assemblyscript/tests/compiler/binary.optimized.wat
Daniel Wirtz 0c64f21250
Rework resolver (#489)
* Rework IR and resolver to use nested lookup tables
* Integrate types into IR
* Make components prefer IR, slimmed down AST
* Implement `export *`
* Add `@lazy` annotation and remove `--noTreeShaking`
* Add `@start` annotation and remove magic `main`
* Related refactoring, cleanup and docs
2019-02-21 00:11:22 +01:00

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Plaintext

(module
(type $_ (func))
(type $FUNCSIG$dd (func (param f64) (result f64)))
(type $FUNCSIG$ff (func (param f32) (result f32)))
(memory $0 0)
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $binary/b (mut i32) (i32.const 0))
(global $binary/i (mut i32) (i32.const 0))
(global $binary/I (mut i64) (i64.const 0))
(global $binary/f (mut f32) (f32.const 0))
(global $binary/F (mut f64) (f64.const 0))
(export "memory" (memory $0))
(export "table" (table $0))
(start $start)
(func $~lib/math/NativeMath.pow (; 0 ;) (type $FUNCSIG$dd) (param $0 f64) (result f64)
(local $1 i32)
(local $2 i64)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
i64.reinterpret_f64
local.tee $2
i32.wrap_i64
local.set $3
block (result i32)
block (result i32)
block (result i32)
local.get $2
i64.const 32
i64.shr_u
i32.wrap_i64
local.tee $4
i32.const 2147483647
i32.and
local.tee $5
i32.const 2146435072
i32.gt_s
local.tee $1
i32.eqz
if
local.get $5
i32.const 2146435072
i32.eq
local.tee $1
if
local.get $3
i32.const 0
i32.ne
local.set $1
end
end
local.get $1
i32.eqz
end
if
i32.const 0
local.set $1
end
local.get $1
i32.eqz
end
if
i32.const 0
local.set $1
end
local.get $1
end
if
local.get $0
f64.const 1
f64.add
return
end
local.get $0
)
(func $~lib/math/NativeMathf.mod (; 1 ;) (type $FUNCSIG$ff) (param $0 f32) (result f32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.reinterpret_f32
local.tee $1
i32.const 23
i32.shr_u
i32.const 255
i32.and
local.set $2
local.get $1
i32.const -2147483648
i32.and
local.set $4
local.get $2
i32.const 255
i32.eq
local.tee $3
if (result i32)
local.get $3
else
i32.const 0
end
if
local.get $0
local.get $0
f32.div
return
end
block $folding-inner0
local.get $1
i32.const 1
i32.shl
local.tee $3
i32.const 2130706432
i32.le_u
if
local.get $3
i32.const 2130706432
i32.eq
br_if $folding-inner0
local.get $0
return
end
local.get $2
if (result i32)
local.get $1
i32.const 8388607
i32.and
i32.const 8388608
i32.or
else
local.get $1
i32.const 1
local.get $2
local.get $1
i32.const 9
i32.shl
i32.clz
i32.sub
local.tee $2
i32.sub
i32.shl
end
local.set $1
loop $continue|0
local.get $2
i32.const 127
i32.gt_s
if
local.get $1
i32.const 8388608
i32.ge_u
if
local.get $1
i32.const 8388608
i32.eq
br_if $folding-inner0
local.get $1
i32.const 8388608
i32.sub
local.set $1
end
local.get $1
i32.const 1
i32.shl
local.set $1
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|0
end
end
local.get $1
i32.const 8388608
i32.ge_u
if
local.get $1
i32.const 8388608
i32.eq
br_if $folding-inner0
local.get $1
i32.const 8388608
i32.sub
local.set $1
end
local.get $1
local.get $1
i32.const 8
i32.shl
i32.clz
local.tee $3
i32.shl
local.set $1
local.get $2
local.get $3
i32.sub
local.tee $2
i32.const 0
i32.gt_s
if (result i32)
local.get $1
i32.const 8388608
i32.sub
local.get $2
i32.const 23
i32.shl
i32.or
else
local.get $1
i32.const 1
local.get $2
i32.sub
i32.shr_u
end
local.get $4
i32.or
f32.reinterpret_i32
return
end
f32.const 0
local.get $0
f32.mul
)
(func $~lib/math/NativeMathf.pow (; 2 ;) (type $FUNCSIG$ff) (param $0 f32) (result f32)
(local $1 i32)
(local $2 i32)
block (result i32)
local.get $0
i32.reinterpret_f32
local.tee $2
i32.const 2147483647
i32.and
i32.const 2139095040
i32.gt_s
local.tee $1
i32.eqz
if
i32.const 0
local.set $1
end
local.get $1
end
if
local.get $0
