assemblyscript/tests/compiler/std/static-array.optimized.wat
dcode c3ff3f2376 inherent acylic data structure detection
this will become useful for the pure collector eventually
2019-04-08 03:49:41 +02:00

1253 lines
23 KiB
Plaintext

(module
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$vi (func (param i32)))
(type $FUNCSIG$v (func))
(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$ji (func (param i32) (result i64)))
(type $FUNCSIG$fi (func (param i32) (result f32)))
(type $FUNCSIG$di (func (param i32) (result f64)))
(import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\0f\00\00\00\08\00\00\00\01\00\00\00\02")
(data (i32.const 24) "\11\00\00\00\10\00\00\00\10\00\00\00\10\00\00\00\08\00\00\00\02")
(data (i32.const 48) "\0f\00\00\00\10\00\00\00\03\00\00\00\00\00\00\00\04")
(data (i32.const 72) "\12\00\00\00\10\00\00\008\00\00\008\00\00\00\10\00\00\00\02")
(data (i32.const 96) "\0f\00\00\00\08\00\00\00\00\00\c0?\00\00 @")
(data (i32.const 112) "\13\00\00\00\10\00\00\00h\00\00\00h\00\00\00\08\00\00\00\02")
(data (i32.const 136) "\0f\00\00\00\10")
(data (i32.const 150) "\f4?\00\00\00\00\00\00\02@")
(data (i32.const 160) "\14\00\00\00\10\00\00\00\90\00\00\00\90\00\00\00\10\00\00\00\02")
(data (i32.const 184) "\10\00\00\00&\00\00\00s\00t\00d\00/\00s\00t\00a\00t\00i\00c\00-\00a\00r\00r\00a\00y\00.\00t\00s")
(data (i32.const 232) "\10\00\00\00\1a\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s")
(data (i32.const 272) "\10\00\00\00(\00\00\00~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
(data (i32.const 320) "\10\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
(data (i32.const 360) "\14\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00I\00\00\00\0e\00\00\00\89\00\00\00\0e\00\00\00I\00\00\00\0e\00\00\00\89\00\00\00\0e")
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "$.instanceof" (func $~lib/runtime/runtime.instanceof))
(export "$.flags" (func $~lib/runtime/runtime.flags))
(export "$.newObject" (func $~lib/runtime/runtime.newObject))
(export "$.newString" (func $~lib/runtime/runtime.newString))
(export "$.newArrayBuffer" (func $~lib/runtime/runtime.newArrayBuffer))
(export "$.newArray" (func $~lib/runtime/runtime.newArray))
(export "$.retain" (func $~lib/allocator/arena/__mem_free))
(export "$.release" (func $~lib/allocator/arena/__mem_free))
(export "$.collect" (func $~lib/runtime/runtime.collect))
(start $start)
(func $~lib/array/Array<i32>#__get (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 40
i32.load
i32.const 2
i32.shr_u
i32.ge_u
if
i32.const 0
i32.const 240
i32.const 99
i32.const 61
call $~lib/builtins/abort
unreachable
end
i32.const 36
i32.load
local.get $0
i32.const 2
i32.shl
i32.add
i32.load
)
(func $~lib/allocator/arena/__mem_allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.tee $1
local.get $0
i32.const 1
local.get $0
i32.const 1
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const -8
i32.and
local.tee $0
current_memory
local.tee $2
i32.const 16
i32.shl
i32.gt_u
if
local.get $2
local.get $0
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $3
local.get $2
local.get $3
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $0
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $~lib/memory/memory.copy (; 3 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
block $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.eq
br_if $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|0
local.get $0
i32.const 7
i32.and
if
local.get $2
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
br $continue|0
end
end
loop $continue|1
local.get $2
i32.const 8
i32.ge_u
if
local.get $0
local.get $1
i64.load
i64.store
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
br $continue|1
end
end
end
loop $continue|2
local.get $2
if
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|2
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|3
local.get $0
local.get $2
i32.add
i32.const 7
i32.and
if
local.get $2
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|3
end
end
loop $continue|4
local.get $2
i32.const 8
i32.ge_u
if
local.get $2
i32.const 8
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i64.load
i64.store
br $continue|4
end
end
end
loop $continue|5
local.get $2
