This fixes issue #327, is a very complex fix (unfortunately), details:

1) sendReplyToClient() now no longer stops transferring data to a single
client in the case we are out of memory (maxmemory-wise).

2) in processCommand() the idea of we being out of memory is no longer
the naive zmalloc_used_memory() > server.maxmemory. To say if we can
accept or not write queries is up to the return value of
freeMemoryIfNeeded(), that has full control about that.

3) freeMemoryIfNeeded() now does its math without considering output
buffers size. But at the same time it can't let the output buffers to
put us too much outside the max memory limit, so at the same time it
makes sure there is enough effort into delivering the output buffers to
the slaves, calling the write handler directly.

This three changes are the result of many tests, I found (partially
empirically) that is the best way to address the problem, but maybe
we'll find better solutions in the future.
This commit is contained in:
antirez
2012-02-04 14:05:54 +01:00
parent 05755f5c40
commit c63e1b83c4
3 changed files with 103 additions and 25 deletions

View File

@ -620,12 +620,17 @@ void sendReplyToClient(aeEventLoop *el, int fd, void *privdata, int mask) {
c->reply_bytes -= objlen;
}
}
/* Note that we avoid to send more thank REDIS_MAX_WRITE_PER_EVENT
/* Note that we avoid to send more than REDIS_MAX_WRITE_PER_EVENT
* bytes, in a single threaded server it's a good idea to serve
* other clients as well, even if a very large request comes from
* super fast link that is always able to accept data (in real world
* scenario think about 'KEYS *' against the loopback interfae) */
if (totwritten > REDIS_MAX_WRITE_PER_EVENT) break;
* scenario think about 'KEYS *' against the loopback interface).
*
* However if we are over the maxmemory limit we ignore that and
* just deliver as much data as it is possible to deliver. */
if (totwritten > REDIS_MAX_WRITE_PER_EVENT &&
(server.maxmemory == 0 ||
zmalloc_used_memory() < server.maxmemory)) break;
}
if (nwritten == -1) {
if (errno == EAGAIN) {