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Lua: Add bitop
A few people have written custom C commands because bit manipulation isn't exposed through Lua. Let's give them Mike Pall's bitop. This adds bitop 1.0.2 (2012-05-08) from http://bitop.luajit.org/ bitop is imported as "bit" into the global namespace. New Lua commands: bit.tobit, bit.tohex, bit.bnot, bit.band, bit.bor, bit.bxor, bit.lshift, bit.rshift, bit.arshift, bit.rol, bit.ror, bit.bswap Verification of working (the asserts would abort on error, so (nil) is correct): 127.0.0.1:6379> eval "assert(bit.tobit(1) == 1); assert(bit.band(1) == 1); assert(bit.bxor(1,2) == 3); assert(bit.bor(1,2,4,8,16,32,64,128) == 255)" 0 (nil) 127.0.0.1:6379> eval 'assert(0x7fffffff == 2147483647, "broken hex literals"); assert(0xffffffff == -1 or 0xffffffff == 2^32-1, "broken hex literals"); assert(tostring(-1) == "-1", "broken tostring()"); assert(tostring(0xffffffff) == "-1" or tostring(0xffffffff) == "4294967295", "broken tostring()")' 0 (nil) Tests also integrated into the scripting tests and can be run with: ./runtest --single unit/scripting Tests are excerpted from `bittest.lua` included in the bitop distribution.
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@ -537,6 +537,7 @@ void luaLoadLib(lua_State *lua, const char *libname, lua_CFunction luafunc) {
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LUALIB_API int (luaopen_cjson) (lua_State *L);
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LUALIB_API int (luaopen_struct) (lua_State *L);
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LUALIB_API int (luaopen_cmsgpack) (lua_State *L);
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LUALIB_API int (luaopen_bit) (lua_State *L);
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void luaLoadLibraries(lua_State *lua) {
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luaLoadLib(lua, "", luaopen_base);
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@ -547,6 +548,7 @@ void luaLoadLibraries(lua_State *lua) {
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luaLoadLib(lua, "cjson", luaopen_cjson);
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luaLoadLib(lua, "struct", luaopen_struct);
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luaLoadLib(lua, "cmsgpack", luaopen_cmsgpack);
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luaLoadLib(lua, "bit", luaopen_bit);
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#if 0 /* Stuff that we don't load currently, for sandboxing concerns. */
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luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package);
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