if
local.get $2
i32.const 1
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
end
)
(func $~lib/memory/memory.fill (; 4 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
block $~lib/util/memory/memset|inlined.0
local.get $1
i32.eqz
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 1
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 2
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 1
i32.add
i32.const 0
i32.store8
local.get $0
i32.const 2
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 2
i32.sub
i32.const 0
i32.store8
local.get $2
i32.const 3
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 6
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 3
i32.add
i32.const 0
i32.store8
local.get $0
local.get $1
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store8
local.get $1
i32.const 8
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $1
i32.const 0
local.get $0
i32.sub
i32.const 3
i32.and
local.tee $1
i32.sub
local.set $2
local.get $0
local.get $1
i32.add
local.tee $0
i32.const 0
i32.store
local.get $2
i32.const -4
i32.and
local.tee $1
local.get $0
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 8
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 4
i32.add
i32.const 0
i32.store
local.get $0
i32.const 8
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 12
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 8
i32.sub
i32.const 0
i32.store
local.get $1
i32.const 24
i32.le_u
br_if $~lib/util/memory/memset|inlined.0
local.get $0
i32.const 12
i32.add
i32.const 0
i32.store
local.get $0
i32.const 16
i32.add
i32.const 0
i32.store
local.get $0
i32.const 20
i32.add
i32.const 0
i32.store
local.get $0
i32.const 24
i32.add
i32.const 0
i32.store
local.get $0
local.get $1
i32.add
local.tee $2
i32.const 28
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 24
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 20
i32.sub
i32.const 0
i32.store
local.get $2
i32.const 16
i32.sub
i32.const 0
i32.store
local.get $0
i32.const 4
i32.and
i32.const 24
i32.add
local.tee $2
local.get $0
i32.add
local.set $0
local.get $1
local.get $2
i32.sub
local.set $1
loop $continue|0
local.get $1
i32.const 32
i32.ge_u
if
local.get $0
i64.const 0
i64.store
local.get $0
i32.const 8
i32.add
i64.const 0
i64.store
local.get $0
i32.const 16
i32.add
i64.const 0
i64.store
local.get $0
i32.const 24
i32.add
i64.const 0
i64.store
local.get $1
i32.const 32
i32.sub
local.set $1
local.get $0
i32.const 32
i32.add
local.set $0
br $continue|0
end
end
end
)
(func $~lib/allocator/arena/__mem_free (; 5 ;) (type $FUNCSIG$vi) (param $0 i32)
nop
)
(func $~lib/util/runtime/reallocate (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $0
i32.const 8
i32.sub
local.tee $3
i32.load offset=4
local.tee $2
local.get $1
i32.lt_u
if
i32.const 1
i32.const 32
local.get $1
i32.const 7
i32.add
i32.clz
i32.sub
i32.shl
local.tee $4
local.set $5
i32.const 1
i32.const 32
local.get $2
i32.const 7
i32.add
i32.clz
i32.sub
i32.shl
i32.const 0
local.get $0
i32.const 528
i32.gt_u
select
local.get $4
i32.lt_u
if
local.get $5
call $~lib/allocator/arena/__mem_allocate
local.tee $4
local.get $3
i32.load
i32.store
local.get $4
i32.const 8
i32.add
local.tee $5
local.get $0
local.get $2
call $~lib/memory/memory.copy
local.get $2
local.get $5
i32.add
local.get $1
local.get $2
i32.sub
call $~lib/memory/memory.fill
local.get $3
i32.load
i32.const -1520547049
i32.eq
if
local.get $0
i32.const 528
i32.le_u
if
i32.const 0
i32.const 280
i32.const 91
i32.const 8
call $~lib/builtins/abort
unreachable
end
end
local.get $4
local.set $3
local.get $5
local.set $0
else
local.get $0
local.get $2
i32.add
local.get $1
local.get $2
i32.sub
call $~lib/memory/memory.fill
end
end
local.get $3
local.get $1
i32.store offset=4
local.get $0
)
(func $~lib/array/ensureCapacity (; 7 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
i32.const 1
local.get $0
i32.load offset=8
local.get $1
i32.shr_u
i32.gt_u
if
i32.const 1
i32.const 1073741816
local.get $1
i32.shr_u
i32.gt_u
if
i32.const 0
i32.const 240
i32.const 14
i32.const 64
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.load
local.tee $2
i32.const 1
local.get $1
i32.shl
local.tee $3
call $~lib/util/runtime/reallocate
local.set $1
