math cleanup: use 1.0f instead of (float)1.0

This commit is contained in:
nsz
2012-03-13 20:24:23 +01:00
parent 9560b6b152
commit 8d0a6f7a1c
25 changed files with 96 additions and 96 deletions

View File

@ -106,7 +106,7 @@ float erff(float x)
if (ix < 0x31800000) { /* |x| < 2**-28 */
if (ix < 0x04000000)
/*avoid underflow */
return (float)0.125*((float)8.0*x+efx8*x);
return 0.125f*(8.0f*x + efx8*x);
return x + efx*x;
}
z = x*x;
@ -143,7 +143,7 @@ float erff(float x)
}
GET_FLOAT_WORD(ix, x);
SET_FLOAT_WORD(z, ix&0xfffff000);
r = expf(-z*z - (float)0.5625) * expf((z-x)*(z+x) + R/S);
r = expf(-z*z - 0.5625f) * expf((z-x)*(z+x) + R/S);
if (hx >= 0)
return one - r/x;
return r/x - one;
@ -206,7 +206,7 @@ float erfcf(float x)
}
GET_FLOAT_WORD(ix, x);
SET_FLOAT_WORD(z, ix&0xfffff000);
r = expf(-z*z - (float)0.5625) * expf((z-x)*(z+x) + R/S);
r = expf(-z*z - 0.5625f) * expf((z-x)*(z+x) + R/S);
if (hx > 0)
return r/x;
return two - r/x;