assemblyscript/tests/compiler/std/map.optimized.wat
2019-05-23 13:20:10 +02:00

8476 lines
144 KiB
Plaintext

(module
(type $FUNCSIG$v (func))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$vi (func (param i32)))
(type $FUNCSIG$iij (func (param i32 i64) (result i32)))
(type $FUNCSIG$ij (func (param i64) (result i32)))
(type $FUNCSIG$iiji (func (param i32 i64 i32) (result i32)))
(type $FUNCSIG$viji (func (param i32 i64 i32)))
(type $FUNCSIG$iif (func (param i32 f32) (result i32)))
(type $FUNCSIG$iifi (func (param i32 f32 i32) (result i32)))
(type $FUNCSIG$vifi (func (param i32 f32 i32)))
(type $FUNCSIG$iid (func (param i32 f64) (result i32)))
(type $FUNCSIG$iidi (func (param i32 f64 i32) (result i32)))
(type $FUNCSIG$vidi (func (param i32 f64 i32)))
(type $FUNCSIG$i (func (result i32)))
(type $FUNCSIG$vij (func (param i32 i64)))
(type $FUNCSIG$vif (func (param i32 f32)))
(type $FUNCSIG$vid (func (param i32 f64)))
(import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
(import "rtrace" "retain" (func $~lib/rt/pure/onIncrement (param i32)))
(import "rtrace" "release" (func $~lib/rt/pure/onDecrement (param i32)))
(import "rtrace" "free" (func $~lib/rt/tlsf/onFree (param i32)))
(memory $0 1)
(data (i32.const 8) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00t\00/\00t\00l\00s\00f\00.\00t\00s")
(data (i32.const 56) "(\00\00\00\01\00\00\00\01\00\00\00(\00\00\00a\00l\00l\00o\00c\00a\00t\00i\00o\00n\00 \00t\00o\00o\00 \00l\00a\00r\00g\00e")
(data (i32.const 112) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00t\00/\00p\00u\00r\00e\00.\00t\00s")
(data (i32.const 160) "\1c\00\00\00\01\00\00\00\01\00\00\00\1c\00\00\00I\00n\00v\00a\00l\00i\00d\00 \00l\00e\00n\00g\00t\00h")
(data (i32.const 208) "&\00\00\00\01\00\00\00\01\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
(data (i32.const 264) "$\00\00\00\01\00\00\00\01\00\00\00$\00\00\00I\00n\00d\00e\00x\00 \00o\00u\00t\00 \00o\00f\00 \00r\00a\00n\00g\00e")
(data (i32.const 320) "\14\00\00\00\01\00\00\00\01\00\00\00\14\00\00\00~\00l\00i\00b\00/\00r\00t\00.\00t\00s")
(data (i32.const 360) "\14\00\00\00\01\00\00\00\01\00\00\00\14\00\00\00s\00t\00d\00/\00m\00a\00p\00.\00t\00s")
(data (i32.const 400) "\0d\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00L\08\00\00\00\00\00\00L\08\00\00\00\00\00\00L\10\00\00\00\00\00\00L\10\00\00\00\00\00\00L \00\00\00\00\00\00L \00\00\00\00\00\00L@\00\00\00\00\00\00L@\00\00\00\00\00\00L \00\00\00\00\00\00L@")
(global $~lib/rt/tlsf/ROOT (mut i32) (i32.const 0))
(global $~lib/rt/pure/CUR (mut i32) (i32.const 0))
(global $~lib/rt/pure/END (mut i32) (i32.const 0))
(global $~lib/rt/pure/ROOTS (mut i32) (i32.const 0))
(export "memory" (memory $0))
(start $start)
(func $~lib/rt/tlsf/removeBlock (; 4 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $1
i32.load
local.tee $3
i32.const 1
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 275
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $3
i32.const -4
i32.and
local.tee $2
i32.const 16
i32.ge_u
if (result i32)
local.get $2
i32.const 1073741808
i32.lt_u
else
i32.const 0
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 277
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $2
i32.const 256
i32.lt_u
if (result i32)
local.get $2
i32.const 4
i32.shr_u
local.set $2
i32.const 0
else
local.get $2
i32.const 31
local.get $2
i32.clz
i32.sub
local.tee $3
i32.const 4
i32.sub
i32.shr_u
i32.const 16
i32.xor
local.set $2
local.get $3
i32.const 7
i32.sub
end
local.tee $3
i32.const 23
i32.lt_u
if (result i32)
local.get $2
i32.const 16
i32.lt_u
else
i32.const 0
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 290
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.load offset=20
local.set $4
local.get $1
i32.load offset=16
local.tee $5
if
local.get $5
local.get $4
i32.store offset=20
end
local.get $4
if
local.get $4
local.get $5
i32.store offset=16
end
local.get $3
i32.const 4
i32.shl
local.get $2
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=96
local.get $1
i32.eq
if
local.get $3
i32.const 4
i32.shl
local.get $2
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
local.get $4
i32.store offset=96
local.get $4
i32.eqz
if
local.get $3
i32.const 2
i32.shl
local.get $0
i32.add
local.get $3
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=4
i32.const 1
local.get $2
i32.shl
i32.const -1
i32.xor
i32.and
local.tee $1
i32.store offset=4
local.get $1
i32.eqz
if
local.get $0
local.get $0
i32.load
i32.const 1
local.get $3
i32.shl
i32.const -1
i32.xor
i32.and
i32.store
end
end
end
)
(func $~lib/rt/tlsf/insertBlock (; 5 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
local.get $1
i32.eqz
if
i32.const 0
i32.const 24
i32.const 203
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.load
local.tee $3
i32.const 1
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 205
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
local.tee $4
i32.load
local.tee $5
i32.const 1
i32.and
if
local.get $3
i32.const -4
i32.and
i32.const 16
i32.add
local.get $5
i32.const -4
i32.and
i32.add
local.tee $2
i32.const 1073741808
i32.lt_u
if
local.get $0
local.get $4
call $~lib/rt/tlsf/removeBlock
local.get $1
local.get $3
i32.const 3
i32.and
local.get $2
i32.or
local.tee $3
i32.store
local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
local.tee $4
i32.load
local.set $5
end
end
local.get $3
i32.const 2
i32.and
if
local.get $1
i32.const 4
i32.sub
i32.load
local.tee $2
i32.load
local.tee $6
i32.const 1
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 226
i32.const 15
call $~lib/builtins/abort
unreachable
end
local.get $6
i32.const -4
i32.and
i32.const 16
i32.add
local.get $3
i32.const -4
i32.and
i32.add
local.tee $7
i32.const 1073741808
i32.lt_u
if (result i32)
local.get $0
local.get $2
call $~lib/rt/tlsf/removeBlock
local.get $2
local.get $6
i32.const 3
i32.and
local.get $7
i32.or
local.tee $3
i32.store
local.get $2
else
local.get $1
end
local.set $1
end
local.get $4
local.get $5
i32.const 2
i32.or
i32.store
local.get $3
i32.const -4
i32.and
local.tee $2
i32.const 16
i32.ge_u
if (result i32)
local.get $2
i32.const 1073741808
i32.lt_u
else
i32.const 0
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 241
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $4
local.get $1
i32.const 16
i32.add
local.get $2
i32.add
i32.ne
if
i32.const 0
i32.const 24
i32.const 242
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $4
i32.const 4
i32.sub
local.get $1
i32.store
local.get $2
i32.const 256
i32.lt_u
if (result i32)
local.get $2
i32.const 4
i32.shr_u
local.set $4
i32.const 0
else
local.get $2
i32.const 31
local.get $2
i32.clz
i32.sub
local.tee $2
i32.const 4
i32.sub
i32.shr_u
i32.const 16
i32.xor
local.set $4
local.get $2
i32.const 7
i32.sub
end
local.tee $3
i32.const 23
i32.lt_u
if (result i32)
local.get $4
i32.const 16
i32.lt_u
else
i32.const 0
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 258
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $3
i32.const 4
i32.shl
local.get $4
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=96
local.set $2
local.get $1
i32.const 0
i32.store offset=16
local.get $1
local.get $2
i32.store offset=20
local.get $2
if
local.get $2
local.get $1
i32.store offset=16
end
local.get $3
i32.const 4
i32.shl
local.get $4
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
local.get $1
i32.store offset=96
local.get $0
local.get $0
i32.load
i32.const 1
local.get $3
i32.shl
i32.or
i32.store
local.get $3
i32.const 2
i32.shl
local.get $0
i32.add
local.get $3
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=4
i32.const 1
local.get $4
i32.shl
i32.or
i32.store offset=4
)
(func $~lib/rt/tlsf/addMemory (; 6 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
local.get $2
i32.const 15
i32.and
i32.eqz
i32.const 0
local.get $1
i32.const 15
i32.and
i32.eqz
i32.const 0
local.get $1
local.get $2
i32.le_u
select
select
i32.eqz
if
i32.const 0
i32.const 24
i32.const 384
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.load offset=1568
local.tee $3
if
local.get $1
local.get $3
i32.const 16
i32.add
i32.lt_u
if
i32.const 0
i32.const 24
i32.const 394
i32.const 15
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.const 16
i32.sub
local.get $3
i32.eq
if
local.get $3
i32.load
local.set $4
local.get $1
i32.const 16
i32.sub
local.set $1
end
else
local.get $1
local.get $0
i32.const 1572
i32.add
i32.lt_u
if
i32.const 0
i32.const 24
i32.const 406
i32.const 4
call $~lib/builtins/abort
unreachable
end
end
local.get $2
local.get $1
i32.sub
local.tee $2
i32.const 48
i32.lt_u
if
return
end
local.get $1
local.get $4
i32.const 2
i32.and
local.get $2
i32.const 32
i32.sub
i32.const 1
i32.or
i32.or
i32.store
local.get $1
i32.const 0
i32.store offset=16
local.get $1
i32.const 0
i32.store offset=20
local.get $1
local.get $2
i32.add
i32.const 16
i32.sub
local.tee $2
i32.const 2
i32.store
local.get $0
local.get $2
i32.store offset=1568
local.get $0
local.get $1
call $~lib/rt/tlsf/insertBlock
)
(func $~lib/rt/tlsf/initializeRoot (; 7 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
i32.const 1
memory.size
local.tee $0
i32.gt_s
if (result i32)
i32.const 1
local.get $0
i32.sub
memory.grow
i32.const 0
i32.lt_s
else
i32.const 0
end
if
unreachable
end
i32.const 512
i32.const 0
i32.store
i32.const 2080
i32.const 0
i32.store
i32.const 0
local.set $0
loop $repeat|0
block $break|0
local.get $0
i32.const 23
i32.ge_u
br_if $break|0
local.get $0
i32.const 2
i32.shl
i32.const 512
i32.add
i32.const 0
i32.store offset=4
i32.const 0
local.set $1
loop $repeat|1
block $break|1
local.get $1
i32.const 16
i32.ge_u
br_if $break|1
local.get $0
i32.const 4
i32.shl
local.get $1
i32.add
i32.const 2
i32.shl
i32.const 512
i32.add
i32.const 0
i32.store offset=96
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|1
end
end
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|0
end
end
i32.const 512
i32.const 2096
memory.size
i32.const 16
i32.shl
call $~lib/rt/tlsf/addMemory
i32.const 512
global.set $~lib/rt/tlsf/ROOT
)
(func $~lib/rt/tlsf/prepareSize (; 8 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 1073741808
i32.ge_u
if
i32.const 72
i32.const 24
i32.const 446
i32.const 29
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.const 15
i32.add
i32.const -16
i32.and
local.tee $0
i32.const 16
local.get $0
i32.const 16
i32.gt_u
select
)
(func $~lib/rt/tlsf/searchBlock (; 9 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $1
i32.const 256
i32.lt_u
if (result i32)
local.get $1
i32.const 4
i32.shr_u
local.set $1
i32.const 0
else
local.get $1
i32.const 536870904
i32.lt_u
if
i32.const 1
i32.const 27
local.get $1
i32.clz
i32.sub
i32.shl
local.get $1
i32.add
i32.const 1
i32.sub
local.set $1
end
local.get $1
i32.const 31
local.get $1
i32.clz
i32.sub
local.tee $2
i32.const 4
i32.sub
i32.shr_u
i32.const 16
i32.xor
local.set $1
local.get $2
i32.const 7
i32.sub
end
local.tee $2
i32.const 23
i32.lt_u
if (result i32)
local.get $1
i32.const 16
i32.lt_u
else
i32.const 0
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 336
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $2
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=4
i32.const -1
local.get $1
i32.shl
i32.and
local.tee $1
if (result i32)
