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client-libraries
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AppendOnlyFileHowto.html
AuthCommand.html
Benchmarks.html
BgrewriteaofCommand.html
BgsaveCommand.html
CommandReference.html
Comparisons.html
Configuration.html
ConnectionHandlingSidebar.html
ControlCommandsSidebar.html
Credits.html
DbsizeCommand.html
DelCommand.html
DesignPatterns.html
ExistsCommand.html
ExpireCommand.html
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FlushallCommand.html
FlushdbCommand.html
FromSqlToDataStructures.html
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GetCommand.html
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IncrCommand.html
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LlenCommand.html
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LremCommand.html
LsetCommand.html
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MgetCommand.html
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MoveCommand.html
MsetCommand.html
ObjectHashMappers.html
Pipelining.html
ProgrammingExamples.html
ProtocolSpecification.html
QuickStart.html
QuitCommand.html
README.html
RandomkeyCommand.html
Redis0100ChangeLog.html
Redis0900ChangeLog.html
Redis_1_2_0_Changelog.html
RenameCommand.html
RenamenxCommand.html
ReplicationHowto.html
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RpoplpushCommand.html
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SaveCommand.html
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SdiffCommand.html
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SelectCommand.html
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Speed.html
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SpopCommand.html
SrandmemberCommand.html
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SunionCommand.html
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TemplateCommand.html
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TwitterAlikeExample.html
TypeCommand.html
UnstableSource.html
ZaddCommand.html
ZcardCommand.html
ZincrbyCommand.html
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ZrangebyscoreCommand.html
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adlist.c
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ae.c
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anet.c
anet.h
benchmark.c
config.h
dict.c
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fmacros.h
lzf.h
lzfP.h
lzf_c.c
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pqsort.c
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redis-cli.c
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redis.tcl
sds.c
sds.h
solarisfixes.h
staticsymbols.h
test-redis.tcl
zmalloc.c
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redis/doc/Speed.html

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2009-12-23 11:15:07 -05:00
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN">
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<!-- This is a (PRE) block. Make sure it's left aligned or your toc title will be off. -->
<b>Speed: Contents</b><br>&nbsp;&nbsp;<a href="#Speed (ROUGH DRAFT)">Speed (ROUGH DRAFT)</a><br>&nbsp;&nbsp;&nbsp;&nbsp;<a href="#TODO">TODO</a>
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<h1 class="wikiname">Speed</h1>
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<h1><a name="Speed (ROUGH DRAFT)">Speed (ROUGH DRAFT)</a></h1><h2><a name="TODO">TODO</a></h2><ul><li> Written in ANSI C</li><li> Pipelining</li><li> MultiBulkCommands</li><li> epoll &gt;= 1.1</li><li> Benchmarks</li></ul>
Redis takes the whole dataset in memory and <a href="Persistence.html">writes asynchronously to disk</a> in order to be very fast, you have the best of both worlds: hyper-speed and <a href="Persistence.html">persistence</a> for your data.<br/><br/>Establishing a new connection to a Redis Server is <i>simple</i> and <i>fast</i> nothing more that a TCP three way handshake. There is no authentication or other handshake involved (<a href="http://groups.google.com/group/redis-db/browse_thread/thread/1adb93f0b6a1460a" target="_blank">Google Group: Can we use connection pool in Redis?</a>) You can read more about the way Redis clients communicate with servers in the <a href="ProtocolSpecification.html">Protocol Specification</a>.<br/><br/>On most commodity hardware it takes about 45 seconds to restore a 2 GB database, without fancy RAID. This can give you some kind of feeling about the order of magnitude of the time needed to load data when you restart the server, so restarting a server is fast too.<br/><br/>Also <a href="Replication.html">Replication</a> is fast, benchamarks will give you the the same order of magnitude a restart does (<a href="http://groups.google.com/group/redis-db/browse_thread/thread/3ab1c8b2126f1b8/29bdb6c5973f0388?lnk=gst&q=replication+#29bdb6c5973f0388" target="_blank">Google Group: Replication speed benchmak</a>)
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