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https://github.com/fluencelabs/js-libp2p-noise
synced 2025-04-25 16:32:27 +00:00
disable noise pipes
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@ -25,7 +25,7 @@ import {NOISE, Noise} from "libp2p-noise"
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//custom noise configuration, pass it instead of NOISE instance
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const noise = new Noise(privateKey, Buffer.alloc(), false);
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const noise = new Noise(privateKey, Buffer.alloc(x));
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const libp2p = new Libp2p({
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modules: {
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@ -35,7 +35,6 @@ const libp2p = new Libp2p({
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```
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Where parameters for Noise constructor are:
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- *private key* - required parameter (32 bytes libp2p peer private key)
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- *static Noise key* - (optional) existing private Noise static key
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- *early data* - (optional) an early data payload to be sent in handshake messages
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@ -42,11 +42,11 @@ export class Noise implements INoiseConnection {
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*
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* @param staticNoiseKey x25519 private key, reuse for faster handshakes
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* @param earlyData
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* @param useNoisePipes enable IK handshake if initiator static key is known
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*/
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constructor(staticNoiseKey?: bytes, earlyData?: bytes, useNoisePipes = true) {
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constructor(staticNoiseKey?: bytes, earlyData?: bytes) {
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this.earlyData = earlyData || Buffer.alloc(0);
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this.useNoisePipes = useNoisePipes;
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//disabled until properly specked
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this.useNoisePipes = false;
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if (staticNoiseKey) {
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const publicKey = x25519.publicKeyCreate(staticNoiseKey);
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