2019-03-10 21:38:15 +01:00

198 lines
7.6 KiB
TypeScript

import {
AL_MASK,
MAX_SIZE_32
} from "./internal/allocator";
@builtin export declare const HEAP_BASE: usize;
/** Common runtime header of all objects. */
@unmanaged export class HEADER {
/** Unique id of the respective class or a magic value if not yet registered.*/
classId: u32;
/** Size of the allocated payload. */
payloadSize: u32;
/** Reserved field for use by GC. Only present if GC is. */
gc1: usize; // itcm: tagged next
/** Reserved field for use by GC. Only present if GC is. */
gc2: usize; // itcm: prev
}
// Note that header data and layout isn't quite optimal depending on which allocator one
// decides to use, but it's done this way for maximum flexibility. Also remember that the
// runtime will most likely change significantly once reftypes and WASM GC are a thing.
/** Whether a GC is present or not. */
@inline export const GC = isImplemented(gc.register) && isImplemented(gc.link);
/** Size of the common runtime header. */
@inline export const HEADER_SIZE: usize = GC
? (offsetof<HEADER>( ) + AL_MASK) & ~AL_MASK // full header if GC is present
: (offsetof<HEADER>("gc1") + AL_MASK) & ~AL_MASK; // half header if GC is absent
/** Magic value used to validate common runtime headers. */
@inline export const HEADER_MAGIC: u32 = 0xA55E4B17;
/** Adjusts an allocation to actual block size. Primarily targets TLSF. */
export function ADJUST(payloadSize: usize): usize {
// round up to power of 2, e.g. with HEADER_SIZE=8:
// 0 -> 2^3 = 8
// 1..8 -> 2^4 = 16
// 9..24 -> 2^5 = 32
// ...
// MAX_LENGTH -> 2^30 = 0x40000000 (MAX_SIZE_32)
return <usize>1 << <usize>(<u32>32 - clz<u32>(payloadSize + HEADER_SIZE - 1));
}
/** Allocates a new object and returns a pointer to its payload. */
@unsafe export function ALLOC(payloadSize: u32): usize {
var header = changetype<HEADER>(memory.allocate(ADJUST(payloadSize)));
header.classId = HEADER_MAGIC;
header.payloadSize = payloadSize;
if (GC) {
header.gc1 = 0;
header.gc2 = 0;
}
var ref = changetype<usize>(header) + HEADER_SIZE;
memory.fill(ref, 0, payloadSize);
return ref;
}
/** Reallocates an object if necessary. Returns a pointer to its (moved) payload. */
@unsafe export function REALLOC(ref: usize, newPayloadSize: u32): usize {
// Background: When managed objects are allocated these aren't immediately registered with GC
// but can be used as scratch objects while unregistered. This is useful in situations where
// the object must be reallocated multiple times because its final size isn't known beforehand,
// e.g. in Array#filter, with only the final object making it into GC'ed userland.
var header = changetype<HEADER>(ref - HEADER_SIZE);
var payloadSize = header.payloadSize;
if (payloadSize < newPayloadSize) {
let newAdjustedSize = ADJUST(newPayloadSize);
if (select(ADJUST(payloadSize), 0, ref > HEAP_BASE) < newAdjustedSize) {
// move if the allocation isn't large enough or not a heap object
let newHeader = changetype<HEADER>(memory.allocate(newAdjustedSize));
newHeader.classId = HEADER_MAGIC;
if (GC) {
newHeader.gc1 = 0;
newHeader.gc2 = 0;
}
let newRef = changetype<usize>(newHeader) + HEADER_SIZE;
memory.copy(newRef, ref, payloadSize);
memory.fill(newRef + payloadSize, 0, newPayloadSize - payloadSize);
if (header.classId == HEADER_MAGIC) {
// free right away if not registered yet
assert(ref > HEAP_BASE); // static objects aren't scratch objects
memory.free(changetype<usize>(header));
}
header = newHeader;
ref = newRef;
} else {
// otherwise just clear additional memory within this block
memory.fill(ref + payloadSize, 0, newPayloadSize - payloadSize);
}
} else {
// if the size is the same or less, just update the header accordingly.
