Use different accept handlers for TCP and unix socket connections

This commit is contained in:
Pieter Noordhuis
2010-10-13 18:34:24 +02:00
parent 893819801d
commit ab17b909fe
5 changed files with 68 additions and 26 deletions

View File

@ -579,7 +579,8 @@ void sendReplyToClientWritev(aeEventLoop *el, int fd, void *privdata, int mask);
void addReply(redisClient *c, robj *obj);
void addReplySds(redisClient *c, sds s);
void processInputBuffer(redisClient *c);
void acceptHandler(aeEventLoop *el, int fd, void *privdata, int mask);
void acceptTcpHandler(aeEventLoop *el, int fd, void *privdata, int mask);
void acceptUnixHandler(aeEventLoop *el, int fd, void *privdata, int mask);
void readQueryFromClient(aeEventLoop *el, int fd, void *privdata, int mask);
void addReplyBulk(redisClient *c, robj *obj);
void addReplyBulkCString(redisClient *c, char *s);