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Move prototype of evictionPoolAlloc() in server.h.
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@ -299,8 +299,6 @@ struct redisCommand redisCommandTable[] = {
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{"latency",latencyCommand,-2,"aslt",0,NULL,0,0,0,0,0}
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};
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struct evictionPoolEntry *evictionPoolAlloc(void);
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/*============================ Utility functions ============================ */
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/* Low level logging. To use only for very big messages, otherwise
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