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mirror of https://github.com/fluencelabs/redis synced 2025-06-17 19:21:21 +00:00

RDMF: More consistent define names.

This commit is contained in:
antirez
2015-07-27 09:41:48 +02:00
parent 40eb548a80
commit 32f80e2f1b
33 changed files with 1738 additions and 1738 deletions

@ -224,7 +224,7 @@ int luaRedisGenericCommand(lua_State *lua, int raise_error) {
char *recursion_warning =
"luaRedisGenericCommand() recursive call detected. "
"Are you doing funny stuff with Lua debug hooks?";
serverLog(REDIS_WARNING,"%s",recursion_warning);
serverLog(LL_WARNING,"%s",recursion_warning);
luaPushError(lua,recursion_warning);
return 1;
}
@ -309,7 +309,7 @@ int luaRedisGenericCommand(lua_State *lua, int raise_error) {
c->cmd = cmd;
/* There are commands that are not allowed inside scripts. */
if (cmd->flags & REDIS_CMD_NOSCRIPT) {
if (cmd->flags & CMD_NOSCRIPT) {
luaPushError(lua, "This Redis command is not allowed from scripts");
goto cleanup;
}
@ -317,14 +317,14 @@ int luaRedisGenericCommand(lua_State *lua, int raise_error) {
/* Write commands are forbidden against read-only slaves, or if a
* command marked as non-deterministic was already called in the context
* of this script. */
if (cmd->flags & REDIS_CMD_WRITE) {
if (cmd->flags & CMD_WRITE) {
if (server.lua_random_dirty) {
luaPushError(lua,
"Write commands not allowed after non deterministic commands");
goto cleanup;
} else if (server.masterhost && server.repl_slave_ro &&
!server.loading &&
!(server.lua_caller->flags & REDIS_MASTER))
!(server.lua_caller->flags & CLIENT_MASTER))
{
luaPushError(lua, shared.roslaveerr->ptr);
goto cleanup;
@ -342,7 +342,7 @@ int luaRedisGenericCommand(lua_State *lua, int raise_error) {
* first write in the context of this script, otherwise we can't stop
* in the middle. */
if (server.maxmemory && server.lua_write_dirty == 0 &&
(cmd->flags & REDIS_CMD_DENYOOM))
(cmd->flags & CMD_DENYOOM))
{
if (freeMemoryIfNeeded() == C_ERR) {
luaPushError(lua, shared.oomerr->ptr);
@ -350,16 +350,16 @@ int luaRedisGenericCommand(lua_State *lua, int raise_error) {
}
}
if (cmd->flags & REDIS_CMD_RANDOM) server.lua_random_dirty = 1;
if (cmd->flags & REDIS_CMD_WRITE) server.lua_write_dirty = 1;
if (cmd->flags & CMD_RANDOM) server.lua_random_dirty = 1;
if (cmd->flags & CMD_WRITE) server.lua_write_dirty = 1;
/* If this is a Redis Cluster node, we need to make sure Lua is not
* trying to access non-local keys, with the exception of commands
* received from our master. */
if (server.cluster_enabled && !(server.lua_caller->flags & REDIS_MASTER)) {
if (server.cluster_enabled && !(server.lua_caller->flags & CLIENT_MASTER)) {
/* Duplicate relevant flags in the lua client. */
c->flags &= ~(REDIS_READONLY|REDIS_ASKING);
c->flags |= server.lua_caller->flags & (REDIS_READONLY|REDIS_ASKING);
c->flags &= ~(CLIENT_READONLY|CLIENT_ASKING);
c->flags |= server.lua_caller->flags & (CLIENT_READONLY|CLIENT_ASKING);
if (getNodeByQuery(c,c->cmd,c->argv,c->argc,NULL,NULL) !=
server.cluster->myself)
{
@ -371,12 +371,12 @@ int luaRedisGenericCommand(lua_State *lua, int raise_error) {
}
/* Run the command */
call(c,REDIS_CALL_SLOWLOG | REDIS_CALL_STATS);
call(c,CMD_CALL_SLOWLOG | CMD_CALL_STATS);
/* Convert the result of the Redis command into a suitable Lua type.
* The first thing we need is to create a single string from the client
* output buffers. */
if (listLength(c->reply) == 0 && c->bufpos < REDIS_REPLY_CHUNK_BYTES) {
if (listLength(c->reply) == 0 && c->bufpos < PROTO_REPLY_CHUNK_BYTES) {
/* This is a fast path for the common case of a reply inside the
* client static buffer. Don't create an SDS string but just use
