assemblyscript/tests/compiler/std/symbol.optimized.wat
2019-03-08 16:19:46 +01:00

2618 lines
45 KiB
Plaintext

(module
(type $FUNCSIG$v (func))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$vi (func (param i32)))
(type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$i (func (result i32)))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\03\00\00\001\002\003")
(data (i32.const 24) "\0d\00\00\00s\00t\00d\00/\00s\00y\00m\00b\00o\00l\00.\00t\00s")
(data (i32.const 56) "\13\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
(data (i32.const 104) "\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
(data (i32.const 176) "\0b\00\00\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e")
(data (i32.const 208) "\12\00\00\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e")
(data (i32.const 248) "\08\00\00\00i\00s\00R\00e\00g\00E\00x\00p")
(data (i32.const 272) "\05\00\00\00m\00a\00t\00c\00h")
(data (i32.const 288) "\07\00\00\00r\00e\00p\00l\00a\00c\00e")
(data (i32.const 312) "\06\00\00\00s\00e\00a\00r\00c\00h")
(data (i32.const 328) "\07\00\00\00s\00p\00e\00c\00i\00e\00s")
(data (i32.const 352) "\05\00\00\00s\00p\00l\00i\00t")
(data (i32.const 368) "\0b\00\00\00t\00o\00P\00r\00i\00m\00i\00t\00i\00v\00e")
(data (i32.const 400) "\0b\00\00\00t\00o\00S\00t\00r\00i\00n\00g\00T\00a\00g")
(data (i32.const 432) "\0b\00\00\00u\00n\00s\00c\00o\00p\00a\00b\00l\00e\00s")
(data (i32.const 464) "\07\00\00\00S\00y\00m\00b\00o\00l\00(")
(data (i32.const 488) "\04\00\00\00n\00u\00l\00l")
(data (i32.const 504) "\0e\00\00\00~\00l\00i\00b\00/\00s\00t\00r\00i\00n\00g\00.\00t\00s")
(data (i32.const 536) "\17\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00s\00t\00r\00i\00n\00g\00.\00t\00s")
(data (i32.const 592) "\01\00\00\00)")
(data (i32.const 600) "\08\00\00\00S\00y\00m\00b\00o\00l\00(\00)")
(data (i32.const 624) "\0b\00\00\00S\00y\00m\00b\00o\00l\00(\001\002\003\00)")
(data (i32.const 656) "\13\00\00\00S\00y\00m\00b\00o\00l\00(\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e\00)")
(data (i32.const 704) "\1a\00\00\00S\00y\00m\00b\00o\00l\00(\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e\00)")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $~lib/symbol/nextId (mut i32) (i32.const 12))
(global $std/symbol/sym1 (mut i32) (i32.const 0))
(global $std/symbol/sym2 (mut i32) (i32.const 0))
(global $~lib/symbol/stringToId (mut i32) (i32.const 0))
(global $~lib/symbol/idToString (mut i32) (i32.const 0))
(global $std/symbol/sym3 (mut i32) (i32.const 0))
(global $std/symbol/sym4 (mut i32) (i32.const 0))
(global $std/symbol/key1 (mut i32) (i32.const 0))
(global $std/symbol/key2 (mut i32) (i32.const 0))
(global $std/symbol/key3 (mut i32) (i32.const 0))
(global $std/symbol/key4 (mut i32) (i32.const 0))
(global $std/symbol/hasInstance (mut i32) (i32.const 0))
(global $std/symbol/isConcatSpreadable (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "table" (table $0))
(start $start)
(func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.tee $1
local.get $0
i32.const 1
local.get $0
i32.const 1
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const -8
i32.and
local.tee $2
current_memory
local.tee $3
i32.const 16
i32.shl
i32.gt_u
if
local.get $3
local.get $2
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $0
local.get $3
local.get $0
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
local.get $0
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $2
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/internal/arraybuffer/allocateUnsafe (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.const 1073741816
i32.gt_u
if
i32.const 0
i32.const 104
i32.const 26
i32.const 2
call $~lib/env/abort
unreachable
end
i32.const 1
i32.const 32
local.get $0
i32.const 7
i32.add
i32.clz
i32.sub
i32.shl
call $~lib/allocator/arena/__memory_allocate
local.tee $1
local.get $0
i32.store
local.get $1
)
(func $~lib/internal/memory/memset (; 3 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