local.get $1
i32.ctz
local.get $2
i32.const 4
i32.shl
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=96
else
local.get $0
i32.load
i32.const -1
local.get $2
i32.const 1
i32.add
i32.shl
i32.and
local.tee $1
if (result i32)
local.get $1
i32.ctz
local.tee $1
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=4
local.tee $2
i32.eqz
if
i32.const 0
i32.const 24
i32.const 349
i32.const 17
call $~lib/builtins/abort
unreachable
end
local.get $2
i32.ctz
local.get $1
i32.const 4
i32.shl
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=96
else
i32.const 0
end
end
)
(func $~lib/rt/tlsf/growMemory (; 10 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
memory.size
local.tee $2
local.get $1
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $1
local.get $2
local.get $1
i32.gt_s
select
memory.grow
i32.const 0
i32.lt_s
if
local.get $1
memory.grow
i32.const 0
i32.lt_s
if
unreachable
end
end
local.get $0
local.get $2
i32.const 16
i32.shl
memory.size
i32.const 16
i32.shl
call $~lib/rt/tlsf/addMemory
)
(func $~lib/rt/tlsf/prepareBlock (; 11 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
local.get $1
i32.load
local.set $3
local.get $2
i32.const 15
i32.and
if
i32.const 0
i32.const 24
i32.const 363
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $3
i32.const -4
i32.and
local.get $2
i32.sub
local.tee $4
i32.const 32
i32.ge_u
if
local.get $1
local.get $3
i32.const 2
i32.and
local.get $2
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.get $2
i32.add
local.tee $1
local.get $4
i32.const 16
i32.sub
i32.const 1
i32.or
i32.store
local.get $0
local.get $1
call $~lib/rt/tlsf/insertBlock
else
local.get $1
local.get $3
i32.const -2
i32.and
i32.store
local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
i32.load
i32.const -3
i32.and
i32.store
end
)
(func $~lib/rt/tlsf/allocateBlock (; 12 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
call $~lib/rt/tlsf/prepareSize
local.tee $3
call $~lib/rt/tlsf/searchBlock
local.tee $2
i32.eqz
if
local.get $0
local.get $3
call $~lib/rt/tlsf/growMemory
local.get $0
local.get $3
call $~lib/rt/tlsf/searchBlock
local.tee $2
i32.eqz
if
i32.const 0
i32.const 24
i32.const 476
i32.const 15
call $~lib/builtins/abort
unreachable
end
end
local.get $2
i32.load
i32.const -4
i32.and
local.get $3
i32.lt_u
if
i32.const 0
i32.const 24
i32.const 478
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $2
i32.const 0
i32.store offset=4
local.get $2
local.get $1
i32.store offset=12
local.get $0
local.get $2
call $~lib/rt/tlsf/removeBlock
local.get $0
local.get $2
local.get $3
call $~lib/rt/tlsf/prepareBlock
local.get $2
)
(func $~lib/rt/tlsf/__alloc (; 13 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
global.get $~lib/rt/tlsf/ROOT
local.tee $2
if (result i32)
local.get $2
else
call $~lib/rt/tlsf/initializeRoot
global.get $~lib/rt/tlsf/ROOT
end
local.get $0
call $~lib/rt/tlsf/allocateBlock
local.tee $0
local.get $1
i32.store offset=8
local.get $0
i32.const 16
i32.add
)
(func $~lib/rt/pure/increment (; 14 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
local.get $0
i32.load offset=4
local.tee $1
i32.const -268435456
i32.and
local.get $1
i32.const 1
i32.add
i32.const -268435456
i32.and
i32.ne
if
i32.const 0
i32.const 128
i32.const 103
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $0
local.get $1
i32.const 1
i32.add
i32.store offset=4
local.get $0
call $~lib/rt/pure/onIncrement
local.get $0
i32.load
i32.const 1
i32.and
if
i32.const 0
i32.const 128
i32.const 106
i32.const 13
call $~lib/builtins/abort
unreachable
end
)
(func $~lib/rt/pure/__retain (; 15 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 508
i32.gt_u
if
local.get $0
i32.const 16
i32.sub
call $~lib/rt/pure/increment
end
local.get $0
)
(func $~lib/memory/memory.fill (; 16 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
block $~lib/util/memory/memset|inlined.0
local.get $1
i32.eqz
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 1
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 2
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 1
i32.add
i32.const 0
i32.store8
local.get $0
i32.const 2
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 2
i32.sub
i32.const 0
i32.store8
local.get $2
i32.const 3
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 6
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 3
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 8
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $1
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.tee $1
i32.sub
local.set $2
local.get $0
local.get $1
i32.add
local.tee $0
i32.const 0
i32.store
local.get $2
i32.const -4
i32.and
local.tee $1
local.get $0
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 8
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 4
i32.add
i32.const 0
i32.store
local.get $0
i32.const 8
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 12
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 8
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 24
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 12
i32.add
i32.const 0
i32.store
local.get $0
i32.const 16
i32.add
i32.const 0
i32.store
local.get $0
i32.const 20
i32.add
i32.const 0
i32.store
local.get $0
i32.const 24
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 28
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 24
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 20
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 16
i32.sub
i32.const 0
i32.store
local.get $0
i32.const 4
i32.and
i32.const 24
i32.add
local.tee $2
local.get $0
i32.add
local.set $0
local.get $1
local.get $2
i32.sub
local.set $1
loop $continue|0
local.get $1
i32.const 32
i32.ge_u
if
local.get $0
i64.const 0
i64.store
local.get $0
i32.const 8
i32.add
i64.const 0
i64.store
local.get $0
i32.const 16
i32.add
i64.const 0
i64.store
local.get $0
i32.const 24
i32.add
i64.const 0
i64.store
local.get $1
i32.const 32
i32.sub
local.set $1
local.get $0
i32.const 32
i32.add
local.set $0
br $continue|0
end
end
end
)
(func $~lib/arraybuffer/ArrayBuffer#constructor (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.const 1073741808
i32.gt_u
if
i32.const 176
i32.const 224
i32.const 56
i32.const 42
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.const 0
call $~lib/rt/tlsf/__alloc
local.tee $1
local.get $0
call $~lib/memory/memory.fill
local.get $1
call $~lib/rt/pure/__retain
)
(func $~lib/rt/tlsf/freeBlock (; 18 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
local.get $1
i32.load
local.tee $2
i32.const 1
i32.and
if
i32.const 0
i32.const 24
i32.const 530
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $2
i32.const 1
i32.or
i32.store
local.get $0
local.get $1
call $~lib/rt/tlsf/insertBlock
local.get $1
call $~lib/rt/tlsf/onFree
)
(func $~lib/rt/__typeinfo (; 19 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 400
i32.load
i32.gt_u
if
i32.const 280
i32.const 336
i32.const 22
i32.const 27
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.const 3
i32.shl
i32.const 404
i32.add
i32.load
)
(func $~lib/memory/memory.copy (; 20 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
block $~lib/util/memory/memmove|inlined.0
local.get $2
local.set $3
local.get $0
local.get $1
i32.eq
br_if $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|0
local.get $0
i32.const 7
i32.and
if
local.get $3
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $3
i32.const 1
i32.sub
local.set $3
local.get $0
local.tee $2
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $2
local.get $4
i32.load8_u
i32.store8
br $continue|0
end
end
loop $continue|1
local.get $3
i32.const 8
i32.ge_u
if
local.get $0
local.get $1
i64.load
i64.store
local.get $3
i32.const 8
i32.sub
local.set $3
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
br $continue|1
end
end
end
loop $continue|2
local.get $3
if
local.get $0
local.tee $2
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $2
local.get $4
i32.load8_u
i32.store8
local.get $3
i32.const 1
i32.sub
local.set $3
br $continue|2
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|3
local.get $0
local.get $3
i32.add
i32.const 7
i32.and
if
local.get $3
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $3
i32.const 1
i32.sub
local.tee $3
i32.add
local.get $1
local.get $3
i32.add
i32.load8_u
i32.store8
br $continue|3
end
end
loop $continue|4
local.get $3
i32.const 8
i32.ge_u
if
local.get $0
local.get $3
i32.const 8
i32.sub
local.tee $3
i32.add
local.get $1
local.get $3
i32.add
i64.load
i64.store
br $continue|4
end
end
end
loop $continue|5
local.get $3
if
local.get $0
local.get $3
i32.const 1
i32.sub
local.tee $3
i32.add
local.get $1
local.get $3
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
end
)
(func $~lib/rt/pure/growRoots (; 21 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
global.get $~lib/rt/pure/CUR
global.get $~lib/rt/pure/ROOTS
local.tee $2
i32.sub
local.tee $1
i32.const 1
i32.shl
local.tee $0
i32.const 256
local.get $0
i32.const 256
i32.gt_u
select
local.tee $3
i32.const 0
call $~lib/rt/tlsf/__alloc
local.tee $0
local.get $2
local.get $1
call $~lib/memory/memory.copy
local.get $0
global.set $~lib/rt/pure/ROOTS
local.get $0
local.get $1
i32.add
global.set $~lib/rt/pure/CUR
local.get $0
local.get $3
i32.add
global.set $~lib/rt/pure/END
)
(func $~lib/rt/pure/appendRoot (; 22 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
global.get $~lib/rt/pure/CUR
local.tee $1
global.get $~lib/rt/pure/END
i32.ge_u
if
call $~lib/rt/pure/growRoots
global.get $~lib/rt/pure/CUR
local.set $1
end
local.get $1
local.get $0
i32.store
local.get $1
i32.const 1
i32.add
global.set $~lib/rt/pure/CUR
)
(func $~lib/rt/pure/decrement (; 23 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
(local $2 i32)
local.get $0
i32.load offset=4
local.tee $2
i32.const 268435455
i32.and
local.set $1
local.get $0
call $~lib/rt/pure/onDecrement
local.get $0
i32.load
i32.const 1
i32.and
if
i32.const 0
i32.const 128
i32.const 114
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.const 1
i32.eq
if
local.get $0
i32.const 16
i32.add
i32.const 1
call $~lib/rt/__visit_members
local.get $2
i32.const -2147483648
i32.and
if
local.get $0
i32.const -2147483648
i32.store offset=4
else
global.get $~lib/rt/tlsf/ROOT
local.get $0
call $~lib/rt/tlsf/freeBlock
end
else
local.get $1
i32.const 0
i32.le_u
if
i32.const 0
i32.const 128
i32.const 123
i32.const 15
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.load offset=8
call $~lib/rt/__typeinfo
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.const 1
i32.sub
local.get $2
i32.const -268435456
i32.and
i32.or
i32.store offset=4
else
local.get $0
local.get $1
i32.const 1
i32.sub
i32.const -1342177280
i32.or
i32.store offset=4
local.get $2
i32.const -2147483648
i32.and
i32.eqz
if
local.get $0
call $~lib/rt/pure/appendRoot
end
end
end
)
(func $~lib/rt/pure/__skippedRelease (; 24 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.const 508
i32.gt_u
if
local.get $0
i32.const 16
i32.sub
call $~lib/rt/pure/decrement
end
local.get $1
)
(func $~lib/map/Map<i8,i32>#clear (; 25 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
local.get $0
i32.load
i32.const 16
call $~lib/arraybuffer/ArrayBuffer#constructor