* the client buffer directly. */
@ -397,7 +397,7 @@ int luaRedisGenericCommand(lua_State *lua, int raise_error) {
redisProtocolToLuaType(lua,reply);
/* Sort the output array if needed, assuming it is a non-null multi bulk
* reply as expected. */
if ((cmd->flags & REDIS_CMD_SORT_FOR_SCRIPT) &&
if ((cmd->flags & CMD_SORT_FOR_SCRIPT) &&
(reply[0] == '*' && reply[1] != '-')) {
luaSortArray(lua);
}
@ -515,7 +515,7 @@ int luaLogCommand(lua_State *lua) {
return 1;
}
level = lua_tonumber(lua,-argc);
if (level < REDIS_DEBUG || level > REDIS_WARNING) {
if (level < LL_DEBUG || level > LL_WARNING) {
luaPushError(lua, "Invalid debug level.");
return 1;
}
@ -539,12 +539,12 @@ int luaLogCommand(lua_State *lua) {
void luaMaskCountHook(lua_State *lua, lua_Debug *ar) {
long long elapsed;
REDIS_NOTUSED(ar);
REDIS_NOTUSED(lua);
UNUSED(ar);
UNUSED(lua);
elapsed = mstime() - server.lua_time_start;
if (elapsed >= server.lua_time_limit && server.lua_timedout == 0) {
serverLog(REDIS_WARNING,"Lua slow script detected: still in execution after %lld milliseconds. You can try killing the script using the SCRIPT KILL command.",elapsed);
serverLog(LL_WARNING,"Lua slow script detected: still in execution after %lld milliseconds. You can try killing the script using the SCRIPT KILL command.",elapsed);
server.lua_timedout = 1;
/* Once the script timeouts we reenter the event loop to permit others
* to call SCRIPT KILL or SHUTDOWN NOSAVE if needed. For this reason
@ -555,7 +555,7 @@ void luaMaskCountHook(lua_State *lua, lua_Debug *ar) {
}
if (server.lua_timedout) processEventsWhileBlocked();
if (server.lua_kill) {
serverLog(REDIS_WARNING,"Lua script killed by user with SCRIPT KILL.");
serverLog(LL_WARNING,"Lua script killed by user with SCRIPT KILL.");
lua_pushstring(lua,"Script killed by user with SCRIPT KILL...");
lua_error(lua);
}
@ -668,20 +668,20 @@ void scriptingInit(void) {
lua_pushcfunction(lua,luaLogCommand);
lua_settable(lua,-3);
lua_pushstring(lua,"LOG_DEBUG");
lua_pushnumber(lua,REDIS_DEBUG);
lua_pushstring(lua,"LL_DEBUG");
lua_pushnumber(lua,LL_DEBUG);
lua_settable(lua,-3);
lua_pushstring(lua,"LOG_VERBOSE");
lua_pushnumber(lua,REDIS_VERBOSE);
lua_pushstring(lua,"LL_VERBOSE");
lua_pushnumber(lua,LL_VERBOSE);
lua_settable(lua,-3);
lua_pushstring(lua,"LOG_NOTICE");
lua_pushnumber(lua,REDIS_NOTICE);
lua_pushstring(lua,"LL_NOTICE");
lua_pushnumber(lua,LL_NOTICE);
lua_settable(lua,-3);
lua_pushstring(lua,"LOG_WARNING");
lua_pushnumber(lua,REDIS_WARNING);
lua_pushstring(lua,"LL_WARNING");
lua_pushnumber(lua,LL_WARNING);
lua_settable(lua,-3);
/* redis.sha1hex */
@ -752,7 +752,7 @@ void scriptingInit(void) {
* by scriptingReset(). */
if (server.lua_client == NULL) {
server.lua_client = createClient(-1);
server.lua_client->flags |= REDIS_LUA_CLIENT;
server.lua_client->flags |= CLIENT_LUA;
}
/* Lua beginners often don't use "local", this is likely to introduce
@ -1085,7 +1085,7 @@ void evalGenericCommand(client *c, int evalsha) {
rewriteClientCommandArgument(c,0,
resetRefCount(createStringObject("EVAL",4)));
rewriteClientCommandArgument(c,1,script);
forceCommandPropagation(c,REDIS_PROPAGATE_REPL|REDIS_PROPAGATE_AOF);
forceCommandPropagation(c,PROPAGATE_REPL|PROPAGATE_AOF);
}
}
}
@ -1182,7 +1182,7 @@ void scriptCommand(client *c) {
}
addReplyBulkCBuffer(c,funcname+2,40);
sdsfree(sha);
forceCommandPropagation(c,REDIS_PROPAGATE_REPL|REDIS_PROPAGATE_AOF);
forceCommandPropagation(c,PROPAGATE_REPL|PROPAGATE_AOF);
} else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) {
if (server.lua_caller == NULL) {
addReplySds(c,sdsnew("-NOTBUSY No scripts in execution right now.\r\n"));