(Commit message from @antirez as it was missign in the original commits,
also the patch was modified a bit to still work with 2.4 dumps and to
avoid if expressions that are always true due to checked types range)
This commit changes redis-check-dump to account for new encodings and
for the new MSTIME expire format. It also refactors the test for valid
type into a function.
The code is still compatible with Redis 2.4 generated dumps.
This fixes issue #709.
In some system, notably osx, the 3.5 GB limit was too far and not able
to prevent a crash for out of memory. The 3 GB limit works better and it
is still a lot of memory within a 4 GB theorical limit so it's not going
to bore anyone :-)
This fixes issue #711
When calling SCRIPT KILL currently you can get two errors:
* No script in timeout (busy) state.
* The script already performed a write.
It is useful to be able to distinguish the two errors, but right now both
start with "ERR" prefix, so string matching (that is fragile) must be used.
This commit introduces two different prefixes.
-NOTBUSY and -UNKILLABLE respectively to reply with an error when no
script is busy at the moment, and when the script already executed a
write operation and can not be killed.
The code of current implementation:
if (c->pending == 0) clientDone(c);
In clientDone function, the c's memory has been freed, then the loop will continue: while(c->pending). The memory of c has been freed now, so c->pending is invalid (c is an invalid pointer now), and this will cause memory dump in some platforams(eg: Solaris).
So I think the code should be modified as:
if (c->pending == 0)
{
clientDone(c);
break;
}
and this will not lead to while(c->pending).
Before of this commit it used to be like this:
MULTI
EXEC
... actual commands of the transaction ...
Because after all that is the natural order of things. Transaction
commands are queued and executed *only after* EXEC is called.
However this makes debugging with MONITOR a mess, so the code was
modified to provide a coherent output.
What happens is that MULTI is rendered in the MONITOR output as far as
possible, instead EXEC is propagated only after the transaction is
executed, or even in the case it fails because of WATCH, so in this case
you'll simply see:
MULTI
EXEC
An empty transaction.
If the server is password protected we need to accept AUTH when there is
a server busy (-BUSY) condition, otherwise it will be impossible to send
SHUTDOWN NOSAVE or SCRIPT KILL.
This fixes issue #708.
The previously used hash function, djbhash, is not secure against
collision attacks even when the seed is randomized as there are simple
ways to find seed-independent collisions.
The new hash function appears to be safe (or much harder to exploit at
least) in this case, and has better distribution.
Better distribution does not always means that's better. For instance in
a fast benchmark with "DEBUG POPULATE 1000000" I obtained the following
results:
1.6 seconds with djbhash
2.0 seconds with murmurhash2
This is due to the fact that djbhash will hash objects that follow the
pattern `prefix:<id>` and where the id is numerically near, to near
buckets. This improves the locality.
However in other access patterns with keys that have no relation
murmurhash2 has some (apparently minimal) speed advantage.
On the other hand a better distribution should significantly
improve the quality of the distribution of elements returned with
dictGetRandomKey() that is used in SPOP, SRANDMEMBER, RANDOMKEY, and
other commands.
Everything considered, and under the suspect that this commit fixes a
security issue in Redis, we are switching to the new hash function.
If some serious speed regression will be found in the future we'll be able
to step back easiliy.
This commit fixes issue #663.
This commit warns the user with a log at "warning" level if:
1) After the server startup the maxmemory limit was found to be < 1MB.
2) After a CONFIG SET command modifying the maxmemory setting the limit
is set to a value that is smaller than the currently used memory.
The behaviour of the Redis server is unmodified, and this wil not make
the CONFIG SET command or a wrong configuration in redis.conf less
likely to create problems, but at least this will make aware most users
about a possbile error they committed without resorting to external
help.
However no warning is issued if, as a result of loading the AOF or RDB
file, we are very near the maxmemory setting, or key eviction will be
needed in order to go under the specified maxmemory setting. The reason
is that in servers configured as a cache with an aggressive
maxmemory-policy most of the times restarting the server will cause this
condition to happen if persistence is not switched off.
This fixes issue #429.
When system time changes back, the timer will not worker properly
hence some core functionality of redis will stop working(e.g. replication,
bgsave, etc). See issue #633 for details.
The patch saves the previous time and when a system clock skew is detected,
it will force expire all timers.
Modiifed by @antirez: the previous time was moved into the eventLoop
structure to make sure the library is still thread safe as long as you
use different event loops into different threads (otherwise you need
some synchronization). More comments added about the reasoning at the
base of the patch, that's worth reporting here:
/* If the system clock is moved to the future, and then set back to the
* right value, time events may be delayed in a random way. Often this
* means that scheduled operations will not be performed soon enough.
*
* Here we try to detect system clock skews, and force all the time
* events to be processed ASAP when this happens: the idea is that
* processing events earlier is less dangerous than delaying them
* indefinitely, and practice suggests it is. */
The new message now contains an hint about modifying the repl-timeout
configuration directive if the problem persists.
This should normally not be needed, because while the master generates
the RDB file it makes sure to send newlines to the replication channel
to prevent timeouts. However there are times when masters running on
very slow systems can completely stop for seconds during the RDB saving
process. In such a case enlarging the timeout value can fix the problem.
See issue #695 for an example of this problem in an EC2 deployment.