call $~lib/rt/pure/__skippedRelease
i32.store
local.get $0
i32.const 3
i32.store offset=4
local.get $0
local.get $0
i32.load offset=8
i32.const 48
call $~lib/arraybuffer/ArrayBuffer#constructor
call $~lib/rt/pure/__skippedRelease
i32.store offset=8
local.get $0
i32.const 4
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<i8,i32>#constructor (; 26 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
i32.const 3
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<i8,i32>#clear
local.get $0
)
(func $~lib/map/Map<i8,i32>#find (; 27 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $2
i32.and
i32.const 2
i32.shl
i32.add
i32.load
local.set $0
loop $continue|0
local.get $0
if
local.get $0
i32.load offset=8
i32.const 1
i32.and
if (result i32)
i32.const 0
else
local.get $0
i32.load8_u
local.get $1
i32.const 255
i32.and
i32.eq
end
if
local.get $0
return
end
local.get $0
i32.load offset=8
i32.const -2
i32.and
local.set $0
br $continue|0
end
end
i32.const 0
)
(func $~lib/map/Map<i8,i32>#has (; 28 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i8,i32>#find
i32.const 0
i32.ne
)
(func $~lib/rt/pure/__retainRelease (; 29 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
i32.ne
if
local.get $1
i32.const 508
i32.gt_u
if
local.get $1
i32.const 16
i32.sub
call $~lib/rt/pure/increment
end
local.get $0
i32.const 508
i32.gt_u
if
local.get $0
i32.const 16
i32.sub
call $~lib/rt/pure/decrement
end
end
local.get $1
)
(func $~lib/rt/pure/__release (; 30 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
i32.const 508
i32.gt_u
if
local.get $0
i32.const 16
i32.sub
call $~lib/rt/pure/decrement
end
)
(func $~lib/map/Map<i8,i32>#rehash (; 31 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $2
i32.const 2
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $2
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $6
i32.const 12
i32.mul
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
local.tee $3
local.get $0
i32.load offset=16
i32.const 12
i32.mul
i32.add
local.set $7
local.get $5
local.set $2
loop $continue|0
local.get $3
local.get $7
i32.ne
if
local.get $3
i32.load offset=8
i32.const 1
i32.and
i32.eqz
if
local.get $2
local.get $3
i32.load8_s
i32.store8
local.get $2
local.get $3
i32.load offset=4
i32.store offset=4
local.get $2
local.get $3
i32.load8_s
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.and
i32.const 2
i32.shl
local.get $4
i32.add
local.tee $8
i32.load
i32.store offset=8
local.get $8
local.get $2
i32.store
local.get $2
i32.const 12
i32.add
local.set $2
end
local.get $3
i32.const 12
i32.add
local.set $3
br $continue|0
end
end
local.get $0
local.get $0
i32.load
local.get $4
call $~lib/rt/pure/__retainRelease
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $0
i32.load offset=8
local.get $5
call $~lib/rt/pure/__retainRelease
i32.store offset=8
local.get $0
local.get $6
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
local.get $4
call $~lib/rt/pure/__release
local.get $5
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<i8,i32>#set (; 32 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.tee $3
local.set $5
local.get $0
local.get $1
local.get $3
call $~lib/map/Map<i8,i32>#find
local.tee $3
if
local.get $3
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<i8,i32>#rehash
end
local.get $0
i32.load offset=8
call $~lib/rt/pure/__retain
local.set $4
local.get $0
local.get $0
i32.load offset=16
local.tee $3
i32.const 1
i32.add
i32.store offset=16
local.get $3
i32.const 12
i32.mul
local.get $4
i32.add
local.tee $3
local.get $1
i32.store8
local.get $3
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $3
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $5
i32.and
i32.const 2
i32.shl
i32.add
local.tee $0
i32.load
i32.store offset=8
local.get $0
local.get $3
i32.store
local.get $4
call $~lib/rt/pure/__release
end
)
(func $~lib/map/Map<i8,i32>#get (; 33 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i8,i32>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<i8,i32>#delete (; 34 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
local.get $0
local.get $1
local.get $1
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i8,i32>#find
local.tee $1
i32.eqz
if
return
end
local.get $1
local.get $1
i32.load offset=8
i32.const 1
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.tee $2
i32.const 1
i32.add
i32.const 4
local.get $0
i32.load offset=20
local.tee $1
i32.const 4
local.get $1
i32.gt_u
select
i32.ge_u
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
else
i32.const 0
end
if
local.get $0
local.get $2
call $~lib/map/Map<i8,i32>#rehash
end
)
(func $std/map/testNumeric<i8,i32> (; 35 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
call $~lib/map/Map<i8,i32>#constructor
local.set $1
loop $repeat|0
local.get $0
i32.const 100
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#has
if
i32.const 0
i32.const 376
i32.const 6
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 10
i32.add
call $~lib/map/Map<i8,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 8
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#get
local.get $0
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 9
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|0
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 11
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|1
local.get $0
i32.const 100
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 15
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#get
local.get $0
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 16
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 20
i32.add
call $~lib/map/Map<i8,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 18
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#get
local.get $0
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 19
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|1
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 21
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|2
local.get $0
i32.const 50
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 25
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#get
local.get $0
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 26
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#has
if
i32.const 0
i32.const 376
i32.const 28
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|2
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 30
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|3
local.get $0
i32.const 50
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#has
if
i32.const 0
i32.const 376
i32.const 34
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 24
i32.shl
i32.const 24
i32.shr_s
i32.const 10
i32.add
call $~lib/map/Map<i8,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 36
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i8,i32>#has
if
i32.const 0
i32.const 376
i32.const 38
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|3
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 40
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/map/Map<i8,i32>#clear
local.get $1
i32.load offset=20
if
i32.const 0
i32.const 376
i32.const 44
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<u8,i32>#constructor (; 36 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
i32.const 4
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<i8,i32>#clear
local.get $0
)
(func $~lib/map/Map<u8,i32>#has (; 37 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i8,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<u8,i32>#rehash (; 38 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $2
i32.const 2
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $2
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $6
i32.const 12
i32.mul
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
local.tee $3
local.get $0
i32.load offset=16
i32.const 12
i32.mul
i32.add
local.set $7
local.get $5
local.set $2
loop $continue|0
local.get $3
local.get $7
i32.ne
if
local.get $3
i32.load offset=8
i32.const 1
i32.and
i32.eqz
if
local.get $2
local.get $3
i32.load8_u
i32.store8
local.get $2
local.get $3
i32.load offset=4
i32.store offset=4
local.get $2
local.get $3
i32.load8_u
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.and
i32.const 2
i32.shl
local.get $4
i32.add
local.tee $8
i32.load
i32.store offset=8
local.get $8
local.get $2
i32.store
local.get $2
i32.const 12
i32.add
local.set $2
end
local.get $3
i32.const 12
i32.add
local.set $3
br $continue|0
end
end
local.get $0
local.get $0
i32.load
local.get $4
call $~lib/rt/pure/__retainRelease
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $0
i32.load offset=8
local.get $5
call $~lib/rt/pure/__retainRelease
i32.store offset=8
local.get $0
local.get $6
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
local.get $4
call $~lib/rt/pure/__release
local.get $5
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<u8,i32>#set (; 39 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $1
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.tee $3
local.set $5
local.get $0
local.get $1
local.get $3
call $~lib/map/Map<i8,i32>#find
local.tee $3
if
local.get $3
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<u8,i32>#rehash
end
local.get $0
i32.load offset=8
call $~lib/rt/pure/__retain
local.set $4
local.get $0
local.get $0
i32.load offset=16
local.tee $3
i32.const 1
i32.add
i32.store offset=16
local.get $3
i32.const 12
i32.mul
local.get $4
i32.add
local.tee $3
local.get $1
i32.store8
local.get $3
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $3
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $5
i32.and
i32.const 2
i32.shl
i32.add
local.tee $0
i32.load
i32.store offset=8
local.get $0
local.get $3
i32.store
local.get $4
call $~lib/rt/pure/__release
end
)
(func $~lib/map/Map<u8,i32>#get (; 40 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i8,i32>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<u8,i32>#delete (; 41 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
local.get $0
local.get $1
local.get $1
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i8,i32>#find
local.tee $1
i32.eqz
if
return
end
local.get $1
local.get $1
i32.load offset=8
i32.const 1
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.tee $2
i32.const 1
i32.add
i32.const 4
local.get $0
i32.load offset=20
local.tee $1
i32.const 4
local.get $1
i32.gt_u
select
i32.ge_u
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
else
i32.const 0
end
if
local.get $0
local.get $2
call $~lib/map/Map<u8,i32>#rehash
end
)
(func $std/map/testNumeric<u8,i32> (; 42 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
call $~lib/map/Map<u8,i32>#constructor
local.set $1
loop $repeat|0
local.get $0
i32.const 100
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#has
if
i32.const 0
i32.const 376
i32.const 6
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 255
i32.and
i32.const 10
i32.add
call $~lib/map/Map<u8,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 8
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#get
local.get $0
i32.const 255
i32.and
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 9
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|0