f32.const 1
f32.add
return
end
local.get $0
)
(func $~lib/math/NativeMath.mod (; 3 ;) (type $FUNCSIG$dd) (param $0 f64) (result f64)
(local $1 i64)
(local $2 i64)
(local $3 i64)
(local $4 i64)
(local $5 i32)
local.get $0
i64.reinterpret_f64
local.tee $1
i64.const 52
i64.shr_u
i64.const 2047
i64.and
local.set $2
local.get $1
i64.const 63
i64.shr_u
local.set $4
local.get $2
i64.const 2047
i64.eq
local.tee $5
if (result i32)
local.get $5
else
i32.const 0
end
if
local.get $0
local.get $0
f64.div
return
end
block $folding-inner0
local.get $1
i64.const 1
i64.shl
local.tee $3
i64.const 9214364837600034816
i64.le_u
if
local.get $3
i64.const 9214364837600034816
i64.eq
br_if $folding-inner0
local.get $0
return
end
local.get $2
i64.eqz
if (result i64)
local.get $1
i64.const 0
local.get $2
local.get $1
i64.const 12
i64.shl
i64.clz
i64.sub
local.tee $2
i64.sub
i64.const 1
i64.add
i64.shl
else
local.get $1
i64.const 4503599627370495
i64.and
i64.const 4503599627370496
i64.or
end
local.set $1
loop $continue|0
local.get $2
i64.const 1023
i64.gt_s
if
local.get $1
i64.const 4503599627370496
i64.ge_u
if
local.get $1
i64.const 4503599627370496
i64.eq
br_if $folding-inner0
local.get $1
i64.const 4503599627370496
i64.sub
local.set $1
end
local.get $1
i64.const 1
i64.shl
local.set $1
local.get $2
i64.const 1
i64.sub
local.set $2
br $continue|0
end
end
local.get $1
i64.const 4503599627370496
i64.ge_u
if
local.get $1
i64.const 4503599627370496
i64.eq
br_if $folding-inner0
local.get $1
i64.const 4503599627370496
i64.sub
local.set $1
end
local.get $1
local.get $1
i64.const 11
i64.shl
i64.clz
local.tee $3
i64.shl
local.set $1
local.get $2
local.get $3
i64.sub
local.tee $2
i64.const 0
i64.gt_s
if (result i64)
local.get $1
i64.const 4503599627370496
i64.sub
local.get $2
i64.const 52
i64.shl
i64.or
else
local.get $1
i64.const 0
local.get $2
i64.sub
i64.const 1
i64.add
i64.shr_u
end
local.get $4
i64.const 63
i64.shl
i64.or
f64.reinterpret_i64
return
end
f64.const 0
local.get $0
f64.mul
)
(func $start:binary (; 4 ;) (type $_)
(local $0 i32)
(local $1 i64)
(local $2 f32)
(local $3 f64)
(local $4 i32)
global.get $binary/i
local.tee $0
i32.const 1
i32.rem_s
drop
local.get $0
f64.convert_i32_s
call $~lib/math/NativeMath.pow
drop
global.get $binary/i
local.tee $0
i32.const 1
i32.lt_s
global.set $binary/b
local.get $0
i32.const 1
i32.gt_s
global.set $binary/b
local.get $0
i32.const 1
i32.le_s
global.set $binary/b
local.get $0
i32.const 1
i32.ge_s
global.set $binary/b
local.get $0
i32.const 1
i32.eq
local.tee $4
global.set $binary/b
local.get $4
global.set $binary/b
local.get $0
i32.const 1
i32.add
global.set $binary/i
global.get $binary/i
i32.const 1
i32.sub
global.set $binary/i
global.get $binary/i
i32.const 1
i32.rem_s
global.set $binary/i
global.get $binary/i
f64.convert_i32_s
call $~lib/math/NativeMath.pow
i32.trunc_f64_s
global.set $binary/i
global.get $binary/i
i32.const 1
i32.shl
global.set $binary/i
global.get $binary/i
i32.const 1
i32.shr_s
global.set $binary/i
global.get $binary/i
i32.const 1
i32.shr_u
global.set $binary/i
global.get $binary/i
i32.const 1
i32.and
global.set $binary/i
global.get $binary/i
i32.const 1
i32.or
global.set $binary/i
global.get $binary/i
i32.const 1
i32.xor
global.set $binary/i
global.get $binary/i
i32.const 1
i32.add
global.set $binary/i
global.get $binary/i
i32.const 1
i32.sub
global.set $binary/i
global.get $binary/i
i32.const 1
i32.rem_s
global.set $binary/i
global.get $binary/i
i32.const 1
i32.shl
global.set $binary/i
global.get $binary/i
i32.const 1
i32.shr_s
global.set $binary/i
global.get $binary/i
i32.const 1
i32.shr_u
global.set $binary/i
global.get $binary/i
i32.const 1
i32.and
global.set $binary/i
global.get $binary/i
i32.const 1
i32.or
global.set $binary/i
global.get $binary/i
i32.const 1
i32.xor
