Throttle BGSAVE attempt on saving error.

When a BGSAVE fails, Redis used to flood itself trying to BGSAVE at
every next cron call, that is either 10 or 100 times per second
depending on configuration and server version.

This commit does not allow a new automatic BGSAVE attempt to be
performed before a few seconds delay (currently 5).

This avoids both the auto-flood problem and filling the disk with
logs at a serious rate.

The five seconds limit, considering a log entry of 200 bytes, will use
less than 4 MB of disk space per day that is reasonable, the sysadmin
should notice before of catastrofic events especially since by default
Redis will stop serving write queries after the first failed BGSAVE.

This fixes issue #849
This commit is contained in:
antirez
2013-04-02 14:05:50 +02:00
parent 0bc7dbda1c
commit d6b0c18c51
3 changed files with 14 additions and 2 deletions

View File

@ -998,8 +998,16 @@ int serverCron(struct aeEventLoop *eventLoop, long long id, void *clientData) {
for (j = 0; j < server.saveparamslen; j++) {
struct saveparam *sp = server.saveparams+j;
/* Save if we reached the given amount of changes,
* the given amount of seconds, and if the latest bgsave was
* successful or if, in case of an error, at least
* REDIS_BGSAVE_RETRY_DELAY seconds already elapsed. */
if (server.dirty >= sp->changes &&
server.unixtime-server.lastsave > sp->seconds) {
server.unixtime-server.lastsave > sp->seconds &&
(server.unixtime-server.lastbgsave_try >
REDIS_BGSAVE_RETRY_DELAY ||
server.lastbgsave_status == REDIS_OK))
{
redisLog(REDIS_NOTICE,"%d changes in %d seconds. Saving...",
sp->changes, (int)sp->seconds);
rdbSaveBackground(server.rdb_filename);
@ -1400,7 +1408,8 @@ void initServer() {
server.aof_child_pid = -1;
aofRewriteBufferReset();
server.aof_buf = sdsempty();
server.lastsave = time(NULL);
server.lastsave = time(NULL); /* At startup we consider the DB saved. */
server.lastbgsave_try = 0; /* At startup we never tried to BGSAVE. */
server.rdb_save_time_last = -1;
server.rdb_save_time_start = -1;
server.dirty = 0;