// unused space is cleared when grown, so no need to do this here.
}
header.payloadSize = newPayloadSize;
return ref;
}
function unref(ref: usize): HEADER {
assert(ref >= HEAP_BASE + HEADER_SIZE); // must be a heap object
var header = changetype<HEADER>(ref - HEADER_SIZE);
assert(header.classId == HEADER_MAGIC); // must be unregistered
return header;
}
/** Frees an object. Must not have been registered with GC yet. */
@unsafe export function FREE(ref: usize): void {
memory.free(changetype<usize>(unref(ref)));
}
/** Registers a managed object. Cannot be free'd anymore afterwards. */
@unsafe @inline export function REGISTER<T>(ref: usize): T {
// see comment in REALLOC why this is useful. also inline this because
// it's generic so we don't get a bunch of functions.
unref(ref).classId = gc.classId<T>();
if (GC) gc.register(ref);
return changetype<T>(ref);
}
/** Links a managed object with its managed parent. */
@unsafe export function LINK(ref: usize, parentRef: usize): void {
assert(ref >= HEAP_BASE + HEADER_SIZE); // must be a heap object
var header = changetype<HEADER>(ref - HEADER_SIZE);
assert(header.classId != HEADER_MAGIC && header.gc1 != 0 && header.gc2 != 0); // must be registered
if (GC) gc.link(ref, parentRef); // tslint:disable-line
}
/** ArrayBuffer base class. */
export abstract class ArrayBufferBase {
@lazy static readonly MAX_BYTELENGTH: i32 = MAX_SIZE_32 - HEADER_SIZE;
get byteLength(): i32 {
return changetype<HEADER>(changetype<usize>(this) - HEADER_SIZE).payloadSize;
}
}
/** String base class. */
export abstract class StringBase {
@lazy static readonly MAX_LENGTH: i32 = (MAX_SIZE_32 - HEADER_SIZE) >> 1;
get length(): i32 {
return changetype<HEADER>(changetype<usize>(this) - HEADER_SIZE).payloadSize >> 1;
}
}
import { memcmp, memmove, memset } from "./internal/memory";
/** Memory manager interface. */
export namespace memory {
@builtin export declare function size(): i32;
@builtin @unsafe export declare function grow(pages: i32): i32;
@builtin @unsafe @inline export function fill(dst: usize, c: u8, n: usize): void {
memset(dst, c, n); // fallback if "bulk-memory" isn't enabled
}
@builtin @unsafe @inline export function copy(dst: usize, src: usize, n: usize): void {
memmove(dst, src, n); // fallback if "bulk-memory" isn't enabled
}
@unsafe export function init(segmentIndex: u32, srcOffset: usize, dstOffset: usize, n: usize): void {
ERROR("not implemented");
}
@unsafe export function drop(segmentIndex: u32): void {
ERROR("not implemented");
}
@stub @inline export function allocate(size: usize): usize {
ERROR("stub: missing memory manager");
return <usize>unreachable();
}
@stub @unsafe @inline export function free(ptr: usize): void {
ERROR("stub: missing memory manager");
}
@stub @unsafe @inline export function reset(): void {
ERROR("stub: not supported by memory manager");
}
@inline export function compare(vl: usize, vr: usize, n: usize): i32 {
return memcmp(vl, vr, n);
}
@unsafe export function repeat(dst: usize, src: usize, srcLength: usize, count: usize): void {
var index: usize = 0;
var total = srcLength * count;
while (index < total) {
memory.copy(dst + index, src, srcLength);
index += srcLength;
}
}
}
/** Garbage collector interface. */
export namespace gc {
@builtin @unsafe export declare function classId<T>(): u32;
@builtin @unsafe export declare function iterateRoots(fn: (ref: usize) => void): void;
@stub @unsafe export function register(ref: usize): void {
ERROR("stub: missing garbage collector");
}
@stub @unsafe export function link(ref: usize, parentRef: usize): void {
ERROR("stub: missing garbage collector");
}
@stub export function collect(): void {}
}