local.get $1
i32.eqz
if
return
end
local.get $0
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 1
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 2
i32.le_u
if
return
end
local.get $0
i32.const 1
i32.add
i32.const 0
i32.store8
local.get $0
i32.const 2
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 2
i32.sub
i32.const 0
i32.store8
local.get $2
i32.const 3
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 6
i32.le_u
if
return
end
local.get $0
i32.const 3
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 8
i32.le_u
if
return
end
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.tee $2
local.get $0
i32.add
local.tee $0
i32.const 0
i32.store
local.get $1
local.get $2
i32.sub
i32.const -4
i32.and
local.tee $1
local.get $0
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 8
i32.le_u
if
return
end
local.get $0
i32.const 4
i32.add
i32.const 0
i32.store
local.get $0
i32.const 8
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 12
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 8
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 24
i32.le_u
if
return
end
local.get $0
i32.const 12
i32.add
i32.const 0
i32.store
local.get $0
i32.const 16
i32.add
i32.const 0
i32.store
local.get $0
i32.const 20
i32.add
i32.const 0
i32.store
local.get $0
i32.const 24
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 28
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 24
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 20
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 16
i32.sub
i32.const 0
i32.store
local.get $0
i32.const 4
i32.and
i32.const 24
i32.add
local.tee $2
local.get $0
i32.add
local.set $0
local.get $1
local.get $2
i32.sub
local.set $1
loop $continue|0
local.get $1
i32.const 32
i32.ge_u
if
local.get $0
i64.const 0
i64.store
local.get $0
i32.const 8
i32.add
i64.const 0
i64.store
local.get $0
i32.const 16
i32.add
i64.const 0
i64.store
local.get $0
i32.const 24
i32.add
i64.const 0
i64.store
local.get $1
i32.const 32
i32.sub
local.set $1
local.get $0
i32.const 32
i32.add
local.set $0
br $continue|0
end
end
)
(func $~lib/arraybuffer/ArrayBuffer#constructor (; 4 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
i32.const 1073741816
i32.gt_u
if
i32.const 0
i32.const 56
i32.const 47
i32.const 40
call $~lib/env/abort
unreachable
end
local.get $0
call $~lib/internal/arraybuffer/allocateUnsafe
local.set $2
local.get $1
i32.eqz
if
local.get $2
i32.const 8
i32.add
local.get $0
call $~lib/internal/memory/memset
end
local.get $2
)
(func $~lib/map/Map<String,usize>#clear (; 5 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
i32.const 16
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store
local.get $0
i32.const 3
i32.store offset=4
local.get $0
i32.const 48
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
i32.store offset=8
local.get $0
i32.const 4
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
)
(func $~lib/map/Map<String,usize>#constructor (; 6 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 24
call $~lib/allocator/arena/__memory_allocate
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $0
i32.const 0
i32.store offset=12
local.get $0
i32.const 0
i32.store offset=16
local.get $0
i32.const 0
i32.store offset=20
local.get $0
call $~lib/map/Map<String,usize>#clear
local.get $0
)
(func $~lib/internal/hash/hashStr (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
i32.const -2128831035
local.set $2
local.get $0
i32.load
i32.const 1
i32.shl
local.set $3
loop $repeat|0
block $break|0
local.get $1
local.get $3
i32.ge_u
br_if $break|0
local.get $0
local.get $1
i32.add
i32.load8_u offset=4
local.get $2
i32.xor
i32.const 16777619
i32.mul
local.set $2
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|0
end
end
local.get $2
)
(func $~lib/internal/string/compareUnsafe (; 8 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
loop $continue|0
local.get $2
if (result i32)
local.get $0
i32.load16_u offset=4
local.get $1
i32.load16_u offset=4
