2018-08-02 18:23:02 +02:00

257 lines
7.6 KiB
TypeScript

import {
CharCode,
allocateUnsafe as allocateUnsafeString,
HEADER_SIZE as STRING_HEADER_SIZE
} from "./string";
import {
loadUnsafe
} from "./arraybuffer";
@inline
function POWERS10(): u32[] {
const table: u32[] = [
1,
10,
100,
1000,
10000,
100000,
1000000,
10000000,
100000000,
1000000000
];
return table; // inlines to a constant memory offset
}
/*
Lookup table for pairwise char codes in range [0-99]
"00", "01", "02", "03", "04", "05", "06", "07", "08", "09",
"10", "11", "12", "13", "14", "15", "16", "17", "18", "19",
"20", "21", "22", "23", "24", "25", "26", "27", "28", "29",
"30", "31", "32", "33", "34", "35", "36", "37", "38", "39",
"40", "41", "42", "43", "44", "45", "46", "47", "48", "49",
"50", "51", "52", "53", "54", "55", "56", "57", "58", "59",
"60", "61", "62", "63", "64", "65", "66", "67", "68", "69",
"70", "71", "72", "73", "74", "75", "76", "77", "78", "79",
"80", "81", "82", "83", "84", "85", "86", "87", "88", "89",
"90", "91", "92", "93", "94", "95", "96", "97", "98", "99"
*/
@inline
function DIGITS(): u32[] {
const table: u32[] = [
0x00300030, 0x00310030, 0x00320030, 0x00330030, 0x00340030,
0x00350030, 0x00360030, 0x00370030, 0x00380030, 0x00390030,
0x00300031, 0x00310031, 0x00320031, 0x00330031, 0x00340031,
0x00350031, 0x00360031, 0x00370031, 0x00380031, 0x00390031,
0x00300032, 0x00310032, 0x00320032, 0x00330032, 0x00340032,
0x00350032, 0x00360032, 0x00370032, 0x00380032, 0x00390032,
0x00300033, 0x00310033, 0x00320033, 0x00330033, 0x00340033,
0x00350033, 0x00360033, 0x00370033, 0x00380033, 0x00390033,
0x00300034, 0x00310034, 0x00320034, 0x00330034, 0x00340034,
0x00350034, 0x00360034, 0x00370034, 0x00380034, 0x00390034,
0x00300035, 0x00310035, 0x00320035, 0x00330035, 0x00340035,
0x00350035, 0x00360035, 0x00370035, 0x00380035, 0x00390035,
0x00300036, 0x00310036, 0x00320036, 0x00330036, 0x00340036,
0x00350036, 0x00360036, 0x00370036, 0x00380036, 0x00390036,
0x00300037, 0x00310037, 0x00320037, 0x00330037, 0x00340037,
0x00350037, 0x00360037, 0x00370037, 0x00380037, 0x00390037,
0x00300038, 0x00310038, 0x00320038, 0x00330038, 0x00340038,
0x00350038, 0x00360038, 0x00370038, 0x00380038, 0x00390038,
0x00300039, 0x00310039, 0x00320039, 0x00330039, 0x00340039,
0x00350039, 0x00360039, 0x00370039, 0x00380039, 0x00390039
];
return table; // inlines to a constant memory offset
}
// Count number of decimals for u32 values
// In our case input value always non-zero so we can simplify some parts
function decimalCountU32(value: u32): i32 {
var l: usize = 32 - <usize>clz<u32>(value); // log2
var t = l * 1233 >>> 12; // log10
var lutbuf = <ArrayBuffer>POWERS10().buffer_;
var power = loadUnsafe<u32,u32>(lutbuf, t);
t -= <usize>(value < power);
return t + 1;
}
// Count number of decimals for u64 values
// In our case input value always greater than 2^32-1 so we can skip some parts
function decimalCountU64(value: u64): i32 {
var l: usize = 64 - <usize>clz<u64>(value); // log2
var t = l * 1233 >>> 12; // log10
var lutbuf = <ArrayBuffer>POWERS10().buffer_;
var power = loadUnsafe<u32,u64>(lutbuf, t - 10);
t -= <usize>(value < 10000000000 * power);
return t + 1;
}
function utoa32_lut(buffer: usize, num: u32, offset: usize): void {
var lutbuf = <ArrayBuffer>DIGITS().buffer_;
while (num >= 10000) {
// in most VMs i32/u32 div and modulo by constant can be shared and simplificate
let t = num / 10000;
let r = num % 10000;
num = t;
let d1 = r / 100;
let d2 = r % 100;
let digits1 = loadUnsafe<u32,u64>(lutbuf, d1);
let digits2 = loadUnsafe<u32,u64>(lutbuf, d2);
offset -= 4;
store<u64>(buffer + (offset << 1), digits1 | (digits2 << 32), STRING_HEADER_SIZE);
