Daniel Wirtz ebae7cbd73
Implement optional type parameters (#360)
* Add a NATIVE<T> macro type to simplify use of a native WebAssembly type
* Add default type parameters for internal helpers for explicit loads and stores
* Unify loadUnsafe/loadUnsafeWithOffset etc. into one
* Renamed loadUnsafe etc. into just LOAD, like a macro
* Implement parsing of index signatures, but ignore them, for properly linting code
* Refactor TypedArray<T> to use macros
2018-12-07 14:33:32 +01:00

698 lines
21 KiB
TypeScript

import {
CharCode,
allocateUnsafe as allocateUnsafeString,
freeUnsafe as freeUnsafeString,
HEADER_SIZE as STRING_HEADER_SIZE
} from "./string";
import {
LOAD
} from "./arraybuffer";
export const MAX_DOUBLE_LENGTH = 28;
@inline
export function POWERS10(): u32[] {
const table: u32[] = [
1,
10,
100,
1000,
10000,
100000,
1000000,
10000000,
100000000,
1000000000
];
return table; // inlines to a constant memory offset
}
/*
Lookup table for pairwise char codes in range [0-99]
"00", "01", "02", "03", "04", "05", "06", "07", "08", "09",
"10", "11", "12", "13", "14", "15", "16", "17", "18", "19",
"20", "21", "22", "23", "24", "25", "26", "27", "28", "29",
"30", "31", "32", "33", "34", "35", "36", "37", "38", "39",
"40", "41", "42", "43", "44", "45", "46", "47", "48", "49",
"50", "51", "52", "53", "54", "55", "56", "57", "58", "59",
"60", "61", "62", "63", "64", "65", "66", "67", "68", "69",
"70", "71", "72", "73", "74", "75", "76", "77", "78", "79",
"80", "81", "82", "83", "84", "85", "86", "87", "88", "89",
"90", "91", "92", "93", "94", "95", "96", "97", "98", "99"
*/
@inline
export function DIGITS(): u32[] {
const table: u32[] = [
0x00300030, 0x00310030, 0x00320030, 0x00330030, 0x00340030,
0x00350030, 0x00360030, 0x00370030, 0x00380030, 0x00390030,
0x00300031, 0x00310031, 0x00320031, 0x00330031, 0x00340031,
0x00350031, 0x00360031, 0x00370031, 0x00380031, 0x00390031,
0x00300032, 0x00310032, 0x00320032, 0x00330032, 0x00340032,
0x00350032, 0x00360032, 0x00370032, 0x00380032, 0x00390032,
0x00300033, 0x00310033, 0x00320033, 0x00330033, 0x00340033,
0x00350033, 0x00360033, 0x00370033, 0x00380033, 0x00390033,
0x00300034, 0x00310034, 0x00320034, 0x00330034, 0x00340034,
0x00350034, 0x00360034, 0x00370034, 0x00380034, 0x00390034,
0x00300035, 0x00310035, 0x00320035, 0x00330035, 0x00340035,
0x00350035, 0x00360035, 0x00370035, 0x00380035, 0x00390035,
0x00300036, 0x00310036, 0x00320036, 0x00330036, 0x00340036,
0x00350036, 0x00360036, 0x00370036, 0x00380036, 0x00390036,
0x00300037, 0x00310037, 0x00320037, 0x00330037, 0x00340037,
0x00350037, 0x00360037, 0x00370037, 0x00380037, 0x00390037,
0x00300038, 0x00310038, 0x00320038, 0x00330038, 0x00340038,
0x00350038, 0x00360038, 0x00370038, 0x00380038, 0x00390038,
0x00300039, 0x00310039, 0x00320039, 0x00330039, 0x00340039,
0x00350039, 0x00360039, 0x00370039, 0x00380039, 0x00390039
