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math: sin cos cleanup
* use unsigned arithmetics * use unsigned to store arg reduction quotient (so n&3 is understood) * remove z=0.0 variables, use literal 0 * raise underflow and inexact exceptions properly when x is small * fix spurious underflow in tanl
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@ -39,30 +39,30 @@ long double cosl(long double x) {
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long double cosl(long double x)
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{
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union IEEEl2bits z;
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int e0;
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unsigned n;
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long double y[2];
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long double hi, lo;
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z.e = x;
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z.bits.sign = 0;
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/* If x = +-0 or x is a subnormal number, then cos(x) = 1 */
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if (z.bits.exp == 0)
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return 1.0;
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/* If x = NaN or Inf, then cos(x) = NaN. */
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if (z.bits.exp == 32767)
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if (z.bits.exp == 0x7fff)
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return (x - x) / (x - x);
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/* Optimize the case where x is already within range. */
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if (z.e < M_PI_4)
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/* |x| < (double)pi/4 */
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if (z.e < M_PI_4) {
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/* |x| < 0x1p-64 */
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if (z.bits.exp < 0x3fff - 64)
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/* raise inexact if x!=0 */
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return 1.0 + x;
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return __cosl(z.e, 0);
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}
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e0 = __rem_pio2l(x, y);
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n = __rem_pio2l(x, y);
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hi = y[0];
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lo = y[1];
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switch (e0 & 3) {
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switch (n & 3) {
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case 0:
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hi = __cosl(hi, lo);
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break;
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