local.get $1
local.get $2
i32.ne
if
local.get $0
local.get $1
i32.store
local.get $0
local.get $1
i32.store offset=4
end
local.get $0
local.get $3
i32.store offset=8
end
)
(func $~lib/array/Array<i32>#__set (; 8 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 44
i32.load
local.set $0
i32.const 32
i32.const 2
call $~lib/array/ensureCapacity
i32.const 36
i32.load
i32.const 2
i32.store
i32.const 0
local.get $0
i32.ge_s
if
i32.const 44
i32.const 1
i32.store
end
)
(func $~lib/array/Array<i64>#__get (; 9 ;) (type $FUNCSIG$ji) (param $0 i32) (result i64)
local.get $0
i32.const 88
i32.load
i32.const 3
i32.shr_u
i32.ge_u
if
i32.const 0
i32.const 240
i32.const 99
i32.const 61
call $~lib/builtins/abort
unreachable
end
i32.const 84
i32.load
local.get $0
i32.const 3
i32.shl
i32.add
i64.load
)
(func $~lib/array/Array<i64>#__set (; 10 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 92
i32.load
local.set $0
i32.const 80
i32.const 3
call $~lib/array/ensureCapacity
i32.const 84
i32.load
i64.const 4
i64.store
i32.const 0
local.get $0
i32.ge_s
if
i32.const 92
i32.const 1
i32.store
end
)
(func $~lib/array/Array<f32>#__get (; 11 ;) (type $FUNCSIG$fi) (param $0 i32) (result f32)
local.get $0
i32.const 128
i32.load
i32.const 2
i32.shr_u
i32.ge_u
if
i32.const 0
i32.const 240
i32.const 99
i32.const 61
call $~lib/builtins/abort
unreachable
end
i32.const 124
i32.load
local.get $0
i32.const 2
i32.shl
i32.add
f32.load
)
(func $~lib/array/Array<f32>#__set (; 12 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 132
i32.load
local.set $0
i32.const 120
i32.const 2
call $~lib/array/ensureCapacity
i32.const 124
i32.load
f32.const 2.5
f32.store
i32.const 0
local.get $0
i32.ge_s
if
i32.const 132
i32.const 1
i32.store
end
)
(func $~lib/array/Array<f64>#__get (; 13 ;) (type $FUNCSIG$di) (param $0 i32) (result f64)
local.get $0
i32.const 176
i32.load
i32.const 3
i32.shr_u
i32.ge_u
if
i32.const 0
i32.const 240
i32.const 99
i32.const 61
call $~lib/builtins/abort
unreachable
end
i32.const 172
i32.load
local.get $0
i32.const 3
i32.shl
i32.add
f64.load
)
(func $~lib/array/Array<f64>#__set (; 14 ;) (type $FUNCSIG$v)
(local $0 i32)
i32.const 180
i32.load
local.set $0
i32.const 168
i32.const 3
call $~lib/array/ensureCapacity
i32.const 172
i32.load
f64.const 2.25
f64.store
i32.const 0
local.get $0
i32.ge_s
if
i32.const 180
i32.const 1
i32.store
end
)
(func $start:std/static-array (; 15 ;) (type $FUNCSIG$v)
i32.const 44
i32.load
i32.const 2
i32.ne
if
i32.const 0
i32.const 192
i32.const 6
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 0
call $~lib/array/Array<i32>#__get
i32.const 1
i32.ne
if
i32.const 0
i32.const 192
i32.const 7
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 1
call $~lib/array/Array<i32>#__get
i32.const 2
i32.ne
if
i32.const 0
i32.const 192
i32.const 8
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 528
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
call $~lib/array/Array<i32>#__set
i32.const 0
call $~lib/array/Array<i32>#__get
i32.const 2
i32.ne
if
i32.const 0
i32.const 192
i32.const 10
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 92
i32.load
i32.const 2
i32.ne
if
i32.const 0
i32.const 192
i32.const 12
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 0
call $~lib/array/Array<i64>#__get
i64.const 3
i64.ne
if
i32.const 0
i32.const 192
i32.const 13
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 1
call $~lib/array/Array<i64>#__get
i64.const 4
i64.ne
if
i32.const 0
i32.const 192
i32.const 14
i32.const 0
call $~lib/builtins/abort
unreachable
end
call $~lib/array/Array<i64>#__set
i32.const 0
call $~lib/array/Array<i64>#__get
i64.const 4
i64.ne
if
i32.const 0
i32.const 192
i32.const 16
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 132
i32.load
i32.const 2
i32.ne
if
i32.const 0
i32.const 192
i32.const 18
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 0
call $~lib/array/Array<f32>#__get
f32.const 1.5
f32.ne
if
i32.const 0
i32.const 192
i32.const 19
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 1
call $~lib/array/Array<f32>#__get
f32.const 2.5
f32.ne
if
i32.const 0
i32.const 192
i32.const 20
i32.const 0
call $~lib/builtins/abort
unreachable
end
call $~lib/array/Array<f32>#__set
i32.const 0