When SORT is called with the option BY set to a string constant not
inclduing the wildcard character "*", there is no way to sort the output
so any ordering is valid. This allows the SORT internals to optimize its
work and don't really sort the output at all.
However it was odd that this option was not able to retain the natural
order of a sorted set. This feature was requested by users multiple
times as sometimes to call SORT with GET against sorted sets as a way to
mass-fetch objects can be handy.
This commit introduces two things:
1) The ability of SORT to return sorted sets elements in their natural
ordering when `BY nosort` is specified, accordingly to `DESC / ASC` options.
2) The ability of SORT to optimize this case further if LIMIT is passed
as well, avoiding to really fetch the whole sorted set, but directly
obtaining the specified range.
Because in this case the sorting is always deterministic, no
post-sorting activity is performed when SORT is called from a Lua
script.
This commit fixes issue #98.
A previous commit introduced Redis.NIL. This commit adds similar helper
functions to return tables with a single field set to the specified
string so that instead of using 'return {err="My Error"}' it is possible
to use a more idiomatic form:
return redis.error_reply("My Error")
return redis.status_reply("OK")
Lua arrays can't contain nil elements (see
http://www.lua.org/pil/19.1.html for more information), so Lua scripts
were not able to return a multi-bulk reply containing nil bulk
elements inside.
This commit introduces a special conversion: a table with just
a "nilbulk" field set to a boolean value is converted by Redis as a nil
bulk reply, but at the same time for Lua this type is not a "nil" so can
be used inside Lua arrays.
This type is also assigned to redis.NIL, so the following two forms
are equivalent and will be able to return a nil bulk reply as second
element of a three elements array:
EVAL "return {1,redis.NIL,3}" 0
EVAL "return {1,{nilbulk=true},3}" 0
The result in redis-cli will be:
1) (integer) 1
2) (nil)
3) (integer) 3
If we don't have any clue about a master since it never replied to INFO
so far, reply with an -IDONTKNOW error to SENTINEL
get-master-addr-by-name requests.
Before this commit Sentienl used to redirect master ip/addr if the
current instance reported to be a slave only if this was the first INFO
output received, and the role was found to be slave.
Now instead also if we find that the runid is different, and the
reported role is slave, we also redirect to the reported master ip/addr.
This unifies the behavior of Sentinel in the case of a reboot (where it
will see the first INFO output with the wrong role and will perform the
redirection), with the behavior of Sentinel in the case of a change in
what it sees in the INFO output of the master.
The slave priority that is now published by Redis in INFO output is
now used by Sentinel in order to select the slave with minimum priority
for promotion, and in order to consider slaves with priority set to 0 as
not able to play the role of master (they will never be promoted by
Sentinel).
The "slave-priority" field is now one of the fileds that Sentinel
publishes when describing an instance via the SENTINEL commands such as
"SENTINEL slaves mastername".
From the point of view of Redis an instance replying -BUSY is down,
since it is effectively not able to reply to user requests. However
a looping script is a recoverable condition in Redis if the script still
did not performed any write to the dataset. In that case performing a
fail over is not optimal, so Sentinel now tries to restore the normal server
condition killing the script with a SCRIPT KILL command.
If the script already performed some write before entering an infinite
(or long enough to timeout) loop, SCRIPT KILL will not work and the
fail over will be triggered anyway.
This command can be used in order to force a Sentinel instance to start
a failover for the specified master, as leader, forcing the failover
even if the master is up.
The commit also adds some minor refactoring and other improvements to
functions already implemented that make them able to work when the
master is not in SDOWN condition. For instance slave selection
assumed that we ask INFO every second to every slave, this is true
only when the master is in SDOWN condition, so slave selection did not
worked when the master was not in SDOWN condition.
This commit adds support to optionally execute a script when one of the
following events happen:
* The failover starts (with a slave already promoted).
* The failover ends.
* The failover is aborted.
The script is called with enough parameters (documented in the example
sentinel.conf file) to provide information about the old and new ip:port
pair of the master, the role of the sentinel (leader or observer) and
the name of the master.
The goal of the script is to inform clients of the configuration change
in a way specific to the environment Sentinel is running, that can't be
implemented in a genereal way inside Sentinel itself.
When we are in wait start, if another leader (or any other external
entity) turns a slave into a master, abort the failover, and detect it
as an observer.
Note that the wait-start state is mainly there for this reason but the
abort was yet not implemented.
This adds a new sentinel event -failover-abort-race.
When we are a Leader Sentinel in wait-start state, starting with this
commit the failover is aborted if the master returns online.
This improves the way we handle a notable case of net split, that is the
split between Sentinels and Redis servers, that will be a very common
case of split becase Sentinels will often be installed in the client's
network and servers can be in a differnt arm of the network.
When Sentinels and Redis servers are isolated the master is in ODOWN
condition since the Sentinels can agree about this state, however the
failover does not start since there are no good slaves to promote (in
this specific case all the slaves are unreachable).
However when the split is resolved, Sentinels may sense the slave back
a moment before they sense the master is back, so the failover may start
without a good reason (since the master is actually working too).
Now this condition is reversible, so the failover will be aborted
immediately after if the master is detected to be working again, that
is, not in SDOWN nor in ODOWN condition.
We no longer use a vanilla fork+execve but take a queue of jobs of
scripts to execute, with retry on error, timeouts, and so forth.
Currently this is used only for notifications but soon the ability to
also call clients reconfiguration scripts will be added.