlive::Yes
}
fn poll(
&mut self,
_: &mut Context<'_>,
) -> Poll<
ConnectionHandlerEvent<
Self::OutboundProtocol,
Self::OutboundOpenInfo,
Self::OutEvent,
Self::Error,
>,
> {
Poll::Pending
}
}