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https://github.com/fluencelabs/musl
synced 2025-04-29 00:52:15 +00:00
use volatile pointers for intentional-crash code.
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parent
da88b16a22
commit
71a80c5767
@ -395,7 +395,7 @@ void *realloc(void *p, size_t n)
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size_t oldlen = n0 + extra;
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size_t oldlen = n0 + extra;
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size_t newlen = n + extra;
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size_t newlen = n + extra;
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/* Crash on realloc of freed chunk */
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/* Crash on realloc of freed chunk */
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if ((uintptr_t)base < mal.brk) *(char *)0=0;
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if ((uintptr_t)base < mal.brk) *(volatile char *)0=0;
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if (newlen < PAGE_SIZE && (new = malloc(n))) {
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if (newlen < PAGE_SIZE && (new = malloc(n))) {
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memcpy(new, p, n-OVERHEAD);
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memcpy(new, p, n-OVERHEAD);
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free(p);
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free(p);
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@ -458,7 +458,7 @@ void free(void *p)
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char *base = (char *)self - extra;
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char *base = (char *)self - extra;
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size_t len = CHUNK_SIZE(self) + extra;
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size_t len = CHUNK_SIZE(self) + extra;
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/* Crash on double free */
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/* Crash on double free */
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if ((uintptr_t)base < mal.brk) *(char *)0=0;
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if ((uintptr_t)base < mal.brk) *(volatile char *)0=0;
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__munmap(base, len);
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__munmap(base, len);
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return;
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return;
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}
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}
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@ -21,7 +21,7 @@ char *__asctime(const struct tm *tm, char *buf)
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* application developers that they may not be so lucky
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* application developers that they may not be so lucky
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* on other implementations (e.g. stack smashing..).
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* on other implementations (e.g. stack smashing..).
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*/
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*/
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*(int*)0 = 0;
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*(volatile int*)0 = 0;
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}
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}
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return buf;
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return buf;
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}
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}
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