call $~lib/array/Array<f32>#__get
f32.const 2.5
f32.ne
if
i32.const 0
i32.const 192
i32.const 22
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 180
i32.load
i32.const 2
i32.ne
if
i32.const 0
i32.const 192
i32.const 24
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 0
call $~lib/array/Array<f64>#__get
f64.const 1.25
f64.ne
if
i32.const 0
i32.const 192
i32.const 25
i32.const 0
call $~lib/builtins/abort
unreachable
end
i32.const 1
call $~lib/array/Array<f64>#__get
f64.const 2.25
f64.ne
if
i32.const 0
i32.const 192
i32.const 26
i32.const 0
call $~lib/builtins/abort
unreachable
end
call $~lib/array/Array<f64>#__set
i32.const 0
call $~lib/array/Array<f64>#__get
f64.const 2.25
f64.ne
if
i32.const 0
i32.const 192
i32.const 28
i32.const 0
call $~lib/builtins/abort
unreachable
end
)
(func $~lib/runtime/runtime.instanceof (; 16 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.const 8
i32.sub
i32.load
local.tee $0
if (result i32)
local.get $0
i32.const 360
i32.load
i32.le_u
else
local.get $0
end
if
loop $continue|0
local.get $0
local.get $1
i32.eq
if
i32.const 1
return
end
local.get $0
i32.const 3
i32.shl
i32.const 360
i32.add
i32.load offset=4
local.tee $0
br_if $continue|0
end
end
i32.const 0
)
(func $~lib/runtime/runtime.flags (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.eqz
local.tee $1
i32.eqz
if
local.get $0
i32.const 360
i32.load
i32.gt_u
local.set $1
end
local.get $1
if (result i32)
unreachable
else
local.get $0
i32.const 3
i32.shl
i32.const 360
i32.add
i32.load
end
)
(func $~lib/util/runtime/allocate (; 18 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
i32.const 1
i32.const 32
local.get $0
i32.const 7
i32.add
i32.clz
i32.sub
i32.shl
call $~lib/allocator/arena/__mem_allocate
local.tee $1
i32.const -1520547049
i32.store
local.get $1
local.get $0
i32.store offset=4
local.get $1
i32.const 8
i32.add
)
(func $~lib/util/runtime/register (; 19 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $0
i32.const 528
i32.le_u
if
i32.const 0
i32.const 280
i32.const 131
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.const 8
i32.sub
local.tee $2
i32.load
i32.const -1520547049
i32.ne
if
i32.const 0
i32.const 280
i32.const 133
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $2
local.get $1
i32.store
local.get $0
)
(func $~lib/runtime/runtime.newObject (; 20 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
block (result i32)
local.get $0
call $~lib/util/runtime/allocate
end
local.get $1
call $~lib/util/runtime/register
)
(func $~lib/runtime/runtime.newString (; 21 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 1
i32.shl
i32.const 16
call $~lib/runtime/runtime.newObject
)
(func $~lib/runtime/runtime.newArrayBuffer (; 22 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 15
call $~lib/runtime/runtime.newObject
)
(func $~lib/runtime/runtime.newArray (; 23 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
local.get $0
i32.eqz
local.tee $2
if (result i32)
local.get $2
else
local.get $0
i32.const 360
i32.load
i32.gt_u
end
if (result i32)
unreachable
else
local.get $0
i32.const 3
i32.shl
i32.const 360
i32.add
i32.load
end
local.tee $3
i32.const 16
i32.div_u
i32.const 31
i32.and
local.set $4
local.get $1
if (result i32)
local.get $1
i32.const 8
i32.sub
i32.load offset=4
else
i32.const 0
call $~lib/runtime/runtime.newArrayBuffer
local.set $1
i32.const 0
end
local.set $2
local.get $0
i32.const 16
call $~lib/runtime/runtime.newObject
local.tee $0
local.get $1
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $2
i32.store offset=8
local.get $0
local.get $2
local.get $4
i32.shr_u
i32.store offset=12
local.get $3
i32.const 1024
i32.and
if
local.get $1
local.get $2
i32.add
local.set $2
loop $continue|0
local.get $1
local.get $2
i32.lt_u
if
local.get $1
i32.load
if
i32.const 0
i32.const 328
i32.const 97
i32.const 15
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.const 4
i32.add
local.set $1
br $continue|0
end
end
end
local.get $0
)
(func $~lib/runtime/runtime.collect (; 24 ;) (type $FUNCSIG$v)
i32.const 0
i32.const 328
i32.const 139
i32.const 9
call $~lib/builtins/abort
unreachable
)
(func $start (; 25 ;) (type $FUNCSIG$v)
call $start:std/static-array
)
(func $null (; 26 ;) (type $FUNCSIG$v)
nop
)
)