];
return table; // inlines to a constant memory offset
}
@inline
function EXP_POWERS(): i16[] {
const table: i16[] = [
-1220, -1193, -1166, -1140, -1113, -1087, -1060, -1034, -1007, -980,
-954, -927, -901, -874, -847, -821, -794, -768, -741, -715,
-688, -661, -635, -608, -582, -555, -529, -502, -475, -449,
-422, -396, -369, -343, -316, -289, -263, -236, -210, -183,
-157, -130, -103, -77, -50, -24, 3, 30, 56, 83,
109, 136, 162, 189, 216, 242, 269, 295, 322, 348,
375, 402, 428, 455, 481, 508, 534, 561, 588, 614,
641, 667, 694, 720, 747, 774, 800, 827, 853, 880,
907, 933, 960, 986, 1013, 1039, 1066
];
return table;
}
// 1e-348, 1e-340, ..., 1e340
@inline
function FRC_POWERS(): u64[] {
const table: u64[] = [
0xFA8FD5A0081C0288, 0xBAAEE17FA23EBF76, 0x8B16FB203055AC76, 0xCF42894A5DCE35EA,
0x9A6BB0AA55653B2D, 0xE61ACF033D1A45DF, 0xAB70FE17C79AC6CA, 0xFF77B1FCBEBCDC4F,
0xBE5691EF416BD60C, 0x8DD01FAD907FFC3C, 0xD3515C2831559A83, 0x9D71AC8FADA6C9B5,
0xEA9C227723EE8BCB, 0xAECC49914078536D, 0x823C12795DB6CE57, 0xC21094364DFB5637,
0x9096EA6F3848984F, 0xD77485CB25823AC7, 0xA086CFCD97BF97F4, 0xEF340A98172AACE5,
0xB23867FB2A35B28E, 0x84C8D4DFD2C63F3B, 0xC5DD44271AD3CDBA, 0x936B9FCEBB25C996,
0xDBAC6C247D62A584, 0xA3AB66580D5FDAF6, 0xF3E2F893DEC3F126, 0xB5B5ADA8AAFF80B8,
0x87625F056C7C4A8B, 0xC9BCFF6034C13053, 0x964E858C91BA2655, 0xDFF9772470297EBD,
0xA6DFBD9FB8E5B88F, 0xF8A95FCF88747D94, 0xB94470938FA89BCF, 0x8A08F0F8BF0F156B,
0xCDB02555653131B6, 0x993FE2C6D07B7FAC, 0xE45C10C42A2B3B06, 0xAA242499697392D3,
0xFD87B5F28300CA0E, 0xBCE5086492111AEB, 0x8CBCCC096F5088CC, 0xD1B71758E219652C,
0x9C40000000000000, 0xE8D4A51000000000, 0xAD78EBC5AC620000, 0x813F3978F8940984,
0xC097CE7BC90715B3, 0x8F7E32CE7BEA5C70, 0xD5D238A4ABE98068, 0x9F4F2726179A2245,
0xED63A231D4C4FB27, 0xB0DE65388CC8ADA8, 0x83C7088E1AAB65DB, 0xC45D1DF942711D9A,
0x924D692CA61BE758, 0xDA01EE641A708DEA, 0xA26DA3999AEF774A, 0xF209787BB47D6B85,
0xB454E4A179DD1877, 0x865B86925B9BC5C2, 0xC83553C5C8965D3D, 0x952AB45CFA97A0B3,
0xDE469FBD99A05FE3, 0xA59BC234DB398C25, 0xF6C69A72A3989F5C, 0xB7DCBF5354E9BECE,
0x88FCF317F22241E2, 0xCC20CE9BD35C78A5, 0x98165AF37B2153DF, 0xE2A0B5DC971F303A,
0xA8D9D1535CE3B396, 0xFB9B7CD9A4A7443C, 0xBB764C4CA7A44410, 0x8BAB8EEFB6409C1A,
0xD01FEF10A657842C, 0x9B10A4E5E9913129, 0xE7109BFBA19C0C9D, 0xAC2820D9623BF429,
0x80444B5E7AA7CF85, 0xBF21E44003ACDD2D, 0x8E679C2F5E44FF8F, 0xD433179D9C8CB841,
0x9E19DB92B4E31BA9, 0xEB96BF6EBADF77D9, 0xAF87023B9BF0EE6B
];
return table;
}
// Count number of decimals for u32 values
// In our case input value always non-zero so we can simplify some parts
export function decimalCount32(value: u32): u32 {
if (ASC_SHRINK_LEVEL >= 1) {
let l: u32 = 32 - clz<u32>(value); // log2
let t = l * 1233 >>> 12; // log10
let lutbuf = <ArrayBuffer>POWERS10().buffer_;