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 11
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|1
local.get $0
i32.const 100
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 15
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#get
local.get $0
i32.const 255
i32.and
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 16
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 255
i32.and
i32.const 20
i32.add
call $~lib/map/Map<u8,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 18
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#get
local.get $0
i32.const 255
i32.and
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 19
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|1
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 21
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|2
local.get $0
i32.const 50
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 25
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#get
local.get $0
i32.const 255
i32.and
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 26
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#has
if
i32.const 0
i32.const 376
i32.const 28
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|2
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 30
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|3
local.get $0
i32.const 50
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#has
if
i32.const 0
i32.const 376
i32.const 34
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 255
i32.and
i32.const 10
i32.add
call $~lib/map/Map<u8,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 36
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<u8,i32>#has
if
i32.const 0
i32.const 376
i32.const 38
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|3
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 40
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/map/Map<i8,i32>#clear
local.get $1
i32.load offset=20
if
i32.const 0
i32.const 376
i32.const 44
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<i16,i32>#constructor (; 43 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
i32.const 5
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<i8,i32>#clear
local.get $0
)
(func $~lib/map/Map<i16,i32>#find (; 44 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $2
i32.and
i32.const 2
i32.shl
i32.add
i32.load
local.set $0
loop $continue|0
local.get $0
if
local.get $0
i32.load offset=8
i32.const 1
i32.and
if (result i32)
i32.const 0
else
local.get $0
i32.load16_u
local.get $1
i32.const 65535
i32.and
i32.eq
end
if
local.get $0
return
end
local.get $0
i32.load offset=8
i32.const -2
i32.and
local.set $0
br $continue|0
end
end
i32.const 0
)
(func $~lib/map/Map<i16,i32>#has (; 45 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
local.tee $0
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 8
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i16,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<i16,i32>#rehash (; 46 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $2
i32.const 2
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $2
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $7
i32.const 12
i32.mul
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
local.tee $3
local.get $0
i32.load offset=16
i32.const 12
i32.mul
i32.add
local.set $8
local.get $5
local.set $2
loop $continue|0
local.get $3
local.get $8
i32.ne
if
local.get $3
i32.load offset=8
i32.const 1
i32.and
i32.eqz
if
local.get $2
local.get $3
i32.load16_s
i32.store16
local.get $2
local.get $3
i32.load offset=4
i32.store offset=4
local.get $2
local.get $3
i32.load16_s
local.tee $6
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $6
i32.const 8
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.and
i32.const 2
i32.shl
local.get $4
i32.add
local.tee $6
i32.load
i32.store offset=8
local.get $6
local.get $2
i32.store
local.get $2
i32.const 12
i32.add
local.set $2
end
local.get $3
i32.const 12
i32.add
local.set $3
br $continue|0
end
end
local.get $0
local.get $0
i32.load
local.get $4
call $~lib/rt/pure/__retainRelease
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $0
i32.load offset=8
local.get $5
call $~lib/rt/pure/__retainRelease
i32.store offset=8
local.get $0
local.get $7
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
local.get $4
call $~lib/rt/pure/__release
local.get $5
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<i16,i32>#set (; 47 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
local.tee $3
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $3
i32.const 8
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
local.tee $3
local.set $5
local.get $0
local.get $1
local.get $3
call $~lib/map/Map<i16,i32>#find
local.tee $3
if
local.get $3
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<i16,i32>#rehash
end
local.get $0
i32.load offset=8
call $~lib/rt/pure/__retain
local.set $4
local.get $0
local.get $0
i32.load offset=16
local.tee $3
i32.const 1
i32.add
i32.store offset=16
local.get $3
i32.const 12
i32.mul
local.get $4
i32.add
local.tee $3
local.get $1
i32.store16
local.get $3
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $3
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $5
i32.and
i32.const 2
i32.shl
i32.add
local.tee $0
i32.load
i32.store offset=8
local.get $0
local.get $3
i32.store
local.get $4
call $~lib/rt/pure/__release
end
)
(func $~lib/map/Map<i16,i32>#get (; 48 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
local.tee $0
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 8
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i16,i32>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<i16,i32>#delete (; 49 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
local.get $0
local.get $1
local.get $1
i32.const 16
i32.shl
i32.const 16
i32.shr_s
local.tee $1
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.const 8
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i16,i32>#find
local.tee $1
i32.eqz
if
return
end
local.get $1
local.get $1
i32.load offset=8
i32.const 1
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.tee $2
i32.const 1
i32.add
i32.const 4
local.get $0
i32.load offset=20
local.tee $1
i32.const 4
local.get $1
i32.gt_u
select
i32.ge_u
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
else
i32.const 0
end
if
local.get $0
local.get $2
call $~lib/map/Map<i16,i32>#rehash
end
)
(func $std/map/testNumeric<i16,i32> (; 50 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
call $~lib/map/Map<i16,i32>#constructor
local.set $1
loop $repeat|0
local.get $0
i32.const 100
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#has
if
i32.const 0
i32.const 376
i32.const 6
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.const 10
i32.add
call $~lib/map/Map<i16,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 8
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#get
local.get $0
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 9
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|0
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 11
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|1
local.get $0
i32.const 100
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 15
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#get
local.get $0
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 16
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.const 20
i32.add
call $~lib/map/Map<i16,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 18
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#get
local.get $0
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 19
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|1
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 21
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|2
local.get $0
i32.const 50
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 25
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#get
local.get $0
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 26
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#has
if
i32.const 0
i32.const 376
i32.const 28
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|2
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 30
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|3
local.get $0
i32.const 50
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#has
if
i32.const 0
i32.const 376
i32.const 34
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 16
i32.shl
i32.const 16
i32.shr_s
i32.const 10
i32.add
call $~lib/map/Map<i16,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 36
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i16,i32>#has
if
i32.const 0
i32.const 376
i32.const 38
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|3
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 40
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/map/Map<i8,i32>#clear
local.get $1
i32.load offset=20
if
i32.const 0
i32.const 376
i32.const 44
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<u16,i32>#constructor (; 51 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
i32.const 6
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<i8,i32>#clear
local.get $0
)
(func $~lib/map/Map<u16,i32>#has (; 52 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
i32.const 65535
i32.and
local.tee $0
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 8
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i16,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<u16,i32>#rehash (; 53 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $2
i32.const 2
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $2
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $7
i32.const 12
i32.mul
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
local.tee $3
local.get $0
i32.load offset=16
i32.const 12
i32.mul
i32.add
local.set $8
local.get $5
local.set $2
loop $continue|0
local.get $3
local.get $8
i32.ne
if
local.get $3
i32.load offset=8
i32.const 1
i32.and
i32.eqz
if
local.get $2
local.get $3
i32.load16_u
i32.store16
local.get $2
local.get $3
i32.load offset=4
i32.store offset=4
local.get $2
local.get $3
i32.load16_u
local.tee $6
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $6
i32.const 8
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.and
i32.const 2
i32.shl
local.get $4
i32.add
local.tee $6
i32.load
i32.store offset=8
local.get $6
local.get $2
i32.store
local.get $2
i32.const 12
i32.add
local.set $2
end
local.get $3
i32.const 12
i32.add
local.set $3
br $continue|0
end
end
local.get $0
local.get $0
i32.load
local.get $4
call $~lib/rt/pure/__retainRelease
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $0
i32.load offset=8
local.get $5
call $~lib/rt/pure/__retainRelease
i32.store offset=8
local.get $0
local.get $7
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
local.get $4
call $~lib/rt/pure/__release
local.get $5
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<u16,i32>#set (; 54 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $1
i32.const 65535
i32.and
local.tee $3
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $3
i32.const 8
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
