assemblyscript/tests/compiler/scoped.untouched.wat
Daniel Wirtz 0c64f21250
Rework resolver (#489)
* Rework IR and resolver to use nested lookup tables
* Integrate types into IR
* Make components prefer IR, slimmed down AST
* Implement `export *`
* Add `@lazy` annotation and remove `--noTreeShaking`
* Add `@start` annotation and remove magic `main`
* Related refactoring, cleanup and docs
2019-02-21 00:11:22 +01:00

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(module
(type $i_ (func (param i32)))
(type $_ (func))
(memory $0 0)
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $scoped/aGlobal (mut i32) (i32.const 1))
(global $scoped/aConstant i32 (i32.const 3))
(global $scoped/aStartFunctionLocal (mut i32) (i32.const 2))
(global $~lib/memory/HEAP_BASE i32 (i32.const 8))
(export "memory" (memory $0))
(export "table" (table $0))
(start $start)
(func $scoped/fn (; 0 ;) (type $i_) (param $0 i32)
(local $1 i32)
i32.const 0
local.set $1
local.get $0
local.set $1
)
(func $start:scoped (; 1 ;) (type $_)
(local $0 i32)
(local $1 i32)
(local $2 i64)
(local $3 f32)
block $break|0
i32.const 0
local.set $0
loop $repeat|0
local.get $0
i32.const 1
i32.lt_s
i32.eqz
br_if $break|0
nop
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|0
unreachable
end
unreachable
end
block $break|1
i32.const 0
local.set $1
loop $repeat|1
local.get $1
i32.const 1
i32.lt_s
i32.eqz
br_if $break|1
local.get $1
drop
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|1
unreachable
end
unreachable
end
block
i64.const 5
local.set $2
f32.const 10
local.set $3
end
i32.const 42
call $scoped/fn
)
(func $start (; 2 ;) (type $_)
call $start:scoped
)
(func $null (; 3 ;) (type $_)
)
)