i32.sub
local.tee $3
i32.eqz
else
local.get $2
end
if
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $0
i32.const 2
i32.add
local.set $0
local.get $1
i32.const 2
i32.add
local.set $1
br $continue|0
end
end
local.get $3
)
(func $~lib/string/String.__eq (; 9 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
local.get $1
i32.eq
if
i32.const 1
return
end
local.get $0
i32.eqz
local.tee $2
i32.eqz
if
local.get $1
i32.eqz
local.set $2
end
local.get $2
if
i32.const 0
return
end
local.get $0
i32.load
local.tee $2
local.get $1
i32.load
i32.ne
if
i32.const 0
return
end
local.get $0
local.get $1
local.get $2
call $~lib/internal/string/compareUnsafe
i32.eqz
)
(func $~lib/map/Map<String,usize>#find (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $1
i32.and
i32.const 2
i32.shl
i32.add
i32.load offset=8
local.set $1
loop $continue|0
local.get $1
if
local.get $1
i32.load offset=8
i32.const 1
i32.and
i32.eqz
local.tee $0
if (result i32)
local.get $1
i32.load
i32.const 8
call $~lib/string/String.__eq
else
local.get $0
end
if
local.get $1
return
end
local.get $1
i32.load offset=8
i32.const -2
i32.and
local.set $1
br $continue|0
end
end
i32.const 0
)
(func $~lib/map/Map<String,usize>#rehash (; 11 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $2
i32.const 2
i32.shl
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $2
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $6
i32.const 12
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
i32.const 8
i32.add
local.tee $2
local.get $0
i32.load offset=16
i32.const 12
i32.mul
i32.add
local.set $7
local.get $5
i32.const 8
i32.add
local.set $3
loop $continue|0
local.get $2
local.get $7
i32.ne
if
local.get $2
i32.load offset=8
i32.const 1
i32.and
i32.eqz
if
local.get $3
local.get $2
i32.load
i32.store
local.get $3
local.get $2
i32.load offset=4
i32.store offset=4
local.get $3
local.get $2
i32.load
call $~lib/internal/hash/hashStr
local.get $1
i32.and
i32.const 2
i32.shl
local.get $4
i32.add
local.tee $8
i32.load offset=8
i32.store offset=8
local.get $8
local.get $3
i32.store offset=8
local.get $3
i32.const 12
i32.add
local.set $3
end
local.get $2
i32.const 12
i32.add
local.set $2
br $continue|0
end
end
local.get $0
local.get $4
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $6
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<String,usize>#set (; 12 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.const 8
call $~lib/internal/hash/hashStr
local.tee $4
call $~lib/map/Map<String,usize>#find
local.tee $2
if
local.get $2
local.get $1
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<String,usize>#rehash
end
local.get $0
i32.load offset=8
local.set $2
local.get $0
local.get $0
i32.load offset=16
local.tee $3
i32.const 1
i32.add
i32.store offset=16
local.get $2
i32.const 8
i32.add
local.get $3
i32.const 12
i32.mul
i32.add
local.tee $2
i32.const 8
i32.store
local.get $2
local.get $1
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $2
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $4
i32.and
i32.const 2
i32.shl
i32.add
local.tee $3
i32.load offset=8
i32.store offset=8
local.get $3
local.get $2
i32.store offset=8
end
)
(func $~lib/internal/hash/hash32 (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 255
i32.and
i32.const -2128831035
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 8
i32.shr_u
i32.const 255
i32.and
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 16
i32.shr_u
i32.const 255
i32.and
i32.xor
i32.const 16777619
i32.mul
local.get $0
i32.const 24
i32.shr_u
i32.xor
i32.const 16777619
i32.mul
)
(func $~lib/map/Map<usize,String>#find (; 14 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $2
i32.and
i32.const 2
i32.shl
i32.add
i32.load offset=8
local.set $2
loop $continue|0
local.get $2
if
local.get $2
i32.load offset=8
i32.const 1
i32.and
i32.eqz
local.tee $0
if
local.get $2
i32.load
local.get $1
i32.eq
local.set $0
end
local.get $0
if
local.get $2
return
end
local.get $2
i32.load offset=8
i32.const -2
i32.and
