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simplify logic in stpcpy; avoid copying first aligned byte twice
gcc seems to be generating identical or near-identical code for both versions, but the newer code is more expressive of what it's doing.
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@ -4,7 +4,7 @@
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#include <limits.h>
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#include <limits.h>
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#include "libc.h"
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#include "libc.h"
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#define ALIGN (sizeof(size_t)-1)
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#define ALIGN (sizeof(size_t))
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#define ONES ((size_t)-1/UCHAR_MAX)
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#define ONES ((size_t)-1/UCHAR_MAX)
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#define HIGHS (ONES * (UCHAR_MAX/2+1))
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#define HIGHS (ONES * (UCHAR_MAX/2+1))
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#define HASZERO(x) ((x)-ONES & ~(x) & HIGHS)
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#define HASZERO(x) ((x)-ONES & ~(x) & HIGHS)
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@ -14,9 +14,9 @@ char *__stpcpy(char *restrict d, const char *restrict s)
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size_t *wd;
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size_t *wd;
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const size_t *ws;
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const size_t *ws;
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if (((uintptr_t)s & ALIGN) == ((uintptr_t)d & ALIGN)) {
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if ((uintptr_t)s % ALIGN == (uintptr_t)d % ALIGN) {
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for (; (*d=*s) && ((uintptr_t)s & ALIGN); s++, d++);
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for (; (uintptr_t)s % ALIGN; s++, d++)
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if (!*s) return d;
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if (!(*d=*s)) return d;
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wd=(void *)d; ws=(const void *)s;
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wd=(void *)d; ws=(const void *)s;
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for (; !HASZERO(*ws); *wd++ = *ws++);
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for (; !HASZERO(*ws); *wd++ = *ws++);
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d=(void *)wd; s=(const void *)ws;
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d=(void *)wd; s=(const void *)ws;
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