}
if (num >= 100) {
let t = num / 100;
let d1 = num % 100;
num = t;
offset -= 2;
let digits = loadUnsafe<u32,u32>(lutbuf, d1);
store<u32>(buffer + (offset << 1), digits, STRING_HEADER_SIZE);
}
if (num >= 10) {
offset -= 2;
let digits = loadUnsafe<u32,u32>(lutbuf, num);
store<u32>(buffer + (offset << 1), digits, STRING_HEADER_SIZE);
} else {
offset -= 1;
let digit = CharCode._0 + num;
store<u16>(buffer + (offset << 1), digit, STRING_HEADER_SIZE);
}
}
function utoa64_lut(buffer: usize, num: u64, offset: usize): void {
var lutbuf = <ArrayBuffer>DIGITS().buffer_;
while (num >= 100000000) {
let t = num / 100000000;
let r = <usize>(num - t * 100000000);
num = t;
let b = r / 10000;
let c = r % 10000;
let b1 = b / 100;
let b2 = b % 100;
let c1 = c / 100;
let c2 = c % 100;
let digits1 = loadUnsafe<u32,u64>(lutbuf, c1);
let digits2 = loadUnsafe<u32,u64>(lutbuf, c2);
offset -= 4;
store<u64>(buffer + (offset << 1), digits1 | (digits2 << 32), STRING_HEADER_SIZE);
digits1 = loadUnsafe<u32,u64>(lutbuf, b1);
digits2 = loadUnsafe<u32,u64>(lutbuf, b2);
offset -= 4;
store<u64>(buffer + (offset << 1), digits1 | (digits2 << 32), STRING_HEADER_SIZE);
}
utoa32_lut(buffer, <u32>num, offset);
}
function utoa_simple<T>(buffer: usize, num: T, offset: usize): void {
do {
let t = num / 10;
let r = <u32>(num % 10);
num = t;
offset -= 1;
store<u16>(buffer + (offset << 1), CharCode._0 + r, STRING_HEADER_SIZE);
} while (num);
}
@inline
export function utoa32_core(buffer: usize, num: u32, offset: u32): void {
if (ASC_SHRINK_LEVEL >= 1) {
utoa_simple(buffer, num, <usize>offset);
} else {
utoa32_lut(buffer, num, <usize>offset);
}
}
@inline
export function utoa64_core(buffer: usize, num: u64, offset: u32): void {
if (ASC_SHRINK_LEVEL >= 1) {
utoa_simple(buffer, num, <usize>offset);
} else {
utoa64_lut(buffer, num, <usize>offset);
}
}
export function utoa32(value: u32): string {
if (!value) return "0";
var decimals = decimalCountU32(value);
var buffer = allocateUnsafeString(decimals);
utoa32_core(changetype<usize>(buffer), value, decimals);
return changetype<string>(buffer);
}
export function itoa32(value: i32): string {
if (!value) return "0";
var isneg = value < 0;
if (isneg) value = -value;
var decimals = decimalCountU32(value) + <i32>isneg;
var buffer = allocateUnsafeString(decimals);
utoa32_core(changetype<usize>(buffer), value, decimals);
if (isneg) store<u16>(changetype<usize>(buffer), CharCode.MINUS, STRING_HEADER_SIZE);
return changetype<string>(buffer);
}
export function utoa64(value: u64): string {
if (!value) return "0";
var buffer: String;
if (value <= u32.MAX_VALUE) {
let value32 = <u32>value;
let decimals = decimalCountU32(value32);
buffer = allocateUnsafeString(decimals);
utoa32_core(changetype<usize>(buffer), value32, decimals);
} else {
let decimals = decimalCountU64(value);
buffer = allocateUnsafeString(decimals);
utoa64_core(changetype<usize>(buffer), value, decimals);
}
return changetype<string>(buffer);
}
export function itoa64(value: i64): string {
if (!value) return "0";
var isneg = value < 0;
if (isneg) value = -value;
var buffer: String;
if (<u64>value <= <u64>u32.MAX_VALUE) {
let value32 = <u32>value;
let decimals = decimalCountU32(value32) + <i32>isneg;
buffer = allocateUnsafeString(decimals);
utoa32_core(changetype<usize>(buffer), value32, decimals);
} else {
let decimals = decimalCountU64(value) + <i32>isneg;
buffer = allocateUnsafeString(decimals);
utoa64_core(changetype<usize>(buffer), value, decimals);
}
if (isneg) store<u16>(changetype<usize>(buffer), CharCode.MINUS, STRING_HEADER_SIZE);
return changetype<string>(buffer);
}