mirror of
https://github.com/fluencelabs/cosmos-hackathon-frontend
synced 2025-05-04 18:12:15 +00:00
improve error
This commit is contained in:
parent
b70360481b
commit
e2ac75d18f
125
index.js
125
index.js
@ -15,7 +15,7 @@ window.onload = function () {
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status: "in-progress",
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height: 3545
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};
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list.innerHTML += zoneElement("cool-zone", coolZone, coolStatus);
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appendNewZone("cool-zone", coolZone, coolStatus);
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let iris = {
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name: "Iris",
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@ -26,7 +26,7 @@ window.onload = function () {
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let irisStatus = {
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status: "success"
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};
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list.innerHTML += zoneElement("iris", iris, irisStatus);
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appendNewZone("iris", iris, irisStatus);
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let nameService = {
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name: "Name Service",
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@ -37,12 +37,12 @@ window.onload = function () {
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let nameStatus = {
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status: "error"
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};
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list.innerHTML += zoneElement("name service", nameService, nameStatus);
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appendNewZone("name service", nameService, nameStatus);
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let buttonEl = document.getElementById("start-check");
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buttonEl.onclick = function() {
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startCheckEvent()
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}
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buttonEl.addEventListener("click", function() {
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startCheckEvent()
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});
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};
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function startCheckEvent() {
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@ -59,14 +59,23 @@ function startCheckEvent() {
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startCheck(someInfo.name, someInfo);
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}
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function appendNewZone(id, info) {
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function appendNewZone(id, info, status) {
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state[id] = {
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info: info,
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status: status
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};
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let list = document.getElementById("zoneList");
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let status = {
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status: "in-progress",
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height: 0
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};
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if (!status) {
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status = {
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status: "in-progress",
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height: 0
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};
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}
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let zoneInfo = zoneElement(id, info, status);
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list.innerHTML = zoneInfo + list.innerHTML
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list.innerHTML = zoneInfo + list.innerHTML;
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if (status.status === "error") {
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setError(id)
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}
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}
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function setHeightAndWidth(el, currentHeight, lastHeight) {
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@ -80,45 +89,65 @@ function changeHeight(el, currentHeight) {
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el.innerHTML = `Height: ${currentHeight}`;
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}
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function showError(el, btn) {
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let infoDiv = el.parentElement.parentElement.getElementsByClassName("bg-white")[0];
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function getInfo(id) {
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let el = document.getElementById(id);
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return el.getElementsByClassName("bg-white")[0];
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}
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function showError(id, btn) {
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let infoDiv = getInfo(id);
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infoDiv.innerHTML = "some error about";
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btn.innerHTML = "Hide Error";
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}
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function hideError(el, btn) {
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let infoDiv = el.parentElement.parentElement.getElementsByClassName("bg-white")[0];
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function hideError(id, btn) {
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let infoDiv = getInfo(id);
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infoDiv.innerHTML = "";
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btn.innerHTML = "Show Error";
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}
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function errorAction(btn, el) {
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showError(el, btn);
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function errorAction(btn, id) {
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showError(id, btn);
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}
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function unerrorAction(btn, el) {
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hideError(el, btn);
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function unerrorAction(btn, id) {
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hideError(id, btn);
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}
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function setError(el) {
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console.log("ERROR!!!!!!!!!!!");
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function genErrorButton(id) {
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let newBtn = document.createElement("button");
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newBtn.type = "button";
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newBtn.id = id + "-btn";
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newBtn.style.width = "60%";
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newBtn.classList.add("btn", "btn-block", "btn-danger");
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newBtn.innerHTML = "Get Error Info";
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return newBtn;
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}
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function setError(id) {
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let el = getProgressBar(id);
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console.log("ERROR!!!!!!!!!!! ");
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el.classList.add("progress-error");
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let newBtn = document.createElement("button");
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newBtn.type = "button";
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newBtn.style.width = "60%";
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newBtn.classList.add("btn", "btn-block", "btn-danger");
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newBtn.innerHTML = "Get Error Info";
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let swap = false;
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newBtn.onclick = function() {
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if (swap) {
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unerrorAction(newBtn, el);
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swap = false;
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let btn = genErrorButton(id);
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state[id].swap = false;
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state[id].errorButton = btn;
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state[id].errorFunc = function(e) {
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console.log("error button clicked = " + id);
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if (state[id].swap) {
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unerrorAction(btn, id);
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state[id].swap = false;
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} else {
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errorAction(newBtn, el);
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swap = true;
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errorAction(btn, id);
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state[id].swap = true;
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}
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};
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el.parentElement.append(newBtn);
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el.parentElement.appendChild(btn);
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// to avoid `onclick` erasure for some reasons
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Object.keys(state).forEach(function(key) {
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if (state[key].errorButton) {
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document.getElementById(key).onclick = state[key].errorFunc
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}
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});
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}
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function zoneElement(id, info, status) {
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@ -138,20 +167,29 @@ function zoneElement(id, info, status) {
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console.log("percent: " + percent);
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}
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console.log("hi " + id);
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return `<div class="row border border-dark" id="${id}">
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return `<div class="row border border-dark" id="${id}">
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<div class="row"><div class="col-12">${info.name}, ${info.nodesNumber} nodes, ${info.lastHeight}</div></div>
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<div class="row"><div class="col-12"><a href="${info.binaryLink}">Binary link</a></div></div>
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<div class="col-12">
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<div class="progress">
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<div class="${barStatus}" role="progressbar" style="width: ${percent}%;" aria-valuenow="${percent}" aria-valuemin="0" aria-valuemax="100">Height: ${currentHeight}</div>
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<div class="${barStatus}" role="progressbar" style="width: ${percent}%;" aria-valuenow="${percent}" aria-valuemin="0" aria-valuemax="100">Height: ${currentHeight}</div>
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</div>
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<div class="bg-white"></div>
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</div>
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</div>`
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</div>`;
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}
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function getProgressBar(id) {
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return document.getElementById(id).getElementsByClassName("progress-bar")[0];
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}
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function startCheck(zoneId, info) {
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if (state[zoneId]) {
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return;
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}
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var xmlHttp = new XMLHttpRequest();
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xmlHttp.open( "GET", "http://localhost:8090/create/" + zoneId, false ); // false for synchronous request
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xmlHttp.send( null );
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@ -160,12 +198,11 @@ function startCheck(zoneId, info) {
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socket.onopen = function(e) {
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state[zoneId] = {
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info: info
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};
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appendNewZone(zoneId, info);
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console.log("Websocket was opened: " + JSON.stringify(e));
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state[zoneId] = {
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info: info
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}
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};
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let k = 0;
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@ -173,7 +210,7 @@ function startCheck(zoneId, info) {
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socket.onmessage = function(event) {
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let st = state[zoneId];
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let data = JSON.parse(event.data);
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let el = document.getElementById(zoneId).getElementsByClassName("progress-bar")[0];
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let el = getProgressBar(zoneId);
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k++;
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if (data.height) {
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if (st.info.lastHeight < 1000 || k % 100 === 0) {
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@ -182,7 +219,7 @@ function startCheck(zoneId, info) {
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changeHeight(el, data.height)
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}
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} else {
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setError(el);
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setError(zoneId);
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socket.close()
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}
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};
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