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https://github.com/fluencelabs/redis
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285
adlist.c
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285
adlist.c
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/* adlist.c - A generic doubly linked list implementation
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*
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* Copyright (c) 2006-2009, Salvatore Sanfilippo <antirez at gmail dot com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Redis nor the names of its contributors may be used
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* to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdlib.h>
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#include "adlist.h"
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#include "zmalloc.h"
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/* Create a new list. The created list can be freed with
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* AlFreeList(), but private value of every node need to be freed
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* by the user before to call AlFreeList().
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*
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* On error, NULL is returned. Otherwise the pointer to the new list. */
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list *listCreate(void)
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{
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struct list *list;
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if ((list = zmalloc(sizeof(*list))) == NULL)
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return NULL;
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list->head = list->tail = NULL;
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list->len = 0;
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list->dup = NULL;
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list->free = NULL;
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list->match = NULL;
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return list;
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}
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/* Free the whole list.
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*
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* This function can't fail. */
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void listRelease(list *list)
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{
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unsigned int len;
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listNode *current, *next;
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current = list->head;
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len = list->len;
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while(len--) {
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next = current->next;
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if (list->free) list->free(current->value);
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zfree(current);
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current = next;
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}
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zfree(list);
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}
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/* Add a new node to the list, to head, contaning the specified 'value'
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* pointer as value.
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*
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* On error, NULL is returned and no operation is performed (i.e. the
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* list remains unaltered).
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* On success the 'list' pointer you pass to the function is returned. */
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list *listAddNodeHead(list *list, void *value)
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{
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listNode *node;
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if ((node = zmalloc(sizeof(*node))) == NULL)
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return NULL;
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node->value = value;
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if (list->len == 0) {
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list->head = list->tail = node;
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node->prev = node->next = NULL;
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} else {
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node->prev = NULL;
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node->next = list->head;
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list->head->prev = node;
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list->head = node;
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}
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list->len++;
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return list;
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}
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/* Add a new node to the list, to tail, contaning the specified 'value'
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* pointer as value.
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*
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* On error, NULL is returned and no operation is performed (i.e. the
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* list remains unaltered).
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* On success the 'list' pointer you pass to the function is returned. */
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list *listAddNodeTail(list *list, void *value)
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{
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listNode *node;
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if ((node = zmalloc(sizeof(*node))) == NULL)
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return NULL;
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node->value = value;
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if (list->len == 0) {
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list->head = list->tail = node;
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node->prev = node->next = NULL;
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} else {
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node->prev = list->tail;
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node->next = NULL;
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list->tail->next = node;
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list->tail = node;
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}
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list->len++;
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return list;
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}
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/* Remove the specified node from the specified list.
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* It's up to the caller to free the private value of the node.
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*
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* This function can't fail. */
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void listDelNode(list *list, listNode *node)
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{
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if (node->prev)
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node->prev->next = node->next;
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else
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list->head = node->next;
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if (node->next)
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node->next->prev = node->prev;
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else
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list->tail = node->prev;
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if (list->free) list->free(node->value);
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zfree(node);
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list->len--;
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}
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/* Returns a list iterator 'iter'. After the initialization every
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* call to listNextElement() will return the next element of the list.
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*
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* This function can't fail. */
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listIter *listGetIterator(list *list, int direction)
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{
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listIter *iter;
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if ((iter = zmalloc(sizeof(*iter))) == NULL) return NULL;
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if (direction == AL_START_HEAD)
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iter->next = list->head;
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else
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iter->next = list->tail;
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iter->direction = direction;
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return iter;
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}
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/* Release the iterator memory */
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void listReleaseIterator(listIter *iter) {
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zfree(iter);
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}
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/* Return the next element of an iterator.
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* It's valid to remove the currently returned element using
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* listDelNode(), but not to remove other elements.
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*
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* The function returns a pointer to the next element of the list,
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* or NULL if there are no more elements, so the classical usage patter
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* is:
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*
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* iter = listGetItarotr(list,<direction>);
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* while ((node = listNextIterator(iter)) != NULL) {
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* DoSomethingWith(listNodeValue(node));
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* }
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*
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* */
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listNode *listNextElement(listIter *iter)
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{
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listNode *current = iter->next;
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if (current != NULL) {
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if (iter->direction == AL_START_HEAD)
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iter->next = current->next;
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else
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iter->next = current->prev;
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}
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return current;
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}
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/* Duplicate the whole list. On out of memory NULL is returned.
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* On success a copy of the original list is returned.
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*
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* The 'Dup' method set with listSetDupMethod() function is used
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* to copy the node value. Otherwise the same pointer value of
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* the original node is used as value of the copied node.
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*
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* The original list both on success or error is never modified. */
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list *listDup(list *orig)
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{
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list *copy;
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listIter *iter;
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listNode *node;
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if ((copy = listCreate()) == NULL)
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return NULL;
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copy->dup = orig->dup;
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copy->free = orig->free;
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copy->match = orig->match;
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iter = listGetIterator(orig, AL_START_HEAD);
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while((node = listNextElement(iter)) != NULL) {
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void *value;
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if (copy->dup) {
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value = copy->dup(node->value);
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if (value == NULL) {
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listRelease(copy);
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listReleaseIterator(iter);
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return NULL;
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}
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} else
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value = node->value;
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if (listAddNodeTail(copy, value) == NULL) {
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listRelease(copy);
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listReleaseIterator(iter);
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return NULL;
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}
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}
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listReleaseIterator(iter);
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return copy;
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}
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/* Search the list for a node matching a given key.
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* The match is performed using the 'match' method
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* set with listSetMatchMethod(). If no 'match' method
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* is set, the 'value' pointer of every node is directly
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* compared with the 'key' pointer.
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*
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* On success the first matching node pointer is returned
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* (search starts from head). If no matching node exists
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* NULL is returned. */
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listNode *listSearchKey(list *list, void *key)
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{
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listIter *iter;
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listNode *node;
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iter = listGetIterator(list, AL_START_HEAD);
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while((node = listNextElement(iter)) != NULL) {
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if (list->match) {
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if (list->match(node->value, key)) {
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listReleaseIterator(iter);
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return node;
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}
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} else {
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if (key == node->value) {
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listReleaseIterator(iter);
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return node;
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}
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}
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}
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listReleaseIterator(iter);
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return NULL;
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}
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/* Return the element at the specified zero-based index
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* where 0 is the head, 1 is the element next to head
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* and so on. Negative integers are used in order to count
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* from the tail, -1 is the last element, -2 the penultimante
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* and so on. If the index is out of range NULL is returned. */
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listNode *listIndex(list *list, int index) {
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listNode *n;
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if (index < 0) {
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index = (-index)-1;
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n = list->tail;
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while(index-- && n) n = n->prev;
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} else {
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n = list->head;
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while(index-- && n) n = n->next;
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}
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return n;
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}
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