js-libp2p-noise/src/handshake.ts
2019-11-25 13:09:40 +01:00

116 lines
3.8 KiB
TypeScript

import { bytes, bytes32 } from "./@types/basic";
import { NoiseSession, XXHandshake } from "./xx";
import { KeyPair } from "./@types/libp2p";
import { Buffer } from "buffer";
import {
createHandshakePayload,
decodeMessageBuffer,
encodeMessageBuffer,
getHandshakePayload,
signPayload
} from "./utils";
import {Noise, WrappedConnection} from "./noise";
type handshakeType = "XX";
export class Handshake {
public isInitiator: boolean;
private type: handshakeType;
private remotePublicKey: bytes;
private prologue: bytes32;
private staticKeys: KeyPair;
private connection: WrappedConnection;
private xx: XXHandshake;
constructor(
type: handshakeType,
isInitiator: boolean,
remotePublicKey: bytes,
prologue: bytes32,
staticKeys: KeyPair,
connection: WrappedConnection,
) {
this.type = type;
this.isInitiator = isInitiator;
this.remotePublicKey = remotePublicKey;
this.prologue = prologue;
this.staticKeys = staticKeys;
this.connection = connection;
this.xx = new XXHandshake();
}
// stage 0
async propose(earlyData?: bytes) : Promise<NoiseSession> {
const ns = await this.xx.initSession(this.isInitiator, this.prologue, this.staticKeys, this.remotePublicKey);
if (this.isInitiator) {
const signedPayload = signPayload(this.staticKeys.privateKey, getHandshakePayload(this.staticKeys.publicKey));
const handshakePayload = await createHandshakePayload(
this.staticKeys.publicKey,
signedPayload,
earlyData,
this.staticKeys.privateKey
);
const message = Buffer.concat([Buffer.alloc(0), handshakePayload]);
const messageBuffer = await this.xx.sendMessage(ns, message);
this.connection.writeLP(encodeMessageBuffer(messageBuffer));
} else {
const receivedMessageBuffer = (await this.connection.readLP()).slice();
const plaintext = await this.xx.recvMessage(ns, decodeMessageBuffer(receivedMessageBuffer));
}
return ns;
}
// stage 1
async exchange(session: NoiseSession) : Promise<void> {
if (this.isInitiator) {
const receivedMessageBuffer = (await this.connection.readLP()).slice();
const plaintext = await this.xx.recvMessage(session, decodeMessageBuffer(receivedMessageBuffer));
} else {
// create payload as responder
const signedPayload = signPayload(this.staticKeys.privateKey, getHandshakePayload(this.staticKeys.publicKey));
const handshakePayload = await createHandshakePayload(this.remotePublicKey, signedPayload);
const message = Buffer.concat([Buffer.alloc(0), handshakePayload]);
const messageBuffer = await this.xx.sendMessage(session, message);
this.connection.writeLP(encodeMessageBuffer(messageBuffer));
}
}
// stage 2
async finish(session: NoiseSession) : Promise<void> {
if (this.isInitiator) {
const messageBuffer = await this.xx.sendMessage(session, Buffer.alloc(0));
this.connection.writeLP(encodeMessageBuffer(messageBuffer));
} else {
const receivedMessageBuffer = (await this.connection.readLP()).slice();
const plaintext = await this.xx.recvMessage(session, decodeMessageBuffer(receivedMessageBuffer));
}
}
encrypt(plaintext: bytes, session: NoiseSession): bytes {
const cs = this.getCS(session);
return this.xx.encryptWithAd(cs, Buffer.alloc(0), plaintext);
}
decrypt(ciphertext: bytes, session: NoiseSession): bytes {
const cs = this.getCS(session, false);
return this.xx.decryptWithAd(cs, Buffer.alloc(0), ciphertext);
}
private getCS(session: NoiseSession, encryption = true) {
if (!session.cs1 || !session.cs2) {
throw new Error("Handshake not completed properly, cipher state does not exist.");
}
if (this.isInitiator) {
return encryption ? session.cs1 : session.cs2;
} else {
return encryption ? session.cs2 : session.cs1;
}
}
}