During the full database resync we may still have unsaved changes
on the receiving side. This causes a race condition between
synced data rename/load and the rename of rdbSave tempfile.
Fake clients are used in special situations and are not linked to the
normal clients list, freeing them will always result in Redis crashing
in one way or the other.
It's not common to send replies to fake clients, but we have one usage
in the modules API. When a client is blocked, we associate to the
blocked client object (that is safe to manipulate in a thread), a fake
client that accumulates replies. So because of this bug there was
the problem described in issue #5443.
The fix was verified to work with the provided example module. To write
a regression is very hard and unlikely to be triggered in the future.
The fix was removed by c8ca71d40 attempting to fix the stack generation
on ARM64, without testing if it would still work on ARM32.
Now it should work both sides.
They play better with Lua scripting, otherwise Lua will see status
replies as "ok" = "string" which is very odd, and actually as @oranagra
reasoned in issue #5456 in the rest of the Redis code base there was no
such concern as saving a few bytes when the protocol is emitted.
xadd with id * generates random stream id
xadd & xtrim with approximate maxlen count may
trim stream randomly
xinfo may get random radix-tree-keys/nodes
xpending may get random idletime
xclaim: master and slave may have different
idletime in stream
Related to #4840.
Note that when we re-enter the event loop with aeProcessEvents() we
don't process timers, nor before/after sleep callbacks, so we should
never end calling freeClientsInAsyncFreeQueue() when re-entering the
loop.