local.tee $3
local.set $5
local.get $0
local.get $1
local.get $3
call $~lib/map/Map<i16,i32>#find
local.tee $3
if
local.get $3
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<u16,i32>#rehash
end
local.get $0
i32.load offset=8
call $~lib/rt/pure/__retain
local.set $4
local.get $0
local.get $0
i32.load offset=16
local.tee $3
i32.const 1
i32.add
i32.store offset=16
local.get $3
i32.const 12
i32.mul
local.get $4
i32.add
local.tee $3
local.get $1
i32.store16
local.get $3
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $3
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $5
i32.and
i32.const 2
i32.shl
i32.add
local.tee $0
i32.load
i32.store offset=8
local.get $0
local.get $3
i32.store
local.get $4
call $~lib/rt/pure/__release
end
)
(func $~lib/map/Map<u16,i32>#get (; 55 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
i32.const 65535
i32.and
local.tee $0
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 8
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i16,i32>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<u16,i32>#delete (; 56 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
local.get $0
local.get $1
local.get $1
i32.const 65535
i32.and
local.tee $1
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.const 8
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
call $~lib/map/Map<i16,i32>#find
local.tee $1
i32.eqz
if
return
end
local.get $1
local.get $1
i32.load offset=8
i32.const 1
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.tee $2
i32.const 1
i32.add
i32.const 4
local.get $0
i32.load offset=20
local.tee $1
i32.const 4
local.get $1
i32.gt_u
select
i32.ge_u
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
else
i32.const 0
end
if
local.get $0
local.get $2
call $~lib/map/Map<u16,i32>#rehash
end
)
(func $std/map/testNumeric<u16,i32> (; 57 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
call $~lib/map/Map<u16,i32>#constructor
local.set $1
loop $repeat|0
local.get $0
i32.const 100
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#has
if
i32.const 0
i32.const 376
i32.const 6
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 65535
i32.and
i32.const 10
i32.add
call $~lib/map/Map<u16,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 8
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#get
local.get $0
i32.const 65535
i32.and
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 9
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|0
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 11
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|1
local.get $0
i32.const 100
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 15
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#get
local.get $0
i32.const 65535
i32.and
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 16
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 65535
i32.and
i32.const 20
i32.add
call $~lib/map/Map<u16,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 18
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#get
local.get $0
i32.const 65535
i32.and
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 19
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|1
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 21
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|2
local.get $0
i32.const 50
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 25
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#get
local.get $0
i32.const 65535
i32.and
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 26
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#has
if
i32.const 0
i32.const 376
i32.const 28
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|2
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 30
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|3
local.get $0
i32.const 50
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#has
if
i32.const 0
i32.const 376
i32.const 34
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 65535
i32.and
i32.const 10
i32.add
call $~lib/map/Map<u16,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 36
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<u16,i32>#has
if
i32.const 0
i32.const 376
i32.const 38
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|3
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 40
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/map/Map<i8,i32>#clear
local.get $1
i32.load offset=20
if
i32.const 0
i32.const 376
i32.const 44
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<i32,i32>#constructor (; 58 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
i32.const 7
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<i8,i32>#clear
local.get $0
)
(func $~lib/util/hash/hash32 (; 59 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 8
i32.shr_u
i32.const 255
i32.and
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 16
i32.shr_u
i32.const 255
i32.and
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 24
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
)
(func $~lib/map/Map<i32,i32>#find (; 60 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $2
i32.and
i32.const 2
i32.shl
i32.add
i32.load
local.set $0
loop $continue|0
local.get $0
if
local.get $0
i32.load offset=8
i32.const 1
i32.and
if (result i32)
i32.const 0
else
local.get $0
i32.load
local.get $1
i32.eq
end
if
local.get $0
return
end
local.get $0
i32.load offset=8
i32.const -2
i32.and
local.set $0
br $continue|0
end
end
i32.const 0
)
(func $~lib/map/Map<i32,i32>#has (; 61 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
call $~lib/util/hash/hash32
call $~lib/map/Map<i32,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<i32,i32>#rehash (; 62 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $2
i32.const 2
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $2
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $6
i32.const 12
i32.mul
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
local.tee $3
local.get $0
i32.load offset=16
i32.const 12
i32.mul
i32.add
local.set $7
local.get $5
local.set $2
loop $continue|0
local.get $3
local.get $7
i32.ne
if
local.get $3
i32.load offset=8
i32.const 1
i32.and
i32.eqz
if
local.get $2
local.get $3
i32.load
i32.store
local.get $2
local.get $3
i32.load offset=4
i32.store offset=4
local.get $2
local.get $3
i32.load
call $~lib/util/hash/hash32
local.get $1
i32.and
i32.const 2
i32.shl
local.get $4
i32.add
local.tee $8
i32.load
i32.store offset=8
local.get $8
local.get $2
i32.store
local.get $2
i32.const 12
i32.add
local.set $2
end
local.get $3
i32.const 12
i32.add
local.set $3
br $continue|0
end
end
local.get $0
local.get $0
i32.load
local.get $4
call $~lib/rt/pure/__retainRelease
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $0
i32.load offset=8
local.get $5
call $~lib/rt/pure/__retainRelease
i32.store offset=8
local.get $0
local.get $6
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
local.get $4
call $~lib/rt/pure/__release
local.get $5
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<i32,i32>#set (; 63 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
local.get $1
local.get $1
call $~lib/util/hash/hash32
local.tee $5
call $~lib/map/Map<i32,i32>#find
local.tee $3
if
local.get $3
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<i32,i32>#rehash
end
local.get $0
i32.load offset=8
call $~lib/rt/pure/__retain
local.set $4
local.get $0
local.get $0
i32.load offset=16
local.tee $3
i32.const 1
i32.add
i32.store offset=16
local.get $3
i32.const 12
i32.mul
local.get $4
i32.add
local.tee $3
local.get $1
i32.store
local.get $3
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $3
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $5
i32.and
i32.const 2
i32.shl
i32.add
local.tee $0
i32.load
i32.store offset=8
local.get $0
local.get $3
i32.store
local.get $4
call $~lib/rt/pure/__release
end
)
(func $~lib/map/Map<i32,i32>#get (; 64 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
call $~lib/util/hash/hash32
call $~lib/map/Map<i32,i32>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<i32,i32>#delete (; 65 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
local.get $0
local.get $1
local.get $1
call $~lib/util/hash/hash32
call $~lib/map/Map<i32,i32>#find
local.tee $1
i32.eqz
if
return
end
local.get $1
local.get $1
i32.load offset=8
i32.const 1
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.tee $2
i32.const 1
i32.add
i32.const 4
local.get $0
i32.load offset=20
local.tee $1
i32.const 4
local.get $1
i32.gt_u
select
i32.ge_u
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
else
i32.const 0
end
if
local.get $0
local.get $2
call $~lib/map/Map<i32,i32>#rehash
end
)
(func $std/map/testNumeric<i32,i32> (; 66 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
call $~lib/map/Map<i32,i32>#constructor
local.set $1
loop $repeat|0
local.get $0
i32.const 100
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
if
i32.const 0
i32.const 376
i32.const 6
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 10
i32.add
call $~lib/map/Map<i32,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 8
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#get
local.get $0
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 9
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|0
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 11
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|1
local.get $0
i32.const 100
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 15
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#get
local.get $0
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 16
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 20
i32.add
call $~lib/map/Map<i32,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 18
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#get
local.get $0
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 19
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|1
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 21
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|2
local.get $0
i32.const 50
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 25
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#get
local.get $0
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 26
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
if
i32.const 0
i32.const 376
i32.const 28
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|2
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 30
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|3
local.get $0
i32.const 50
i32.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
if
i32.const 0
i32.const 376
i32.const 34
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 10
i32.add
call $~lib/map/Map<i32,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 36
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
if
i32.const 0
i32.const 376
i32.const 38
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|3
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 40
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/map/Map<i8,i32>#clear
local.get $1
i32.load offset=20
if
i32.const 0
i32.const 376
i32.const 44
