assemblyscript/tests/compiler/getter-call.untouched.wat
2019-04-08 23:22:13 +02:00

214 lines
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(module
(type $FUNCSIG$i (func (result i32)))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$v (func))
(import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\10\00\00\00(\00\00\00\00\00\00\00\00\00\00\00~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s\00")
(table $0 2 funcref)
(elem (i32.const 0) $null $getter-call/C#get:x~anonymous|0)
(global $~lib/util/runtime/HEADER_SIZE i32 (i32.const 16))
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $~lib/util/runtime/HEADER_MAGIC i32 (i32.const -1520547049))
(global $~lib/ASC_NO_ASSERT i32 (i32.const 0))
(global $~lib/argc (mut i32) (i32.const 0))
(global $~lib/memory/HEAP_BASE i32 (i32.const 64))
(export "memory" (memory $0))
(export "test" (func $getter-call/test))
(start $start)
(func $~lib/util/runtime/adjust (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
i32.const 1
i32.const 32
local.get $0
global.get $~lib/util/runtime/HEADER_SIZE
i32.add
i32.const 1
i32.sub
i32.clz
i32.sub
i32.shl
)
(func $~lib/allocator/arena/__mem_allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.set $1
local.get $1
local.get $0
local.tee $2
i32.const 1
local.tee $3
local.get $2
local.get $3
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
local.set $4
current_memory
local.set $5
local.get $4
local.get $5
i32.const 16
i32.shl
i32.gt_u
if
local.get $4
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const 65535
i32.const -1
i32.xor
i32.and
i32.const 16
i32.shr_u
local.set $2
local.get $5
local.tee $3
local.get $2
local.tee $6
local.get $3
local.get $6
i32.gt_s
select
local.set $3
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
local.get $2
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $4
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/memory/memory.allocate (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
call $~lib/allocator/arena/__mem_allocate
return
)
(func $~lib/util/runtime/allocate (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
call $~lib/util/runtime/adjust
call $~lib/memory/memory.allocate
local.set $1
local.get $1
global.get $~lib/util/runtime/HEADER_MAGIC
i32.store
local.get $1
local.get $0
i32.store offset=4
local.get $1
global.get $~lib/util/runtime/HEADER_SIZE
i32.add
)
(func $~lib/util/runtime/register (; 5 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
global.get $~lib/memory/HEAP_BASE
i32.gt_u
i32.eqz
if
i32.const 0
i32.const 24
i32.const 129
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $0
global.get $~lib/util/runtime/HEADER_SIZE
i32.sub
local.set $2
local.get $2
i32.load
global.get $~lib/util/runtime/HEADER_MAGIC
i32.eq
i32.eqz
if
i32.const 0
i32.const 24
i32.const 131
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $2
local.get $1
i32.store
local.get $0
)
(func $getter-call/C#constructor (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 0
call $~lib/util/runtime/allocate
i32.const 17
call $~lib/util/runtime/register
local.set $0
end
local.get $0
)
(func $getter-call/C#get:x~anonymous|0 (; 7 ;) (type $FUNCSIG$i) (result i32)
i32.const 42
)
(func $getter-call/C#get:x (; 8 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
i32.const 1
)
(func $getter-call/test (; 9 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
i32.const 0
call $getter-call/C#constructor
local.set $0
i32.const 0
global.set $~lib/argc
local.get $0
call $getter-call/C#get:x
call_indirect (type $FUNCSIG$i)
)
(func $start (; 10 ;) (type $FUNCSIG$v)
global.get $~lib/memory/HEAP_BASE
i32.const 7
i32.add
i32.const 7
i32.const -1
i32.xor
i32.and
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
)
(func $null (; 11 ;) (type $FUNCSIG$v)
)
)