From a6a0e05a1a3573f03d3c42af2ec9aee378bb66b9 Mon Sep 17 00:00:00 2001 From: "zhaozhao.zz" Date: Sun, 15 Mar 2020 23:30:25 +0800 Subject: [PATCH] Threaded IO: bugfix client kill may crash redis --- src/networking.c | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) diff --git a/src/networking.c b/src/networking.c index 261c9b24..b6ae9bd5 100644 --- a/src/networking.c +++ b/src/networking.c @@ -3036,16 +3036,22 @@ int handleClientsWithPendingReadsUsingThreads(void) { if (tio_debug) printf("I/O READ All threads finshed\n"); /* Run the list of clients again to process the new buffers. */ - listRewind(server.clients_pending_read,&li); - while((ln = listNext(&li))) { + while(listLength(server.clients_pending_read)) { + ln = listFirst(server.clients_pending_read); client *c = listNodeValue(ln); c->flags &= ~CLIENT_PENDING_READ; + listDelNode(server.clients_pending_read,ln); + if (c->flags & CLIENT_PENDING_COMMAND) { - c->flags &= ~ CLIENT_PENDING_COMMAND; - processCommandAndResetClient(c); + c->flags &= ~CLIENT_PENDING_COMMAND; + if (processCommandAndResetClient(c) == C_ERR) { + /* If the client is no longer valid, we avoid + * processing the client later. So we just go + * to the next. */ + continue; + } } processInputBufferAndReplicate(c); } - listEmpty(server.clients_pending_read); return processed; }