global.set $binary/i
global.get $binary/I
local.tee $1
i64.const 1
i64.rem_s
drop
local.get $1
f64.convert_i64_s
call $~lib/math/NativeMath.pow
drop
global.get $binary/I
local.tee $1
i64.const 1
i64.lt_s
global.set $binary/b
local.get $1
i64.const 1
i64.gt_s
global.set $binary/b
local.get $1
i64.const 1
i64.le_s
global.set $binary/b
local.get $1
i64.const 1
i64.ge_s
global.set $binary/b
local.get $1
i64.const 1
i64.eq
local.tee $0
global.set $binary/b
local.get $0
global.set $binary/b
local.get $1
i64.const 1
i64.add
global.set $binary/I
global.get $binary/I
i64.const 1
i64.sub
global.set $binary/I
global.get $binary/I
i64.const 1
i64.rem_s
global.set $binary/I
global.get $binary/I
f64.convert_i64_s
call $~lib/math/NativeMath.pow
i64.trunc_f64_s
global.set $binary/I
global.get $binary/I
i64.const 1
i64.shl
global.set $binary/I
global.get $binary/I
i64.const 1
i64.shr_s
global.set $binary/I
global.get $binary/I
i64.const 1
i64.shr_u
global.set $binary/I
global.get $binary/I
i64.const 1
i64.and
global.set $binary/I
global.get $binary/I
i64.const 1
i64.or
global.set $binary/I
global.get $binary/I
i64.const 1
i64.xor
global.set $binary/I
global.get $binary/I
i64.const 1
i64.add
global.set $binary/I
global.get $binary/I
i64.const 1
i64.sub
global.set $binary/I
global.get $binary/I
i64.const 1
i64.rem_s
global.set $binary/I
global.get $binary/I
i64.const 1
i64.shl
global.set $binary/I
global.get $binary/I
i64.const 1
i64.shr_s
global.set $binary/I
global.get $binary/I
i64.const 1
i64.shr_u
global.set $binary/I
global.get $binary/I
i64.const 1
i64.and
global.set $binary/I
global.get $binary/I
i64.const 1
i64.or
global.set $binary/I
global.get $binary/I
i64.const 1
i64.xor
global.set $binary/I
global.get $binary/f
call $~lib/math/NativeMathf.mod
drop
global.get $binary/f
call $~lib/math/NativeMathf.pow
drop
global.get $binary/f
local.tee $2
f32.const 1
f32.lt
global.set $binary/b
local.get $2
f32.const 1
f32.gt
global.set $binary/b
local.get $2
f32.const 1
f32.le
global.set $binary/b
local.get $2
f32.const 1
f32.ge
global.set $binary/b
local.get $2
f32.const 1
f32.eq
local.tee $0
global.set $binary/b
local.get $0
global.set $binary/b
local.get $2
f32.const 1
f32.add
global.set $binary/f
global.get $binary/f
f32.const 1
f32.sub
global.set $binary/f
global.get $binary/f
call $~lib/math/NativeMathf.mod
global.set $binary/f
global.get $binary/f
call $~lib/math/NativeMathf.pow
global.set $binary/f
global.get $binary/f
f32.const 1
f32.add
global.set $binary/f
global.get $binary/f
f32.const 1
f32.sub
global.set $binary/f
global.get $binary/f
call $~lib/math/NativeMathf.mod
global.set $binary/f
global.get $binary/f
call $~lib/math/NativeMathf.pow
global.set $binary/f
global.get $binary/F
call $~lib/math/NativeMath.mod
drop
global.get $binary/F
call $~lib/math/NativeMath.pow
drop
global.get $binary/F
local.tee $3
f64.const 1
f64.lt
global.set $binary/b
local.get $3
f64.const 1
f64.gt
global.set $binary/b
local.get $3
f64.const 1
f64.le
global.set $binary/b
local.get $3
f64.const 1
f64.ge
global.set $binary/b
local.get $3
f64.const 1
f64.eq
local.tee $0
global.set $binary/b
local.get $0
global.set $binary/b
local.get $3
f64.const 1
f64.add
global.set $binary/F
global.get $binary/F
f64.const 1
f64.sub
global.set $binary/F
global.get $binary/F
call $~lib/math/NativeMath.mod
global.set $binary/F
global.get $binary/F
call $~lib/math/NativeMath.pow
global.set $binary/F
global.get $binary/F
f64.const 1
f64.add
global.set $binary/F
global.get $binary/F
f64.const 1
f64.sub
global.set $binary/F
global.get $binary/F
call $~lib/math/NativeMath.mod
global.set $binary/F
global.get $binary/F
call $~lib/math/NativeMath.pow
global.set $binary/F
)
(func $start (; 5 ;) (type $_)
call $start:binary
)
(func $null (; 6 ;) (type $_)
nop
)
)