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<u32,i32>#constructor (; 67 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
i32.const 8
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<i8,i32>#clear
local.get $0
)
(func $std/map/testNumeric<u32,i32> (; 68 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
call $~lib/map/Map<u32,i32>#constructor
local.set $1
loop $repeat|0
local.get $0
i32.const 100
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
if
i32.const 0
i32.const 376
i32.const 6
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 10
i32.add
call $~lib/map/Map<i32,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 8
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#get
local.get $0
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 9
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|0
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 11
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|1
local.get $0
i32.const 100
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 15
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#get
local.get $0
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 16
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 20
i32.add
call $~lib/map/Map<i32,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 18
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#get
local.get $0
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 19
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|1
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 21
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|2
local.get $0
i32.const 50
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 25
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#get
local.get $0
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 26
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
if
i32.const 0
i32.const 376
i32.const 28
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|2
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 30
i32.const 2
call $~lib/builtins/abort
unreachable
end
i32.const 0
local.set $0
loop $repeat|3
local.get $0
i32.const 50
i32.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
if
i32.const 0
i32.const 376
i32.const 34
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.const 10
i32.add
call $~lib/map/Map<i32,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 36
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i32,i32>#has
if
i32.const 0
i32.const 376
i32.const 38
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|3
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 40
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/map/Map<i8,i32>#clear
local.get $1
i32.load offset=20
if
i32.const 0
i32.const 376
i32.const 44
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<i64,i32>#clear (; 69 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
local.get $0
i32.load
i32.const 16
call $~lib/arraybuffer/ArrayBuffer#constructor
call $~lib/rt/pure/__skippedRelease
i32.store
local.get $0
i32.const 3
i32.store offset=4
local.get $0
local.get $0
i32.load offset=8
i32.const 64
call $~lib/arraybuffer/ArrayBuffer#constructor
call $~lib/rt/pure/__skippedRelease
i32.store offset=8
local.get $0
i32.const 4
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<i64,i32>#constructor (; 70 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
i32.const 9
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<i64,i32>#clear
local.get $0
)
(func $~lib/util/hash/hash64 (; 71 ;) (type $FUNCSIG$ij) (param $0 i64) (result i32)
(local $1 i32)
local.get $0
i32.wrap_i64
local.tee $1
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.const 8
i32.shr_u
i32.const 255
i32.and
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.const 16
i32.shr_u
i32.const 255
i32.and
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.const 24
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
local.get $0
i64.const 32
i64.shr_u
i32.wrap_i64
local.tee $1
i32.const 255
i32.and
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.const 8
i32.shr_u
i32.const 255
i32.and
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.const 16
i32.shr_u
i32.const 255
i32.and
i32.xor
i32.const 16777619
i32.mul
local.get $1
i32.const 24
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
)
(func $~lib/map/Map<i64,i32>#find (; 72 ;) (type $FUNCSIG$iiji) (param $0 i32) (param $1 i64) (param $2 i32) (result i32)
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $2
i32.and
i32.const 2
i32.shl
i32.add
i32.load
local.set $0
loop $continue|0
local.get $0
if
local.get $0
i32.load offset=12
i32.const 1
i32.and
if (result i32)
i32.const 0
else
local.get $0
i64.load
local.get $1
i64.eq
end
if
local.get $0
return
end
local.get $0
i32.load offset=12
i32.const -2
i32.and
local.set $0
br $continue|0
end
end
i32.const 0
)
(func $~lib/map/Map<i64,i32>#has (; 73 ;) (type $FUNCSIG$iij) (param $0 i32) (param $1 i64) (result i32)
local.get $0
local.get $1
local.get $1
call $~lib/util/hash/hash64
call $~lib/map/Map<i64,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<i64,i32>#rehash (; 74 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $2
i32.const 2
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $2
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $6
i32.const 4
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
local.tee $3
local.get $0
i32.load offset=16
i32.const 4
i32.shl
i32.add
local.set $7
local.get $5
local.set $2
loop $continue|0
local.get $3
local.get $7
i32.ne
if
local.get $3
i32.load offset=12
i32.const 1
i32.and
i32.eqz
if
local.get $2
local.get $3
i64.load
i64.store
local.get $2
local.get $3
i32.load offset=8
i32.store offset=8
local.get $2
local.get $3
i64.load
call $~lib/util/hash/hash64
local.get $1
i32.and
i32.const 2
i32.shl
local.get $4
i32.add
local.tee $8
i32.load
i32.store offset=12
local.get $8
local.get $2
i32.store
local.get $2
i32.const 16
i32.add
local.set $2
end
local.get $3
i32.const 16
i32.add
local.set $3
br $continue|0
end
end
local.get $0
local.get $0
i32.load
local.get $4
call $~lib/rt/pure/__retainRelease
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $0
i32.load offset=8
local.get $5
call $~lib/rt/pure/__retainRelease
i32.store offset=8
local.get $0
local.get $6
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
local.get $4
call $~lib/rt/pure/__release
local.get $5
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<i64,i32>#set (; 75 ;) (type $FUNCSIG$viji) (param $0 i32) (param $1 i64) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
local.get $1
local.get $1
call $~lib/util/hash/hash64
local.tee $5
call $~lib/map/Map<i64,i32>#find
local.tee $3
if
local.get $3
local.get $2
i32.store offset=8
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<i64,i32>#rehash
end
local.get $0
i32.load offset=8
call $~lib/rt/pure/__retain
local.set $4
local.get $0
local.get $0
i32.load offset=16
local.tee $3
i32.const 1
i32.add
i32.store offset=16
local.get $3
i32.const 4
i32.shl
local.get $4
i32.add
local.tee $3
local.get $1
i64.store
local.get $3
local.get $2
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $3
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $5
i32.and
i32.const 2
i32.shl
i32.add
local.tee $0
i32.load
i32.store offset=12
local.get $0
local.get $3
i32.store
local.get $4
call $~lib/rt/pure/__release
end
)
(func $~lib/map/Map<i64,i32>#get (; 76 ;) (type $FUNCSIG$iij) (param $0 i32) (param $1 i64) (result i32)
local.get $0
local.get $1
local.get $1
call $~lib/util/hash/hash64
call $~lib/map/Map<i64,i32>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=8
else
unreachable
end
)
(func $~lib/map/Map<i64,i32>#delete (; 77 ;) (type $FUNCSIG$vij) (param $0 i32) (param $1 i64)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
local.get $1
call $~lib/util/hash/hash64
call $~lib/map/Map<i64,i32>#find
local.tee $2
i32.eqz
if
return
end
local.get $2
local.get $2
i32.load offset=12
i32.const 1
i32.or
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.tee $3
i32.const 1
i32.add
i32.const 4
local.get $0
i32.load offset=20
local.tee $2
i32.const 4
local.get $2
i32.gt_u
select
i32.ge_u
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
else
i32.const 0
end
if
local.get $0
local.get $3
call $~lib/map/Map<i64,i32>#rehash
end
)
(func $std/map/testNumeric<i64,i32> (; 78 ;) (type $FUNCSIG$v)
(local $0 i64)
(local $1 i32)
call $~lib/map/Map<i64,i32>#constructor
local.set $1
loop $repeat|0
local.get $0
i64.const 100
i64.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
if
i32.const 0
i32.const 376
i32.const 6
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.wrap_i64
i32.const 10
i32.add
call $~lib/map/Map<i64,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 8
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#get
local.get $0
i32.wrap_i64
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 9
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i64.const 1
i64.add
local.set $0
br $repeat|0
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 11
i32.const 2
call $~lib/builtins/abort
unreachable
end
i64.const 0
local.set $0
loop $repeat|1
local.get $0
i64.const 100
i64.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 15
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#get
local.get $0
i32.wrap_i64
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 16
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.wrap_i64
i32.const 20
i32.add
call $~lib/map/Map<i64,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 18
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#get
local.get $0
i32.wrap_i64
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 19
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i64.const 1
i64.add
local.set $0
br $repeat|1
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 21
i32.const 2
call $~lib/builtins/abort
unreachable
end
i64.const 0
local.set $0
loop $repeat|2
local.get $0
i64.const 50
i64.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 25
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#get
local.get $0
i32.wrap_i64
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 26
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
if
i32.const 0
i32.const 376
i32.const 28
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i64.const 1
i64.add
local.set $0
br $repeat|2
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 30
i32.const 2
call $~lib/builtins/abort
unreachable
end
i64.const 0
local.set $0
loop $repeat|3
local.get $0
i64.const 50
i64.lt_s
if
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
if
i32.const 0
i32.const 376
i32.const 34
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.wrap_i64
i32.const 10
i32.add
call $~lib/map/Map<i64,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 36
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
if
i32.const 0
i32.const 376
i32.const 38
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i64.const 1
i64.add
local.set $0
br $repeat|3
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 40
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/map/Map<i64,i32>#clear
local.get $1
i32.load offset=20
if
i32.const 0
