Files
musl/src/math/rintf.c
Szabolcs Nagy d1a2ead878 math: rewrite rounding functions (ceil, floor, trunc, round, rint)
* faster, smaller, cleaner implementation than the bit hacks of fdlibm
* use arithmetics like y=(double)(x+0x1p52)-0x1p52, which is an integer
neighbor of x in all rounding modes (0<=x<0x1p52) and only use bithacks
when that's faster and smaller (for float it usually is)
* the code assumes standard excess precision handling for casts
* long double code supports both ld80 and ld128
* nearbyint is not changed (it is a wrapper around rint)
2013-09-05 11:30:07 +00:00

21 lines
331 B
C

#include <math.h>
#include <stdint.h>
float rintf(float x)
{
union {float f; uint32_t i;} u = {x};
int e = u.i>>23 & 0xff;
int s = u.i>>31;
float_t y;
if (e >= 0x7f+23)
return x;
if (s)
y = (float)(x - 0x1p23f) + 0x1p23f;
else
y = (float)(x + 0x1p23f) - 0x1p23f;
if (y == 0)
return s ? -0.0f : 0.0f;
return y;
}