local.set $2
br $continue|0
end
end
i32.const 0
)
(func $~lib/map/Map<usize,String>#rehash (; 15 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
local.get $1
i32.const 1
i32.add
local.tee $2
i32.const 2
i32.shl
i32.const 0
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $4
local.get $2
f64.convert_i32_s
f64.const 2.6666666666666665
f64.mul
i32.trunc_f64_s
local.tee $6
i32.const 12
i32.mul
i32.const 1
call $~lib/arraybuffer/ArrayBuffer#constructor
local.set $5
local.get $0
i32.load offset=8
i32.const 8
i32.add
local.tee $2
local.get $0
i32.load offset=16
i32.const 12
i32.mul
i32.add
local.set $7
local.get $5
i32.const 8
i32.add
local.set $3
loop $continue|0
local.get $2
local.get $7
i32.ne
if
local.get $2
i32.load offset=8
i32.const 1
i32.and
i32.eqz
if
local.get $3
local.get $2
i32.load
i32.store
local.get $3
local.get $2
i32.load offset=4
i32.store offset=4
local.get $3
local.get $2
i32.load
call $~lib/internal/hash/hash32
local.get $1
i32.and
i32.const 2
i32.shl
local.get $4
i32.add
local.tee $8
i32.load offset=8
i32.store offset=8
local.get $8
local.get $3
i32.store offset=8
local.get $3
i32.const 12
i32.add
local.set $3
end
local.get $2
i32.const 12
i32.add
local.set $2
br $continue|0
end
end
local.get $0
local.get $4
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $5
i32.store offset=8
local.get $0
local.get $6
i32.store offset=12
local.get $0
local.get $0
i32.load offset=20
i32.store offset=16
)
(func $~lib/map/Map<usize,String>#set (; 16 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
local.get $1
local.get $1
call $~lib/internal/hash/hash32
local.tee $4
call $~lib/map/Map<usize,String>#find
local.tee $2
if
local.get $2
i32.const 8
i32.store offset=4
else
local.get $0
i32.load offset=16
local.get $0
i32.load offset=12
i32.eq
if
local.get $0
local.get $0
i32.load offset=20
local.get $0
i32.load offset=12
f64.convert_i32_s
f64.const 0.75
f64.mul
i32.trunc_f64_s
i32.lt_s
if (result i32)
local.get $0
i32.load offset=4
else
local.get $0
i32.load offset=4
i32.const 1
i32.shl
i32.const 1
i32.or
end
call $~lib/map/Map<usize,String>#rehash
end
local.get $0
i32.load offset=8
local.set $2
local.get $0
local.get $0
i32.load offset=16
local.tee $3
i32.const 1
i32.add
i32.store offset=16
local.get $2
i32.const 8
i32.add
local.get $3
i32.const 12
i32.mul
i32.add
local.tee $2
local.get $1
i32.store
local.get $2
i32.const 8
i32.store offset=4
local.get $0
local.get $0
i32.load offset=20
i32.const 1
i32.add
i32.store offset=20
local.get $2
local.get $0
i32.load
local.get $0
i32.load offset=4
local.get $4
i32.and
i32.const 2
i32.shl
i32.add
local.tee $3
i32.load offset=8
i32.store offset=8
local.get $3
local.get $2
i32.store offset=8
end
)
(func $~lib/symbol/Symbol.for (; 17 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
global.get $~lib/symbol/stringToId
if
global.get $~lib/symbol/stringToId
i32.const 8
call $~lib/internal/hash/hashStr
call $~lib/map/Map<String,usize>#find
if
global.get $~lib/symbol/stringToId
i32.const 8
call $~lib/internal/hash/hashStr
call $~lib/map/Map<String,usize>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=4
else
unreachable
end
return
end
else
call $~lib/map/Map<String,usize>#constructor
global.set $~lib/symbol/stringToId
call $~lib/map/Map<String,usize>#constructor
global.set $~lib/symbol/idToString
end
global.get $~lib/symbol/nextId
local.tee $0
i32.const 1
i32.add
global.set $~lib/symbol/nextId
local.get $0
i32.eqz
if
unreachable
end
global.get $~lib/symbol/stringToId
local.get $0
call $~lib/map/Map<String,usize>#set
global.get $~lib/symbol/idToString
local.get $0
call $~lib/map/Map<usize,String>#set
local.get $0
)
(func $~lib/map/Map<usize,String>#has (; 18 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
call $~lib/internal/hash/hash32
call $~lib/map/Map<usize,String>#find
i32.const 0
i32.ne
)
(func $~lib/map/Map<usize,String>#get (; 19 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
local.get $1
local.get $1
call $~lib/internal/hash/hash32
