Nested MULTI/EXEC may replicate in different cases.

For example:
1. A module command called within a MULTI section.
2. A Lua script with replicate_commands() called within a MULTI section.
3. A module command called from a Lua script in the above context.
This commit is contained in:
Yossi Gottlieb
2017-11-22 15:09:30 +02:00
parent 57bd8feb8d
commit 2c70d28295
2 changed files with 10 additions and 0 deletions

View File

@ -358,6 +358,13 @@ int luaRedisGenericCommand(lua_State *lua, int raise_error) {
static size_t cached_objects_len[LUA_CMD_OBJCACHE_SIZE];
static int inuse = 0; /* Recursive calls detection. */
/* Reflect MULTI state */
if (server.lua_multi_emitted || (server.lua_caller->flags & CLIENT_MULTI)) {
c->flags |= CLIENT_MULTI;
} else {
c->flags &= ~CLIENT_MULTI;
}
/* By using Lua debug hooks it is possible to trigger a recursive call
* to luaRedisGenericCommand(), which normally should never happen.
* To make this function reentrant is futile and makes it slower, but
@ -535,6 +542,7 @@ int luaRedisGenericCommand(lua_State *lua, int raise_error) {
* a Lua script in the context of AOF and slaves. */
if (server.lua_replicate_commands &&
!server.lua_multi_emitted &&
!(server.lua_caller->flags & CLIENT_MULTI) &&
server.lua_write_dirty &&
server.lua_repl != PROPAGATE_NONE)
{