Merge branch 'master' into mpetrunic/fix-outbount-remote-peer

# Conflicts:
#	CHANGELOG.md
This commit is contained in:
Marin Petrunić
2020-03-11 09:11:39 +01:00
7 changed files with 45 additions and 25 deletions

View File

@ -25,6 +25,10 @@ export function encode1(message: MessageBuffer): bytes {
return Buffer.concat([message.ne, message.ns, message.ciphertext]);
}
export function encode2(message: MessageBuffer): bytes {
return Buffer.concat([message.ns, message.ciphertext]);
}
export function decode0(input: bytes): MessageBuffer {
if (input.length < 32) {
throw new Error("Cannot decode stage 0 MessageBuffer: length less than 32 bytes.");
@ -39,7 +43,7 @@ export function decode0(input: bytes): MessageBuffer {
export function decode1(input: bytes): MessageBuffer {
if (input.length < 80) {
throw new Error("Cannot decode stage 0 MessageBuffer: length less than 96 bytes.");
throw new Error("Cannot decode stage 1 MessageBuffer: length less than 80 bytes.");
}
return {
@ -48,3 +52,15 @@ export function decode1(input: bytes): MessageBuffer {
ciphertext: input.slice(80, input.length),
}
}
export function decode2(input: bytes): MessageBuffer {
if (input.length < 48) {
throw new Error("Cannot decode stage 2 MessageBuffer: length less than 48 bytes.");
}
return {
ne: Buffer.alloc(0),
ns: input.slice(0, 48),
ciphertext: input.slice(48, input.length),
}
}

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@ -11,7 +11,7 @@ import {
verifySignedPayload,
} from "./utils";
import { logger } from "./logger";
import { decode0, decode1, encode0, encode1 } from "./encoder";
import {decode0, decode1, decode2, encode0, encode1, encode2} from "./encoder";
import { WrappedConnection } from "./noise";
import PeerId from "peer-id";
@ -99,11 +99,11 @@ export class XXHandshake implements IHandshake {
if (this.isInitiator) {
logger('Stage 2 - Initiator sending third handshake message.');
const messageBuffer = this.xx.sendMessage(this.session, this.payload);
this.connection.writeLP(encode1(messageBuffer));
this.connection.writeLP(encode2(messageBuffer));
logger('Stage 2 - Initiator sent message with signed payload.');
} else {
logger('Stage 2 - Responder waiting for third handshake message...');
const receivedMessageBuffer = decode1((await this.connection.readLP()).slice());
const receivedMessageBuffer = decode2((await this.connection.readLP()).slice());
const {plaintext, valid} = this.xx.recvMessage(this.session, receivedMessageBuffer);
if(!valid) {
throw new Error("xx handshake stage 2 validation fail");

View File

@ -42,11 +42,11 @@ export class Noise implements INoiseConnection {
*
* @param staticNoiseKey x25519 private key, reuse for faster handshakes
* @param earlyData
* @param useNoisePipes enable IK handshake if initiator static key is known
*/
constructor(staticNoiseKey?: bytes, earlyData?: bytes, useNoisePipes = true) {
constructor(staticNoiseKey?: bytes, earlyData?: bytes) {
this.earlyData = earlyData || Buffer.alloc(0);
this.useNoisePipes = useNoisePipes;
//disabled until properly specked
this.useNoisePipes = false;
if (staticNoiseKey) {
const publicKey = x25519.publicKeyCreate(staticNoiseKey);