call $~lib/map/Map<usize,String>#find
local.tee $0
if (result i32)
local.get $0
i32.load offset=4
else
unreachable
end
)
(func $~lib/symbol/Symbol.keyFor (; 20 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
global.get $~lib/symbol/idToString
i32.const 0
i32.ne
local.tee $1
if
global.get $~lib/symbol/idToString
local.get $0
call $~lib/map/Map<usize,String>#has
local.set $1
end
local.get $1
if (result i32)
global.get $~lib/symbol/idToString
local.get $0
call $~lib/map/Map<usize,String>#get
else
i32.const 0
end
)
(func $~lib/internal/string/allocateUnsafe (; 21 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.const 0
i32.gt_s
local.tee $1
if
local.get $0
i32.const 536870910
i32.le_s
local.set $1
end
local.get $1
i32.eqz
if
i32.const 0
i32.const 536
i32.const 14
i32.const 2
call $~lib/env/abort
unreachable
end
local.get $0
i32.const 1
i32.shl
i32.const 4
i32.add
call $~lib/allocator/arena/__memory_allocate
local.tee $1
local.get $0
i32.store
local.get $1
)
(func $~lib/internal/memory/memcpy (; 22 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
loop $continue|0
local.get $1
i32.const 3
i32.and
local.get $2
local.get $2
select
if
local.get $0
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|0
end
end
local.get $0
i32.const 3
i32.and
i32.eqz
if
loop $continue|1
local.get $2
i32.const 16
i32.ge_u
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 8
i32.add
i32.load
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 12
i32.add
i32.load
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|1
end
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $1
i32.const 8
i32.add
local.set $1
local.get $0
i32.const 8
i32.add
local.set $0
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $1
i32.const 4
i32.add
local.set $1
local.get $0
i32.const 4
i32.add
local.set $0
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load16_u
i32.store16
local.get $1
i32.const 2
i32.add
local.set $1
local.get $0
i32.const 2
i32.add
local.set $0
end
local.get $2
i32.const 1
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
end
return
end
local.get $2
i32.const 32
i32.ge_u
if
block $break|2
block $case2|2
block $case1|2
local.get $0
i32.const 3
i32.and
local.tee $3
i32.const 1
i32.ne
if
local.get $3
i32.const 2
i32.eq
br_if $case1|2
local.get $3
i32.const 3
i32.eq
br_if $case2|2
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.get $1
local.tee $3
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $1
local.set $0
local.get $1
local.get $3
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
local.get $2
i32.const 3
i32.sub
local.set $2
loop $continue|3
local.get $2
i32.const 17
i32.ge_u
if
local.get $0
local.get $1
i32.const 1
i32.add
i32.load
local.tee $3
i32.const 8
i32.shl
local.get $5
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 5
i32.add
i32.load
local.tee $5
i32.const 8
i32.shl
local.get $3
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 9
i32.add
i32.load
local.tee $3
i32.const 8
i32.shl
local.get $5
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 13
i32.add
i32.load
local.tee $5
i32.const 8
i32.shl
local.get $3
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|3
end
end
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
local.get $2
i32.const 2
i32.sub
local.set $2
loop $continue|4
local.get $2
i32.const 18
i32.ge_u
if
local.get $0
local.get $1
i32.const 2
i32.add
i32.load
local.tee $3
i32.const 16
i32.shl
local.get $5
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 6
i32.add
i32.load
local.tee $5
i32.const 16
i32.shl
local.get $3
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 10
i32.add
i32.load
local.tee $3
i32.const 16
i32.shl
local.get $5
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 14
i32.add
i32.load
local.tee $5
i32.const 16
i32.shl
local.get $3
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|4
end
end
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
loop $continue|5
local.get $2
i32.const 19
i32.ge_u
if
local.get $0