let power = LOAD<u32>(lutbuf, t);
t -= <u32>(value < power);
return t + 1;
} else {
if (value < 100000) {
if (value < 100) {
return select<u32>(1, 2, value < 10);
} else {
let m = select<u32>(4, 5, value < 10000);
return select<u32>(3, m, value < 1000);
}
} else {
if (value < 10000000) {
return select<u32>(6, 7, value < 1000000);
} else {
let m = select<u32>(9, 10, value < 1000000000);
return select<u32>(8, m, value < 100000000);
}
}
}
}
// Count number of decimals for u64 values
// In our case input value always greater than 2^32-1 so we can skip some parts
export function decimalCount64(value: u64): u32 {
if (ASC_SHRINK_LEVEL >= 1) {
let l: u32 = 64 - <u32>clz<u64>(value); // log2
let t = l * 1233 >>> 12; // log10
let lutbuf = <ArrayBuffer>POWERS10().buffer_;
let power = LOAD<u32,u64>(lutbuf, t - 10);
t -= <u32>(value < 10000000000 * power);
return t + 1;
} else {
if (value < 1000000000000000) {
if (value < 1000000000000) {
return select<u32>(11, 12, value < 100000000000);
} else {
let m = select<u32>(14, 15, value < 100000000000000);
return select<u32>(13, m, value < 10000000000000);
}
} else {
if (value < 100000000000000000) {
return select<u32>(16, 17, value < 10000000000000000);
} else {
let m = select<u32>(19, 20, value < 10000000000000000000);
return select<u32>(18, m, value < 1000000000000000000);
}
}
}
}
function utoa32_lut(buffer: usize, num: u32, offset: usize): void {
var lutbuf = <ArrayBuffer>DIGITS().buffer_;
while (num >= 10000) {
// in most VMs i32/u32 div and modulo by constant can be shared and simplificate
let t = num / 10000;
let r = num % 10000;
num = t;
let d1 = r / 100;
let d2 = r % 100;
let digits1 = LOAD<u32,u64>(lutbuf, d1);
let digits2 = LOAD<u32,u64>(lutbuf, d2);
offset -= 4;
store<u64>(buffer + (offset << 1), digits1 | (digits2 << 32), STRING_HEADER_SIZE);
}
if (num >= 100) {
let t = num / 100;
let d1 = num % 100;
num = t;
offset -= 2;
let digits = LOAD<u32>(lutbuf, d1);
store<u32>(buffer + (offset << 1), digits, STRING_HEADER_SIZE);
}
if (num >= 10) {
offset -= 2;
let digits = LOAD<u32>(lutbuf, num);
store<u32>(buffer + (offset << 1), digits, STRING_HEADER_SIZE);
} else {
offset -= 1;
let digit = CharCode._0 + num;
store<u16>(buffer + (offset << 1), digit, STRING_HEADER_SIZE);
}
}
function utoa64_lut(buffer: usize, num: u64, offset: usize): void {
var lutbuf = <ArrayBuffer>DIGITS().buffer_;
while (num >= 100000000) {
let t = num / 100000000;
let r = <usize>(num - t * 100000000);
num = t;
let b = r / 10000;
let c = r % 10000;
let b1 = b / 100;
let b2 = b % 100;
let c1 = c / 100;
let c2 = c % 100;
let digits1 = LOAD<u32,u64>(lutbuf, c1);
let digits2 = LOAD<u32,u64>(lutbuf, c2);
offset -= 4;
store<u64>(buffer + (offset << 1), digits1 | (digits2 << 32), STRING_HEADER_SIZE);
digits1 = LOAD<u32,u64>(lutbuf, b1);
digits2 = LOAD<u32,u64>(lutbuf, b2);
offset -= 4;