i32.const 376
i32.const 44
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<u64,i32>#constructor (; 79 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
i32.const 10
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<i64,i32>#clear
local.get $0
)
(func $std/map/testNumeric<u64,i32> (; 80 ;) (type $FUNCSIG$v)
(local $0 i64)
(local $1 i32)
call $~lib/map/Map<u64,i32>#constructor
local.set $1
loop $repeat|0
local.get $0
i64.const 100
i64.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
if
i32.const 0
i32.const 376
i32.const 6
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.wrap_i64
i32.const 10
i32.add
call $~lib/map/Map<i64,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 8
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#get
local.get $0
i32.wrap_i64
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 9
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i64.const 1
i64.add
local.set $0
br $repeat|0
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 11
i32.const 2
call $~lib/builtins/abort
unreachable
end
i64.const 0
local.set $0
loop $repeat|1
local.get $0
i64.const 100
i64.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 15
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#get
local.get $0
i32.wrap_i64
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 16
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.wrap_i64
i32.const 20
i32.add
call $~lib/map/Map<i64,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 18
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#get
local.get $0
i32.wrap_i64
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 19
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i64.const 1
i64.add
local.set $0
br $repeat|1
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 21
i32.const 2
call $~lib/builtins/abort
unreachable
end
i64.const 0
local.set $0
loop $repeat|2
local.get $0
i64.const 50
i64.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 25
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#get
local.get $0
i32.wrap_i64
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 26
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
if
i32.const 0
i32.const 376
i32.const 28
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i64.const 1
i64.add
local.set $0
br $repeat|2
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 30
i32.const 2
call $~lib/builtins/abort
unreachable
end
i64.const 0
local.set $0
loop $repeat|3
local.get $0
i64.const 50
i64.lt_u
if
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
if
i32.const 0
i32.const 376
i32.const 34
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.wrap_i64
i32.const 10
i32.add
call $~lib/map/Map<i64,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 36
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<i64,i32>#has
if
i32.const 0
i32.const 376
i32.const 38
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
i64.const 1
i64.add
local.set $0
br $repeat|3
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 40
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/map/Map<i64,i32>#clear
local.get $1
i32.load offset=20
if
i32.const 0
i32.const 376
i32.const 44
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<f32,i32>#constructor (; 81 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
i32.const 11
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<i8,i32>#clear
local.get $0
)
(func $~lib/map/Map<f32,i32>#find (; 82 ;) (type $FUNCSIG$iifi) (param $0 i32) (param $1 f32) (param $2 i32) (result i32)
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $2
i32.and
i32.const 2
i32.shl
i32.add
i32.load
local.set $0
loop $continue|0
local.get $0
if
local.get $0
i32.load offset=8
i32.const 1
i32.and
if (result i32)
i32.const 0
else
local.get $0
f32.load
local.get $1
f32.eq
end
if
local.get $0
return
end
local.get $0
i32.load offset=8
i32.const -2
i32.and
local.set $0
br $continue|0
end
end
i32.const 0
)
(func $~lib/map/Map<f32,i32>#has (; 83 ;) (type $FUNCSIG$iif) (param $0 i32) (param $1 f32) (result i32)
local.get $0
local.get $1
local.get $1
i32.reinterpret_f32
call $~lib/util/hash/hash32
call $~lib/map/Map<f32,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<f32,i32>#rehash (; 84 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $2
i32.const 2
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $2
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $6
i32.const 12
i32.mul
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
local.tee $3
local.get $0
i32.load offset=16
i32.const 12
i32.mul
i32.add
local.set $7
local.get $5
local.set $2
loop $continue|0
local.get $3
local.get $7
i32.ne
if
local.get $3
i32.load offset=8
i32.const 1
i32.and
i32.eqz
if
local.get $2
local.get $3
f32.load
f32.store
local.get $2
local.get $3
i32.load offset=4
i32.store offset=4
local.get $2
local.get $3
f32.load
i32.reinterpret_f32
call $~lib/util/hash/hash32
local.get $1
i32.and
i32.const 2
i32.shl
local.get $4
i32.add
local.tee $8
i32.load
i32.store offset=8
local.get $8
local.get $2
i32.store
local.get $2
i32.const 12
i32.add
local.set $2
end
local.get $3
i32.const 12
i32.add
local.set $3
br $continue|0
end
end
local.get $0
local.get $0
i32.load
local.get $4
call $~lib/rt/pure/__retainRelease
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $0
i32.load offset=8
local.get $5
call $~lib/rt/pure/__retainRelease
i32.store offset=8
local.get $0
local.get $6
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
local.get $4
call $~lib/rt/pure/__release
local.get $5
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<f32,i32>#set (; 85 ;) (type $FUNCSIG$vifi) (param $0 i32) (param $1 f32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
local.get $1
local.get $1
i32.reinterpret_f32
call $~lib/util/hash/hash32
local.tee $5
call $~lib/map/Map<f32,i32>#find
local.tee $3
if
local.get $3
local.get $2
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<f32,i32>#rehash
end
local.get $0
i32.load offset=8
call $~lib/rt/pure/__retain
local.set $4
local.get $0
local.get $0
i32.load offset=16
local.tee $3
i32.const 1
i32.add
i32.store offset=16
local.get $3
i32.const 12
i32.mul
local.get $4
i32.add
local.tee $3
local.get $1
f32.store
local.get $3
local.get $2
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $3
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $5
i32.and
i32.const 2
i32.shl
i32.add
local.tee $0
i32.load
i32.store offset=8
local.get $0
local.get $3
i32.store
local.get $4
call $~lib/rt/pure/__release
end
)
(func $~lib/map/Map<f32,i32>#get (; 86 ;) (type $FUNCSIG$iif) (param $0 i32) (param $1 f32) (result i32)
local.get $0
local.get $1
local.get $1
i32.reinterpret_f32
call $~lib/util/hash/hash32
call $~lib/map/Map<f32,i32>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=4
else
unreachable
end
)
(func $~lib/map/Map<f32,i32>#delete (; 87 ;) (type $FUNCSIG$vif) (param $0 i32) (param $1 f32)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
local.get $1
i32.reinterpret_f32
call $~lib/util/hash/hash32
call $~lib/map/Map<f32,i32>#find
local.tee $2
i32.eqz
if
return
end
local.get $2
local.get $2
i32.load offset=8
i32.const 1
i32.or
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.tee $3
i32.const 1
i32.add
i32.const 4
local.get $0
i32.load offset=20
local.tee $2
i32.const 4
local.get $2
i32.gt_u
select
i32.ge_u
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
else
i32.const 0
end
if
local.get $0
local.get $3
call $~lib/map/Map<f32,i32>#rehash
end
)
(func $std/map/testNumeric<f32,i32> (; 88 ;) (type $FUNCSIG$v)
(local $0 f32)
(local $1 i32)
call $~lib/map/Map<f32,i32>#constructor
local.set $1
loop $repeat|0
local.get $0
f32.const 100
f32.lt
if
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#has
if
i32.const 0
i32.const 376
i32.const 6
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.trunc_f32_s
i32.const 10
i32.add
call $~lib/map/Map<f32,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 8
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#get
local.get $0
i32.trunc_f32_s
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 9
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
f32.const 1
f32.add
local.set $0
br $repeat|0
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 11
i32.const 2
call $~lib/builtins/abort
unreachable
end
f32.const 0
local.set $0
loop $repeat|1
local.get $0
f32.const 100
f32.lt
if
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 15
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#get
local.get $0
i32.trunc_f32_s
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 16
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.trunc_f32_s
i32.const 20
i32.add
call $~lib/map/Map<f32,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 18
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#get
local.get $0
i32.trunc_f32_s
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 19
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
f32.const 1
f32.add
local.set $0
br $repeat|1
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 21
i32.const 2
call $~lib/builtins/abort
unreachable
end
f32.const 0
local.set $0
loop $repeat|2
local.get $0
f32.const 50
f32.lt
if
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 25
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#get
local.get $0
i32.trunc_f32_s
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 26
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#has
if
i32.const 0
i32.const 376
i32.const 28
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
f32.const 1
f32.add
local.set $0
br $repeat|2
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 30
i32.const 2
call $~lib/builtins/abort
unreachable
end
f32.const 0
local.set $0
loop $repeat|3
local.get $0
f32.const 50
f32.lt
if
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#has
if
i32.const 0
i32.const 376
i32.const 34
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.trunc_f32_s
i32.const 10
i32.add
call $~lib/map/Map<f32,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 36
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<f32,i32>#has
if
i32.const 0
i32.const 376
i32.const 38
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
f32.const 1
f32.add
local.set $0
br $repeat|3
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 40
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/map/Map<i8,i32>#clear
local.get $1
i32.load offset=20
if
i32.const 0
i32.const 376
i32.const 44
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<f64,i32>#constructor (; 89 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
i32.const 12
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<i64,i32>#clear
local.get $0
)
(func $~lib/map/Map<f64,i32>#find (; 90 ;) (type $FUNCSIG$iidi) (param $0 i32) (param $1 f64) (param $2 i32) (result i32)
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $2
i32.and
i32.const 2
i32.shl
i32.add
i32.load
local.set $0
loop $continue|0
local.get $0
if
local.get $0
i32.load offset=12
i32.const 1
i32.and
if (result i32)
i32.const 0
else
local.get $0
f64.load
local.get $1
f64.eq
end
if
local.get $0
return
end
local.get $0
i32.load offset=12
i32.const -2
i32.and