local.get $1
i32.const 3
i32.add
i32.load
local.tee $3
i32.const 24
i32.shl
local.get $5
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 7
i32.add
i32.load
local.tee $5
i32.const 24
i32.shl
local.get $3
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 11
i32.add
i32.load
local.tee $3
i32.const 24
i32.shl
local.get $5
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 15
i32.add
i32.load
local.tee $5
i32.const 24
i32.shl
local.get $3
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|5
end
end
end
end
local.get $2
i32.const 16
i32.and
if
local.get $0
local.get $1
local.tee $3
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $1
local.set $0
local.get $1
local.get $3
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
local.tee $3
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $1
local.set $0
local.get $1
local.get $3
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
local.tee $3
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $1
local.set $0
local.get $1
local.get $3
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
local.set $0
local.get $3
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
end
local.get $2
i32.const 1
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
end
)
(func $~lib/internal/memory/memmove (; 23 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
local.get $1
i32.eq
if
return
end
local.get $1
local.get $2
i32.add
local.get $0
i32.le_u
local.tee $3
i32.eqz
if
local.get $0
local.get $2
i32.add
local.get $1
i32.le_u
local.set $3
end
local.get $3
if
local.get $0
local.get $1
local.get $2
call $~lib/internal/memory/memcpy
return
end
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|0
local.get $0
i32.const 7
i32.and
if
local.get $2
i32.eqz
if
return
end
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $0
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
br $continue|0
end
end
loop $continue|1
local.get $2
i32.const 8
i32.ge_u
if
local.get $0
local.get $1
i64.load
i64.store
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
br $continue|1
end
end
end
loop $continue|2
local.get $2
if
local.get $0
local.tee $4
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $4
local.get $3
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|2
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|3
local.get $0
local.get $2
i32.add
i32.const 7
i32.and
if
local.get $2
i32.eqz
if
return
end
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|3
end
end
loop $continue|4
local.get $2
i32.const 8
i32.ge_u
if
local.get $2
i32.const 8
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i64.load
i64.store
br $continue|4
end
end
end
loop $continue|5
local.get $2
if
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
)
(func $~lib/internal/string/copyUnsafe (; 24 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
local.get $1
i32.const 1
i32.shl
local.get $0
i32.add
i32.const 4
i32.add
local.get $2
i32.const 4
i32.add
local.get $3
i32.const 1
i32.shl
call $~lib/internal/memory/memmove
)
(func $~lib/string/String#concat (; 25 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.eqz
if
i32.const 0
i32.const 504
i32.const 110
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $0
i32.load
local.tee $3
local.get $1
i32.const 488
local.get $1
select
local.tee $1
i32.load
local.tee $4
i32.add
local.tee $2
i32.eqz
if
i32.const 168
return
end
local.get $2
call $~lib/internal/string/allocateUnsafe
local.tee $2
i32.const 0
local.get $0
local.get $3
call $~lib/internal/string/copyUnsafe
local.get $2
local.get $3
local.get $1
local.get $4
call $~lib/internal/string/copyUnsafe
local.get $2
)
(func $~lib/string/String.__concat (; 26 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.const 488
local.get $0
select
local.get $1
call $~lib/string/String#concat
)
(func $~lib/symbol/symbol#toString (; 27 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
i32.const 168
local.set $2
i32.const 464
block $break|0 (result i32)
block $case11|0
block $case10|0