store<u64>(buffer + (offset << 1), digits1 | (digits2 << 32), STRING_HEADER_SIZE);
}
utoa32_lut(buffer, <u32>num, offset);
}
function utoa_simple<T>(buffer: usize, num: T, offset: usize): void {
do {
let t = num / 10;
let r = <u32>(num % 10);
num = t;
offset -= 1;
store<u16>(buffer + (offset << 1), CharCode._0 + r, STRING_HEADER_SIZE);
} while (num);
}
@inline
export function utoa32_core(buffer: usize, num: u32, offset: u32): void {
if (ASC_SHRINK_LEVEL >= 1) {
utoa_simple(buffer, num, offset);
} else {
utoa32_lut(buffer, num, offset);
}
}
@inline
export function utoa64_core(buffer: usize, num: u64, offset: u32): void {
if (ASC_SHRINK_LEVEL >= 1) {
utoa_simple(buffer, num, offset);
} else {
utoa64_lut(buffer, num, offset);
}
}
export function utoa32(value: u32): String {
if (!value) return "0";
var decimals = decimalCount32(value);
var buffer = allocateUnsafeString(decimals);
utoa32_core(changetype<usize>(buffer), value, decimals);
return buffer;
}
export function itoa32(value: i32): String {
if (!value) return "0";
var sign = value < 0;
if (sign) value = -value;
var decimals = decimalCount32(value) + <u32>sign;
var buffer = allocateUnsafeString(decimals);
utoa32_core(changetype<usize>(buffer), value, decimals);
if (sign) store<u16>(changetype<usize>(buffer), CharCode.MINUS, STRING_HEADER_SIZE);
return buffer;
}
export function utoa64(value: u64): String {
if (!value) return "0";
var buffer: String;
if (value <= u32.MAX_VALUE) {
let val32 = <u32>value;
let decimals = decimalCount32(val32);
buffer = allocateUnsafeString(decimals);
utoa32_core(changetype<usize>(buffer), val32, decimals);
} else {
let decimals = decimalCount64(value);
buffer = allocateUnsafeString(decimals);
utoa64_core(changetype<usize>(buffer), value, decimals);
}
return buffer;
}
export function itoa64(value: i64): String {
if (!value) return "0";
var sign = value < 0;
if (sign) value = -value;
var buffer: String;
if (<u64>value <= <u64>u32.MAX_VALUE) {
let val32 = <u32>value;
let decimals = decimalCount32(val32) + <u32>sign;
buffer = allocateUnsafeString(decimals);
utoa32_core(changetype<usize>(buffer), val32, decimals);
} else {
let decimals = decimalCount64(value) + <u32>sign;
buffer = allocateUnsafeString(decimals);
utoa64_core(changetype<usize>(buffer), value, decimals);
}
if (sign) store<u16>(changetype<usize>(buffer), CharCode.MINUS, STRING_HEADER_SIZE);
return buffer;
}
export function itoa<T>(value: T): String {
if (!isInteger<T>()) {
assert(false); // unexpecteble non-integer generic type
} else {
if (isSigned<T>()) {
if (sizeof<T>() <= 4) {
return itoa32(<i32>value);
} else {
return itoa64(<i64>value);
}
} else {
if (sizeof<T>() <= 4) {
return utoa32(<u32>value);
} else {
return utoa64(<u64>value);
}
}
}
}
var _K: i32 = 0;
var _frc: u64 = 0;
var _exp: i32 = 0;
var _frc_minus: u64 = 0;
var _frc_plus: u64 = 0;
