2019-04-08 23:22:13 +02:00

159 lines
6.0 KiB
TypeScript

import { AL_MASK, MAX_SIZE_32 } from "./allocator";
import { __runtime_id } from "../runtime";
import { Array } from "../array";
import { ArrayBufferView } from "../arraybuffer";
/**
* The common runtime object header prepended to all managed objects. Has a size of 16 bytes in
* WASM32 and contains a classId (e.g. for instanceof checks), the allocation size (e.g. for
* .byteLength and .length computation) and additional reserved fields to be used by GC. If no
* GC is present, the HEADER is cut into half excluding the reserved fields, as indicated by
* HEADER_SIZE.
*/
@unmanaged export class HEADER {
/** Unique id of the respective class or a magic value if not yet registered.*/
classId: u32;
/** Size of the allocated payload. */
payloadSize: u32;
/** Reserved field for use by GC. */
reserved1: usize; // itcm: tagged next
/** Reserved field for use by GC. */
reserved2: usize; // itcm: prev
}
/** Common runtime header size. */
// @ts-ignore: decorator
@lazy
export const HEADER_SIZE: usize = (offsetof<HEADER>() + AL_MASK) & ~AL_MASK;
/** Common runtime header magic. Used to assert registered/unregistered status. */
// @ts-ignore: decorator
@lazy
export const HEADER_MAGIC: u32 = 0xA55E4B17;
/** Maximum byte length of any buffer-like object. */
// @ts-ignore
@lazy
export const MAX_BYTELENGTH: i32 = MAX_SIZE_32 - HEADER_SIZE;
/** Adjusts an allocation to actual block size. Primarily targets TLSF. */
export function adjust(payloadSize: usize): usize {
// round up to power of 2, e.g. with HEADER_SIZE=8:
// 0 -> 2^3 = 8
// 1..8 -> 2^4 = 16
// 9..24 -> 2^5 = 32
// ...
// MAX_LENGTH -> 2^30 = 0x40000000 (MAX_SIZE_32)
return <usize>1 << <usize>(<u32>32 - clz<u32>(payloadSize + HEADER_SIZE - 1));
}
/** Allocates the memory necessary to represent a managed object of the specified size. */
// @ts-ignore: decorator
@unsafe
export function allocate(payloadSize: usize): usize {
var header = changetype<HEADER>(memory.allocate(adjust(payloadSize)));
header.classId = HEADER_MAGIC;
header.payloadSize = payloadSize;
if (isDefined(__ref_collect)) {
header.reserved1 = 0;
header.reserved2 = 0;
}
return changetype<usize>(header) + HEADER_SIZE;
}
/** Reallocates the memory of a managed object that turned out to be too small or too large. */
// @ts-ignore: decorator
@unsafe
export function reallocate(ref: usize, newPayloadSize: usize): usize {
// Background: When managed objects are allocated these aren't immediately registered with GC
// but can be used as scratch objects while unregistered. This is useful in situations where
// the object must be reallocated multiple times because its final size isn't known beforehand,
// e.g. in Array#filter, with only the final object making it into GC'ed userland.
var header = changetype<HEADER>(ref - HEADER_SIZE);
var payloadSize = header.payloadSize;
if (payloadSize < newPayloadSize) {
let newAdjustedSize = adjust(newPayloadSize);
if (select(adjust(payloadSize), 0, ref > HEAP_BASE) < newAdjustedSize) {
// move if the allocation isn't large enough or not a heap object
let newHeader = changetype<HEADER>(memory.allocate(newAdjustedSize));
newHeader.classId = header.classId;
if (isDefined(__ref_collect)) {
newHeader.reserved1 = 0;
newHeader.reserved2 = 0;
}
let newRef = changetype<usize>(newHeader) + HEADER_SIZE;
memory.copy(newRef, ref, payloadSize);
memory.fill(newRef + payloadSize, 0, newPayloadSize - payloadSize);
if (header.classId == HEADER_MAGIC) {
// free right away if not registered yet
assert(ref > HEAP_BASE); // static objects aren't scratch objects
memory.free(changetype<usize>(header));
} else if (isDefined(__ref_collect)) {
// if previously registered, register again
// @ts-ignore: stub
__ref_register(ref);
}
header = newHeader;
ref = newRef;
} else {
// otherwise just clear additional memory within this block
memory.fill(ref + payloadSize, 0, newPayloadSize - payloadSize);
}
} else {
// if the size is the same or less, just update the header accordingly.
// unused space is cleared when grown, so no need to do this here.
}
header.payloadSize = newPayloadSize;
return ref;
}
/** Discards the memory of a managed object that hasn't been registered yet. */
// @ts-ignore: decorator
@unsafe
export function discard(ref: usize): void {
if (!ASC_NO_ASSERT) {
assert(ref > HEAP_BASE); // must be a heap object
let header = changetype<HEADER>(ref - HEADER_SIZE);
assert(header.classId == HEADER_MAGIC);
memory.free(changetype<usize>(header));
} else {
memory.free(changetype<usize>(ref - HEADER_SIZE));
}
}
/** Registers a managed object of the kind represented by the specified runtime id. */
// @ts-ignore: decorator
@unsafe
export function register(ref: usize, id: u32): usize {
if (!ASC_NO_ASSERT) {
assert(ref > HEAP_BASE); // must be a heap object
let header = changetype<HEADER>(ref - HEADER_SIZE);
assert(header.classId == HEADER_MAGIC);
header.classId = id;
} else {
changetype<HEADER>(ref - HEADER_SIZE).classId = id;
}
if (isDefined(__ref_register)) __ref_register(ref);
return ref;
}
// @ts-ignore: decorator
@unsafe
export function makeArray(length: i32, alignLog2: usize, id: u32, data: usize = 0): usize {
var array = register(allocate(offsetof<i32[]>()), id);
var bufferSize = <usize>length << alignLog2;
var buffer = register(allocate(bufferSize), __runtime_id<ArrayBuffer>());
changetype<ArrayBufferView>(array).data = changetype<ArrayBuffer>(buffer); // links
changetype<ArrayBufferView>(array).dataStart = buffer;
changetype<ArrayBufferView>(array).dataLength = bufferSize;
store<i32>(changetype<usize>(array), length, offsetof<i32[]>("length_"));
if (data) memory.copy(buffer, data, bufferSize);
return array;
}
// @ts-ignore: decorator
@inline
export function NEWARRAY<T>(length: i32): Array<T> {
return changetype<Array<T>>(makeArray(length, alignof<T>(), __runtime_id<Array<T>>(), 0));
}