block $case9|0
block $case8|0
block $case7|0
block $case6|0
block $case5|0
block $case4|0
block $case3|0
block $case2|0
block $case1|0
local.get $0
local.tee $1
i32.const 1
i32.ne
if
local.get $0
i32.const 2
i32.sub
br_table $case1|0 $case2|0 $case3|0 $case4|0 $case5|0 $case6|0 $case7|0 $case8|0 $case9|0 $case10|0 $case11|0
end
i32.const 176
br $break|0
end
i32.const 208
br $break|0
end
i32.const 248
br $break|0
end
i32.const 272
br $break|0
end
i32.const 288
br $break|0
end
i32.const 312
br $break|0
end
i32.const 328
br $break|0
end
i32.const 352
br $break|0
end
i32.const 368
br $break|0
end
i32.const 400
br $break|0
end
i32.const 432
br $break|0
end
global.get $~lib/symbol/idToString
i32.const 0
i32.ne
local.tee $0
if
global.get $~lib/symbol/idToString
local.get $1
call $~lib/map/Map<usize,String>#has
local.set $0
end
local.get $0
if (result i32)
global.get $~lib/symbol/idToString
local.get $1
call $~lib/map/Map<usize,String>#get
else
i32.const 168
end
end
call $~lib/string/String.__concat
i32.const 592
call $~lib/string/String.__concat
)
(func $start:std/symbol (; 28 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 760
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
global.get $~lib/symbol/nextId
local.tee $0
i32.const 1
i32.add
global.set $~lib/symbol/nextId
local.get $0
i32.eqz
if
unreachable
end
local.get $0
global.set $std/symbol/sym1
global.get $~lib/symbol/nextId
local.tee $0
i32.const 1
i32.add
global.set $~lib/symbol/nextId
local.get $0
i32.eqz
if
unreachable
end
local.get $0
global.set $std/symbol/sym2
global.get $std/symbol/sym1
global.get $std/symbol/sym2
i32.eq
if
i32.const 0
i32.const 24
i32.const 6
i32.const 0
call $~lib/env/abort
unreachable
end
call $~lib/symbol/Symbol.for
global.set $std/symbol/sym3
call $~lib/symbol/Symbol.for
global.set $std/symbol/sym4
global.get $std/symbol/sym3
global.get $std/symbol/sym4
i32.ne
if
i32.const 0
i32.const 24
i32.const 11
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/symbol/sym1
call $~lib/symbol/Symbol.keyFor
global.set $std/symbol/key1
global.get $std/symbol/sym2
call $~lib/symbol/Symbol.keyFor
global.set $std/symbol/key2
global.get $std/symbol/key1
if
i32.const 0
i32.const 24
i32.const 16
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/symbol/key2
if
i32.const 0
i32.const 24
i32.const 17
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/symbol/sym3
call $~lib/symbol/Symbol.keyFor
global.set $std/symbol/key3
global.get $std/symbol/sym4
call $~lib/symbol/Symbol.keyFor
global.set $std/symbol/key4
global.get $std/symbol/key3
i32.const 8
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 24
i32.const 22
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/symbol/key3
global.get $std/symbol/key4
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 24
i32.const 23
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $~lib/symbol/nextId
local.tee $0
i32.const 1
i32.add
global.set $~lib/symbol/nextId
local.get $0
i32.eqz
if
unreachable
end
local.get $0
call $~lib/symbol/symbol#toString
i32.const 600
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 24
i32.const 25
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/symbol/sym3
call $~lib/symbol/symbol#toString
i32.const 624
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 24
i32.const 26
i32.const 0
call $~lib/env/abort
unreachable
end
i32.const 1
global.set $std/symbol/hasInstance
i32.const 2
global.set $std/symbol/isConcatSpreadable
global.get $std/symbol/hasInstance
call $~lib/symbol/symbol#toString
i32.const 656
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 24
i32.const 30
i32.const 0
call $~lib/env/abort
unreachable
end
global.get $std/symbol/isConcatSpreadable
call $~lib/symbol/symbol#toString
i32.const 704
call $~lib/string/String.__eq
i32.eqz
if
i32.const 0
i32.const 24
i32.const 31
i32.const 0
call $~lib/env/abort
unreachable
end
)
(func $start (; 29 ;) (type $FUNCSIG$v)
call $start:std/symbol
)
(func $null (; 30 ;) (type $FUNCSIG$v)
nop
)
)