var _frc_pow: u64 = 0;
var _exp_pow: i32 = 0;
@inline
function umul64f(u: u64, v: u64): u64 {
var u0 = u & 0xFFFFFFFF;
var v0 = v & 0xFFFFFFFF;
var u1 = u >> 32;
var v1 = v >> 32;
var l = u0 * v0;
var t = u1 * v0 + (l >> 32);
var w = u0 * v1 + (t & 0xFFFFFFFF);
w += 0x7FFFFFFF; // rounding
t >>= 32;
w >>= 32;
return u1 * v1 + t + w;
}
@inline
function umul64e(e1: i32, e2: i32): i32 {
return e1 + e2 + 64; // where 64 is significand size
}
@inline
function normalizedBoundaries(f: u64, e: i32): void {
var frc = (f << 1) + 1;
var exp = e - 1;
var off = <i32>clz<u64>(frc);
frc <<= off;
exp -= off;
var m = 1 + <i32>(f == 0x0010000000000000);
_frc_plus = frc;
_frc_minus = ((f << m) - 1) << e - m - exp;
_exp = exp;
}
@inline
function grisuRound(buffer: usize, len: i32, delta: u64, rest: u64, ten_kappa: u64, wp_w: u64): void {
var lastp = buffer + ((len - 1) << 1);
var digit = load<u16>(lastp, STRING_HEADER_SIZE);
while (
rest < wp_w &&
delta - rest >= ten_kappa && (
rest + ten_kappa < wp_w ||
wp_w - rest > rest + ten_kappa - wp_w
)
) {
--digit;
rest += ten_kappa;
}
store<u16>(lastp, digit, STRING_HEADER_SIZE);
}
@inline
function getCachedPower(minExp: i32): void {
const c = reinterpret<f64>(0x3FD34413509F79FE); // 1 / lg(10) = 0.30102999566398114
var dk = (-61 - minExp) * c + 347; // dk must be positive, so can do ceiling in positive
var k = <i32>dk;
k += <i32>(k != dk); // conversion with ceil
var index = (k >> 3) + 1;
_K = 348 - (index << 3); // decimal exponent no need lookup table
var frcPowers = <ArrayBuffer>FRC_POWERS().buffer_;
var expPowers = <ArrayBuffer>EXP_POWERS().buffer_;
_frc_pow = LOAD<u64>(frcPowers, index);
_exp_pow = LOAD<i16,i32>(expPowers, index);
}
@inline
function grisu2(value: f64, buffer: usize, sign: i32): i32 {
// frexp routine
var uv = reinterpret<u64>(value);
var exp = <i32>((uv & 0x7FF0000000000000) >>> 52);
var sid = uv & 0x000FFFFFFFFFFFFF;
var frc = (<u64>(exp != 0) << 52) + sid;
exp = select<i32>(exp, 1, exp != 0) - (0x3FF + 52);
normalizedBoundaries(frc, exp);
getCachedPower(_exp);
// normalize
var off = <i32>clz<u64>(frc);
frc <<= off;
exp -= off;
var frc_pow = _frc_pow;
var exp_pow = _exp_pow;
var w_frc = umul64f(frc, frc_pow);
var w_exp = umul64e(exp, exp_pow);
var wp_frc = umul64f(_frc_plus, frc_pow) - 1;
var wp_exp = umul64e(_exp, exp_pow);
var wm_frc = umul64f(_frc_minus, frc_pow) + 1;
var delta = wp_frc - wm_frc;
return genDigits(buffer, w_frc, w_exp, wp_frc, wp_exp, delta, sign);
}
function genDigits(buffer: usize, w_frc: u64, w_exp: i32, mp_frc: u64, mp_exp: i32, delta: u64, sign: i32): i32 {
var one_exp = -mp_exp;
var one_frc = (<u64>1) << one_exp;
var mask = one_frc - 1;
var wp_w_frc = mp_frc - w_frc;
var wp_w_exp = mp_exp;
var p1 = <u32>(mp_frc >> one_exp);
var p2 = mp_frc & mask;
var kappa = <i32>decimalCount32(p1);
var len = sign;
