js-libp2p-noise/src/handshake-ik.ts
2020-01-21 11:04:34 +01:00

121 lines
4.3 KiB
TypeScript

import {WrappedConnection} from "./noise";
import {IK} from "./handshakes/ik";
import {NoiseSession} from "./@types/handshake";
import {bytes, bytes32} from "./@types/basic";
import {KeyPair, PeerId} from "./@types/libp2p";
import {IHandshake} from "./@types/handshake-interface";
import {Buffer} from "buffer";
import {decode0, decode1, encode0, encode1} from "./encoder";
import {verifySignedPayload} from "./utils";
import {FailedIKError} from "./errors";
import {logger} from "./logger";
export class IKHandshake implements IHandshake {
public isInitiator: boolean;
public session: NoiseSession;
private payload: bytes;
private prologue: bytes32;
private staticKeypair: KeyPair;
private connection: WrappedConnection;
private remotePeer: PeerId;
private ik: IK;
constructor(
isInitiator: boolean,
payload: bytes,
prologue: bytes32,
staticKeypair: KeyPair,
connection: WrappedConnection,
remotePeer: PeerId,
remoteStaticKey: bytes,
handshake?: IK,
) {
this.isInitiator = isInitiator;
this.payload = Buffer.from(payload);
this.prologue = prologue;
this.staticKeypair = staticKeypair;
this.connection = connection;
this.remotePeer = remotePeer;
this.ik = handshake || new IK();
this.session = this.ik.initSession(this.isInitiator, this.prologue, this.staticKeypair, remoteStaticKey);
}
public async stage0(): Promise<void> {
if (this.isInitiator) {
logger("IK Stage 0 - Initiator sending message...");
const messageBuffer = this.ik.sendMessage(this.session, this.payload);
this.connection.writeLP(encode1(messageBuffer));
logger("IK Stage 0 - Initiator sent message.");
} else {
logger("IK Stage 0 - Responder receiving message...");
const receivedMsg = await this.connection.readLP();
try {
const receivedMessageBuffer = decode1(receivedMsg);
const plaintext = this.ik.recvMessage(this.session, receivedMessageBuffer);
logger("IK Stage 0 - Responder got message, going to verify payload.");
await verifySignedPayload(receivedMessageBuffer.ns, plaintext, this.remotePeer.id);
logger("IK Stage 0 - Responder successfully verified payload!");
} catch (e) {
logger("Responder breaking up with IK handshake in stage 0.");
throw new FailedIKError(receivedMsg, `Error occurred while verifying initiator's signed payload: ${e.message}`);
}
}
}
public async stage1(): Promise<void> {
if (this.isInitiator) {
logger("IK Stage 1 - Initiator receiving message...");
const receivedMsg = (await this.connection.readLP()).slice();
const receivedMessageBuffer = decode0(Buffer.from(receivedMsg));
const plaintext = this.ik.recvMessage(this.session, receivedMessageBuffer);
logger("IK Stage 1 - Initiator got message, going to verify payload.");
try {
await verifySignedPayload(receivedMessageBuffer.ns, plaintext, this.remotePeer.id);
logger("IK Stage 1 - Initiator successfully verified payload!");
} catch (e) {
logger("Initiator breaking up with IK handshake in stage 1.");
throw new FailedIKError(receivedMsg, `Error occurred while verifying responder's signed payload: ${e.message}`);
}
} else {
logger("IK Stage 1 - Responder sending message...");
const messageBuffer = this.ik.sendMessage(this.session, this.payload);
this.connection.writeLP(encode0(messageBuffer));
logger("IK Stage 1 - Responder sent message...");
}
}
public decrypt(ciphertext: Buffer, session: NoiseSession): Buffer {
const cs = this.getCS(session, false);
return this.ik.decryptWithAd(cs, Buffer.alloc(0), ciphertext);
}
public encrypt(plaintext: Buffer, session: NoiseSession): Buffer {
const cs = this.getCS(session);
return this.ik.encryptWithAd(cs, Buffer.alloc(0), plaintext);
}
public getRemoteEphemeralKeys(): KeyPair {
if (!this.session.hs.e) {
throw new Error("Ephemeral keys do not exist.");
}
return this.session.hs.e;
}
private getCS(session: NoiseSession, encryption = true) {
if (!session.cs1 || !session.cs2) {
throw new Error("Handshake not completed properly, cipher state does not exist.");
}
if (this.isInitiator) {
return encryption ? session.cs1 : session.cs2;
} else {
return encryption ? session.cs2 : session.cs1;
}
}
}