local.set $0
br $continue|0
end
end
i32.const 0
)
(func $~lib/map/Map<f64,i32>#has (; 91 ;) (type $FUNCSIG$iid) (param $0 i32) (param $1 f64) (result i32)
local.get $0
local.get $1
local.get $1
i64.reinterpret_f64
call $~lib/util/hash/hash64
call $~lib/map/Map<f64,i32>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<f64,i32>#rehash (; 92 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $2
i32.const 2
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $2
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $6
i32.const 4
i32.shl
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
local.tee $3
local.get $0
i32.load offset=16
i32.const 4
i32.shl
i32.add
local.set $7
local.get $5
local.set $2
loop $continue|0
local.get $3
local.get $7
i32.ne
if
local.get $3
i32.load offset=12
i32.const 1
i32.and
i32.eqz
if
local.get $2
local.get $3
f64.load
f64.store
local.get $2
local.get $3
i32.load offset=8
i32.store offset=8
local.get $2
local.get $3
f64.load
i64.reinterpret_f64
call $~lib/util/hash/hash64
local.get $1
i32.and
i32.const 2
i32.shl
local.get $4
i32.add
local.tee $8
i32.load
i32.store offset=12
local.get $8
local.get $2
i32.store
local.get $2
i32.const 16
i32.add
local.set $2
end
local.get $3
i32.const 16
i32.add
local.set $3
br $continue|0
end
end
local.get $0
local.get $0
i32.load
local.get $4
call $~lib/rt/pure/__retainRelease
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $0
i32.load offset=8
local.get $5
call $~lib/rt/pure/__retainRelease
i32.store offset=8
local.get $0
local.get $6
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
local.get $4
call $~lib/rt/pure/__release
local.get $5
call $~lib/rt/pure/__release
)
(func $~lib/map/Map<f64,i32>#set (; 93 ;) (type $FUNCSIG$vidi) (param $0 i32) (param $1 f64) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
local.get $1
local.get $1
i64.reinterpret_f64
call $~lib/util/hash/hash64
local.tee $5
call $~lib/map/Map<f64,i32>#find
local.tee $3
if
local.get $3
local.get $2
i32.store offset=8
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<f64,i32>#rehash
end
local.get $0
i32.load offset=8
call $~lib/rt/pure/__retain
local.set $4
local.get $0
local.get $0
i32.load offset=16
local.tee $3
i32.const 1
i32.add
i32.store offset=16
local.get $3
i32.const 4
i32.shl
local.get $4
i32.add
local.tee $3
local.get $1
f64.store
local.get $3
local.get $2
i32.store offset=8
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $3
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $5
i32.and
i32.const 2
i32.shl
i32.add
local.tee $0
i32.load
i32.store offset=12
local.get $0
local.get $3
i32.store
local.get $4
call $~lib/rt/pure/__release
end
)
(func $~lib/map/Map<f64,i32>#get (; 94 ;) (type $FUNCSIG$iid) (param $0 i32) (param $1 f64) (result i32)
local.get $0
local.get $1
local.get $1
i64.reinterpret_f64
call $~lib/util/hash/hash64
call $~lib/map/Map<f64,i32>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=8
else
unreachable
end
)
(func $~lib/map/Map<f64,i32>#delete (; 95 ;) (type $FUNCSIG$vid) (param $0 i32) (param $1 f64)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
local.get $1
i64.reinterpret_f64
call $~lib/util/hash/hash64
call $~lib/map/Map<f64,i32>#find
local.tee $2
i32.eqz
if
return
end
local.get $2
local.get $2
i32.load offset=12
i32.const 1
i32.or
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.sub
i32.store offset=20
local.get $0
i32.load offset=4
i32.const 1
i32.shr_u
local.tee $3
i32.const 1
i32.add
i32.const 4
local.get $0
i32.load offset=20
local.tee $2
i32.const 4
local.get $2
i32.gt_u
select
i32.ge_u
if (result i32)
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
else
i32.const 0
end
if
local.get $0
local.get $3
call $~lib/map/Map<f64,i32>#rehash
end
)
(func $std/map/testNumeric<f64,i32> (; 96 ;) (type $FUNCSIG$v)
(local $0 f64)
(local $1 i32)
call $~lib/map/Map<f64,i32>#constructor
local.set $1
loop $repeat|0
local.get $0
f64.const 100
f64.lt
if
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#has
if
i32.const 0
i32.const 376
i32.const 6
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.trunc_f64_s
i32.const 10
i32.add
call $~lib/map/Map<f64,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 8
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#get
local.get $0
i32.trunc_f64_s
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 9
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
f64.const 1
f64.add
local.set $0
br $repeat|0
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 11
i32.const 2
call $~lib/builtins/abort
unreachable
end
f64.const 0
local.set $0
loop $repeat|1
local.get $0
f64.const 100
f64.lt
if
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 15
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#get
local.get $0
i32.trunc_f64_s
i32.const 10
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 16
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.trunc_f64_s
i32.const 20
i32.add
call $~lib/map/Map<f64,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 18
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#get
local.get $0
i32.trunc_f64_s
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 19
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
f64.const 1
f64.add
local.set $0
br $repeat|1
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 100
i32.ne
if
i32.const 0
i32.const 376
i32.const 21
i32.const 2
call $~lib/builtins/abort
unreachable
end
f64.const 0
local.set $0
loop $repeat|2
local.get $0
f64.const 50
f64.lt
if
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 25
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#get
local.get $0
i32.trunc_f64_s
i32.const 20
i32.add
i32.ne
if
i32.const 0
i32.const 376
i32.const 26
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#has
if
i32.const 0
i32.const 376
i32.const 28
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
f64.const 1
f64.add
local.set $0
br $repeat|2
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 30
i32.const 2
call $~lib/builtins/abort
unreachable
end
f64.const 0
local.set $0
loop $repeat|3
local.get $0
f64.const 50
f64.lt
if
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#has
if
i32.const 0
i32.const 376
i32.const 34
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
local.get $0
i32.trunc_f64_s
i32.const 10
i32.add
call $~lib/map/Map<f64,i32>#set
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#has
i32.eqz
if
i32.const 0
i32.const 376
i32.const 36
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#delete
local.get $1
local.get $0
call $~lib/map/Map<f64,i32>#has
if
i32.const 0
i32.const 376
i32.const 38
i32.const 4
call $~lib/builtins/abort
unreachable
else
local.get $0
f64.const 1
f64.add
local.set $0
br $repeat|3
end
unreachable
end
end
local.get $1
i32.load offset=20
i32.const 50
i32.ne
if
i32.const 0
i32.const 376
i32.const 40
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/map/Map<i64,i32>#clear
local.get $1
i32.load offset=20
if
i32.const 0
i32.const 376
i32.const 44
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
call $~lib/rt/pure/__release
)
(func $start (; 97 ;) (type $FUNCSIG$v)
call $std/map/testNumeric<i8,i32>
call $std/map/testNumeric<u8,i32>
call $std/map/testNumeric<i16,i32>
call $std/map/testNumeric<u16,i32>
call $std/map/testNumeric<i32,i32>
call $std/map/testNumeric<u32,i32>
call $std/map/testNumeric<i64,i32>
call $std/map/testNumeric<u64,i32>
call $std/map/testNumeric<f32,i32>
call $std/map/testNumeric<f64,i32>
)
(func $~lib/rt/pure/markGray (; 98 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
local.get $0
i32.load offset=4
local.tee $1
i32.const 1879048192
i32.and
i32.const 268435456
i32.ne
if
local.get $0
local.get $1
i32.const -1879048193
i32.and
i32.const 268435456
i32.or
i32.store offset=4
local.get $0
i32.const 16
i32.add
i32.const 2
call $~lib/rt/__visit_members
end
)
(func $~lib/rt/pure/scanBlack (; 99 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
local.get $0
i32.load offset=4
i32.const -1879048193
i32.and
i32.store offset=4
local.get $0
i32.const 16
i32.add
i32.const 4
call $~lib/rt/__visit_members
)
(func $~lib/rt/pure/scan (; 100 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
local.get $0
i32.load offset=4
local.tee $1
i32.const 1879048192
i32.and
i32.const 268435456
i32.eq
if
local.get $1
i32.const 268435455
i32.and
i32.const 0
i32.gt_u
if
local.get $0
call $~lib/rt/pure/scanBlack
else
local.get $0
local.get $1
i32.const -1879048193
i32.and
i32.const 536870912
i32.or
i32.store offset=4
local.get $0
i32.const 16
i32.add
i32.const 3
call $~lib/rt/__visit_members
end
end
)
(func $~lib/rt/pure/collectWhite (; 101 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
local.get $0
i32.load offset=4
local.tee $1
i32.const 1879048192
i32.and
i32.const 536870912
i32.eq
if (result i32)
local.get $1
i32.const -2147483648
i32.and
i32.eqz
else
i32.const 0
end
if
local.get $0
i32.const 16
i32.add
i32.const 5
call $~lib/rt/__visit_members
end
global.get $~lib/rt/tlsf/ROOT
local.get $0
call $~lib/rt/tlsf/freeBlock
)
(func $~lib/rt/pure/__visit (; 102 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
local.get $0
i32.const 508
i32.lt_u
if
return
end
local.get $0
i32.const 16
i32.sub
local.set $0
block $break|0
block $case5|0
block $case4|0
block $case3|0
block $case2|0
block $case1|0
local.get $1
i32.const 1
i32.ne
if
local.get $1
i32.const 2
i32.eq
br_if $case1|0
block $tablify|0
local.get $1
i32.const 3
i32.sub
br_table $case2|0 $case3|0 $case4|0 $tablify|0
end
br $case5|0
end
local.get $0
call $~lib/rt/pure/decrement
br $break|0
end
local.get $0
i32.load offset=4
i32.const 268435455
i32.and
i32.const 0
i32.le_u
if
i32.const 0
i32.const 128
i32.const 74
i32.const 17
call $~lib/builtins/abort
unreachable
end
local.get $0
local.get $0
i32.load offset=4
i32.const 1
i32.sub
i32.store offset=4
local.get $0
call $~lib/rt/pure/markGray
br $break|0
end
local.get $0
call $~lib/rt/pure/scan
br $break|0
end
local.get $0
i32.load offset=4
local.tee $1
i32.const -268435456
i32.and
local.get $1
i32.const 1
i32.add
i32.const -268435456
i32.and
i32.ne
if
i32.const 0
i32.const 128
i32.const 85
i32.const 6
call $~lib/builtins/abort
unreachable
end
local.get $0
local.get $1
i32.const 1
i32.add
i32.store offset=4
local.get $1
i32.const 1879048192
i32.and
if
local.get $0
call $~lib/rt/pure/scanBlack
end
br $break|0
end
local.get $0
call $~lib/rt/pure/collectWhite
br $break|0
end
i32.const 0
i32.const 128
i32.const 96
i32.const 24
call $~lib/builtins/abort
unreachable
end
)
(func $~lib/rt/__visit_members (; 103 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
block $folding-inner0
block $switch$1$default
block $switch$1$case$4
block $switch$1$case$2
local.get $0
i32.const 8
i32.sub
i32.load
br_table $switch$1$case$2 $switch$1$case$2 $switch$1$case$4 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $switch$1$default
end
return
end
local.get $0
i32.load
local.tee $0
if
local.get $0
local.get $1
call $~lib/rt/pure/__visit
end
return
end
unreachable
end
local.get $0
i32.load
local.get $1
call $~lib/rt/pure/__visit
local.get $0
i32.load offset=8
local.get $1
call $~lib/rt/pure/__visit
)
(func $null (; 104 ;) (type $FUNCSIG$v)
nop
)
)