var powers10 = <ArrayBuffer>POWERS10().buffer_;
while (kappa > 0) {
let d: u32;
switch (kappa) {
case 10: { d = p1 / 1000000000; p1 %= 1000000000; break; }
case 9: { d = p1 / 100000000; p1 %= 100000000; break; }
case 8: { d = p1 / 10000000; p1 %= 10000000; break; }
case 7: { d = p1 / 1000000; p1 %= 1000000; break; }
case 6: { d = p1 / 100000; p1 %= 100000; break; }
case 5: { d = p1 / 10000; p1 %= 10000; break; }
case 4: { d = p1 / 1000; p1 %= 1000; break; }
case 3: { d = p1 / 100; p1 %= 100; break; }
case 2: { d = p1 / 10; p1 %= 10; break; }
case 1: { d = p1; p1 = 0; break; }
default: { d = 0; break; }
}
if (d | len) store<u16>(buffer + (len++ << 1), CharCode._0 + <u16>d, STRING_HEADER_SIZE);
--kappa;
let tmp = ((<u64>p1) << one_exp) + p2;
if (tmp <= delta) {
_K += kappa;
grisuRound(buffer, len, delta, tmp, LOAD<u32,u64>(powers10, kappa) << one_exp, wp_w_frc);
return len;
}
}
while (1) {
p2 *= 10;
delta *= 10;
let d = p2 >> one_exp;
if (d | len) store<u16>(buffer + (len++ << 1), CharCode._0 + <u16>d, STRING_HEADER_SIZE);
p2 &= mask;
--kappa;
if (p2 < delta) {
_K += kappa;
wp_w_frc *= LOAD<u32,u64>(powers10, -kappa);
grisuRound(buffer, len, delta, p2, one_frc, wp_w_frc);
return len;
}
}
return len;
}
@inline
function genExponent(buffer: usize, k: i32): i32 {
var sign = k < 0;
if (sign) k = -k;
var decimals = decimalCount32(k) + 1;
utoa32_core(buffer, k, decimals);
store<u16>(buffer, <u16>select<u32>(CharCode.MINUS, CharCode.PLUS, sign), STRING_HEADER_SIZE);
return decimals;
}
function prettify(buffer: usize, length: i32, k: i32): i32 {
if (!k) {
store<u32>(buffer + (length << 1), CharCode.DOT | (CharCode._0 << 16), STRING_HEADER_SIZE);
return length + 2;
}
var kk = length + k;
if (length <= kk && kk <= 21) {
// 1234e7 -> 12340000000
for (let i = length; i < kk; ++i) {
store<u16>(buffer + (i << 1), CharCode._0, STRING_HEADER_SIZE);
}
store<u32>(buffer + (kk << 1), CharCode.DOT | (CharCode._0 << 16), STRING_HEADER_SIZE);
return kk + 2;
} else if (kk > 0 && kk <= 21) {
// 1234e-2 -> 12.34
let ptr = buffer + (kk << 1);
memory.copy(
ptr + STRING_HEADER_SIZE + 2,
ptr + STRING_HEADER_SIZE,
-k << 1
);
store<u16>(buffer + (kk << 1), CharCode.DOT, STRING_HEADER_SIZE);
return length + 1;
} else if (-6 < kk && kk <= 0) {
// 1234e-6 -> 0.001234
let offset = 2 - kk;
memory.copy(
buffer + STRING_HEADER_SIZE + (offset << 1),
buffer + STRING_HEADER_SIZE,
length << 1
);
store<u32>(buffer, CharCode._0 | (CharCode.DOT << 16), STRING_HEADER_SIZE);
for (let i = 2; i < offset; ++i) {
store<u16>(buffer + (i << 1), CharCode._0, STRING_HEADER_SIZE);
}
return length + offset;
} else if (length == 1) {
// 1e30
store<u16>(buffer, CharCode.e, STRING_HEADER_SIZE + 2);
length = genExponent(buffer + 4, kk - 1);
return length + 2;
} else {
let len = length << 1;
memory.copy(
buffer + STRING_HEADER_SIZE + 4,
buffer + STRING_HEADER_SIZE + 2,
len - 2
);
store<u16>(buffer, CharCode.DOT, STRING_HEADER_SIZE + 2);
store<u16>(buffer + len, CharCode.e, STRING_HEADER_SIZE + 2);
length += genExponent(buffer + len + 4, kk - 1);
return length + 2;
}
}
export function dtoa_core(buffer: usize, value: f64): i32 {
var sign = <i32>(value < 0);
if (sign) {
value = -value;
store<u16>(buffer, CharCode.MINUS, STRING_HEADER_SIZE);
}
// assert(value > 0 && value <= 1.7976931348623157e308);
var len = grisu2(value, buffer, sign);
len = prettify(buffer + (sign << 1), len - sign, _K);
return len + sign;
}
export function dtoa(value: f64): String {
if (value == 0) return "0.0";
if (!isFinite(value)) {
if (isNaN(value)) return "NaN";
return select<String>("-Infinity", "Infinity", value < 0);
}
var buffer = allocateUnsafeString(MAX_DOUBLE_LENGTH);
var length = dtoa_core(changetype<usize>(buffer), value);
var result = buffer.substring(0, length);
freeUnsafeString(buffer);
return result;
}
export function itoa_stream<T>(buffer: usize, offset: usize, value: T): u32 {
buffer += (offset << 1);
if (!value) {
store<u16>(buffer, CharCode._0, STRING_HEADER_SIZE);
return 1;
}
var decimals: u32 = 0;
if (isSigned<T>()) {
let sign = value < 0;
if (sign) value = -value;
if (sizeof<T>() <= 4) {
decimals = decimalCount32(value) + <u32>sign;
utoa32_core(buffer, value, decimals);
} else {
if (<u64>value <= <u64>u32.MAX_VALUE) {
let val32 = <u32>value;
decimals = decimalCount32(val32) + <u32>sign;
utoa32_core(buffer, val32, decimals);
} else {
decimals = decimalCount64(value) + <u32>sign;
utoa64_core(buffer, value, decimals);
}
}
if (sign) store<u16>(buffer, CharCode.MINUS, STRING_HEADER_SIZE);
} else {
if (sizeof<T>() <= 4) {
decimals = decimalCount32(value);
utoa32_core(buffer, value, decimals);
} else {
if (<u64>value <= <u64>u32.MAX_VALUE) {
let val32 = <u32>value;
decimals = decimalCount32(val32);
utoa32_core(buffer, val32, decimals);
} else {
decimals = decimalCount64(value);
utoa64_core(buffer, value, decimals);
}
}
}
return decimals;
}
export function dtoa_stream(buffer: usize, offset: usize, value: f64): u32 {
buffer += (offset << 1);
if (value == 0.0) {
store<u16>(buffer, CharCode._0, STRING_HEADER_SIZE + 0);
store<u16>(buffer, CharCode.DOT, STRING_HEADER_SIZE + 2);
store<u16>(buffer, CharCode._0, STRING_HEADER_SIZE + 4);
return 3;
}
if (!isFinite(value)) {
if (isNaN(value)) {
store<u16>(buffer, CharCode.N, STRING_HEADER_SIZE + 0);
store<u16>(buffer, CharCode.a, STRING_HEADER_SIZE + 2);
store<u16>(buffer, CharCode.N, STRING_HEADER_SIZE + 4);
return 3;
} else {
let sign = <i32>(value < 0);
let len = 8 + sign;
let source = changetype<usize>(select<String>("-Infinity", "Infinity", sign));
memory.copy(buffer + STRING_HEADER_SIZE, source + STRING_HEADER_SIZE, len << 1);
return len;
}
}
return dtoa_core(buffer, value);
}